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Everything posted by oldmanpaco
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Where is meh Avatar?
oldmanpaco replied to oldmanpaco's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Where is meh avatar?! -
Which strech goal makes MCA draw the avatars we paid for?
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- Stretch Goals
- Pillars of Eternity
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Some wild screenshots appeared!
oldmanpaco replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Seconded. That looks fantastic. Without a doubt that is the most BG2ish looking shot. -
Where is meh Avatar?
oldmanpaco replied to oldmanpaco's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Challenge accepted. -
So I donated mucho pesos to this project (through the Codex) with the understanding that I would be receiving a MCA avatar as a reward. Well? Does the M stand for Miscreant? Maybe the C really means Con-man. Maybe the A means A#$h%#e. Where's my avatar MCA? Why have you betrayed me and the rest of the codex? Why are you so bad at Arcanum? I demand answers!
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Enhanced Pets
oldmanpaco replied to CrazyPea's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I want dogmeat. Yeah I know is a cliche but I want a dog as my pet. Also will rangers or druids get animal companions? Will mages get familiars? And at what levels will these thing appear. -
Sheathed weapons
oldmanpaco replied to StreetBushido's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Voted yes but it really doesn't matter. -
playing "evil"
oldmanpaco replied to Michael_Galt's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Alignment is for chumps.A good person can do bad things but it only matters if people know what he has done and care. Alignment/karma/light side/dark side should be done away with and reaction flags used for interactions. You have a list of possible outcomes for each quest/event and NPC react to them based on what they know and care about. A mob boss does not care if you killed someone but he might care if you betrayed a partner or worked with the authorities. A priest is probably more concerned with any mayhem you have caused or prevented as opposed to any political figures you have blackmailed. It's harder to script but it's better than a reputation system that only rewards 'good deeds. -
Killing all NPCs
oldmanpaco replied to jivex5k's topic in Pillars of Eternity: Stories (Spoiler Warning!)
If I kill everyone will Biff appear and tell me I won the game? -
I think having class specific strongholds or a stronghold quest line that was class specific is key. I loved the stronghold quests in BG2 but the CRK stronghold in NWN2 felt like work. It was way to generic because was designed for all classes. The other option would be to have the stronghold associated with the 2md large city. Maybe a quest-line that makes you the lord or governor or whatever. Of course this could have the problem of degenerating into something like the NWN2 stronghold.
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- Stronghold
- Housing
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Level cap or no level cap?
oldmanpaco replied to Cariannis's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Agreed. Without a level cap you need to have your entire level progression codded into the game. i would prefer this to go the route of BG/BG2 with level advancement. Or rather maybe levels 1-15 in the first game and level 16-30 in the sequel. -
The companions in PE
oldmanpaco replied to Mazhlekov's topic in Pillars of Eternity: Stories (Spoiler Warning!)
The way they did it in PS:T was probably the best. But that game is so unlike any other party based RPG that it's hard to expect the same type of party growth. TBH the way BG/BG2 worked is fine with me. -
Spell Casting Time
oldmanpaco replied to ArcaneBoozery's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I actually liked the casting time mechanic. It was another tactical layer to the magic combat of BG2/ToB. There were many battles that were won or lost (with SCSII installed at least) based on how well your front-line grunts held up while your mage cast his spells. Also MM was one of the most powerful spells in the IE games. Anyone who does not understand that is a misguided amateur (been told I cannot say the word 'idiot' around here). -
Where's mah dungeon artwork update?
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- project eternity
- update 27
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When is our dungeon artwork getting updated. 'Artistic' types always drinking and not working.
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- project eternity
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Nooooooooooooooooooooooooooooooooooooo! Do another one? Nyes, nyes, nyes. Sounds like a plan to me. CA does a LP Arcanum and AB does a LP IWD2. This would be their chillax time.... playing RPGs. Adam wouldn't need to start over. He could use his last save game. Did you see his party? He should start over.
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- project eternity
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I could see the idea being that you get the stronghold to control the city. You could still have access to the city but the stronghold quest line would make you governor or lord or whatever over the city. Of course I would rather have class specific strongholds like BG2.
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- stronghold
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Now this a a thread about relationships in PE. This is a real thread with real emotions. That means if someone calls you an idiot call them one back and explain why they are an idiot. No crying allowed. So recent romances suck. Everyone agrees. If you don't your an idiot (see opening paragraph). The romances in PS:T were understated. First time I played through I didn't even know I was in one until marching off to the war at the end. In KotR2 they was also pretty low-key. To be honest they didn't bother me (**** you codex) but the recent biocrap (since ME) have been utter ****. In DA:O it even devolved into a gift giving game. Really? But there is more to romance/sex (sex is what people are talking about even if they don't admit it). Now W1 and FO had hookers. In BG2 you could make that whore/slave in the CC have sex with you. It pissed off your companions but you could do it. In W1 you could get STDs. In FO2 you got the gigolo perk/tag. Who took the fluffer job because you didn't know what it meant? I didn't because I'm not an idiot but I bet some of you did. That stuff was great? The key thing was these were not with party members. Anyway what type of relationships do we really want with NPCs?
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