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Is this Arcanum 2 ?
C2B replied to Virgility's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is a spiritual successor to more or less all of Black Isle's and the Troika games Tim worked on. -
Planescape: Torment is my favourite there. But it boils down to: Only important dialog and the first few lines on important NPC's/Greetings.
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The Case for Cannons
C2B replied to Deflare's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
yeah... in OUR world. P:E isnt set in our world. its explained that firearms in P:E were invented specifically as a weapons against mages Well, yeah. He probably meant it more as something that would fit what eternity is going for.- 12 replies
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The Case for Cannons
C2B replied to Deflare's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Interesting discussion. Just informing that Josh Sawyer is a history major himself, so I'd think he knows that (the history part at least)- 12 replies
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Hummmmm, I couldn't decide nor would I want to (as a player). Depends entirly on what story you want to tell and which themes and ideas you want to bring across. Of course, as a player I want to be able to manipulate that relationship as I see fit. Edit: On that note. Are you asking this question from the players or writers/game developers perspective?
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So who is working on this game?
C2B replied to Flouride's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Justin Bell - Lead Audio Designer http://www.linkedin.com/profile/view?id=5694570 -
Unique NPC Companions?
C2B replied to Geldridge's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm kinda torn between 1 and 5. -
Don't do it. This is a dangerous road. Delve too much into forbidden knowledge and soon a court will issue a restraining order that says you have to be at least a couple of miles away from Obsidian's employees at all times. I think I just managed it. or Nobody at Obsidian watches Person of Interest, in which case I'm disappointed. (Then again, that was creepy)
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They are also entirely different concepts from homosexuality that are widely regarded by all, from the stance that neither young children nor animals can give concent to sex, to be bad things. Could they be included within the game? Yeah, they could. Should they be? Probably not, in my opinion, but if you want to petition for it, go ahead and make a thread for it. Well, it depends. They shouldn't be portrayed positivly and neither should eternity's world just consist of positive things. It's again, a matter of writing and impletation.
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Impossible odds
C2B replied to Nonek's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Pure survival is one of the things I'd like to see more in games. It should be possible to still successfully *run away* but it may end up in the scenarios you described. And not just as part of a game's *cutscene*, but naturally in gameplay. In the case of a companion death this could lead to particular player emotions towards one specific normal enemy in the game. -
Number of available companions
C2B replied to Mathusss's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I want interesting companions, not archetypes of good/evil whatever. And even if the companions don't like each other, it should still be possible to get them together in one group depending on your actions. Or get them to murder each other too of course. Or help one of them to murder the other. Or...