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Everything posted by C2B
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http://www.linkedin....k=nmp_pymk_name Bye Zane. We'll miss ya' So, who's leading the South Park team then?
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I would bet a virtual six pack of beer that they are going to use Onyx for a number of reasons. It's internally developed and supported, it seems stable and they have experience with it and its tool sets already. Dungeon Siege III runs on it, as does the current in development South Park game. Two very different types of games, both visually and game mechanics wise. At least seen from the outside, it looks like an obvious choice. Not to mention they already worked on a render for this one.
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If they were smart, they wouldn't be working for EA, lke Brent Knowles, Trent Oster, Drew Karpyshyn or these guys: http://www.indiegame...he-banner-saga/ http://www.escapistm...are-Hello-Indie There's no future to be had there, only layoffs. Companies struggle and layoffs happen. That doesn't mean these people are not smart.
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What if we could have a child?
C2B replied to KenThomas's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
No, too creepy and unesscary. Except if multiple Generations was actually a gameplay element like it was in DQV. Would that even work in the first place? -
Yo, Alvin and the other Obs Devs
C2B replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I had this open in a tab the whole yesterday. And it is still very hypnotizing. I can't even count the amount of times I listened to Haddaway this weeken while watching the gifs And I'm not sick of it -
Stretch Goals
C2B replied to NateOwns's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
All that stuff is in the upcoming weeks. The Kickstarter literary just started and its the weekend. -
Yo, Alvin and the other Obs Devs
C2B replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Need some more devs in here when monday comes! -
Well, not against it per se. Just that the resources should be spent on game content first. And a good mp system takes time.
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Composer for Eternity?
C2B replied to MechanicalLemon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I just noticed that Justin was in the Kickstarter video -
Will Project Eternity raise 10M?
C2B replied to XSLIGE's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Depends what they reveal over the upcoming weeks. Methinks the Kickstarter will end at around or short of 4 Million. Hoping for even more of course. -
Composer for Eternity?
C2B replied to MechanicalLemon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
With pleasure Justin. The pitch video music was really good. (Also where's your developer tag. *Kickstart* someone on monday for it ) -
Regarding player housing
C2B replied to Continuity's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I haven't finished NwN2 yet (I'm early on the campaign), but they described the feature as stronghold then. Now they are talking about Player Housing. Sure, I won't rule out a sad misunderstanding but these guys are writers, they know their words. Not all of them are writers. Also Saturday evening after staying up long a night watching counters. And: The Sink in Old World Blues And again: We have no idea what they actually mean with "player housing" except for prejudices. There's no definition. -
Regarding player housing
C2B replied to Continuity's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
There's no way. No way, this is actually going to be a simple player house with boxes in it. They may still be in the game as places to hide out/sleep safely, but the specific one in the stretch goals is almost certainly going to be something special. -
Not really? I think Avellone still wants to do a specific PST spiritual sequel after.
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- planescape
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As mentioned they're developing a custom ruleset based on RTWP combat with a high focus both on combat and non-combat skills.
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He seems willing http://www.formspring.me/GZiets Give us any number Obsidian. ANY. (For those not in the know. George is the Lead writer of Mask of the Betrayer. Considered to be Obsidian's best written game. Sadly he left after a project got cancelled this year)
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