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Everything posted by Juodas Varnas
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Paradise of the Mind
Juodas Varnas replied to Hazmy's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I killed him, destroyed the Orb and invited Copperhead onto my ship. -
Honestly, this game goes into the pile of games where "main character might as well stayed at home, cause he changed nothing meaningful in the end"
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I'm currently waiting for the game to be fixed, import-wise, to start a new playthrough with one of my actual PoE1 characters. But the Shady Arsehole Trickster was a nice distraction (a persistent distraction, if you like puns).
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Empowered Woedica
Juodas Varnas replied to Sceptenar's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
I didn't get to that point in the story yet, but... that strikes me as a retcon more than anything else. Especially since you have more than one party to corroborate the original version during PoE 1. Oh well... Seems to be a lot of retcons in this game then. Never liked them myself. Most of the time they just make a mess and make no sense at all. -
If I'm nice I do the bringing them aboard and curing them because it gives sailor xp. If I'm evil I just loot. But how do you bring them aboard? I don't get the option, i can only tell them that i don't have the resources (no matter how many resources i actually have) Do you have a surgeon on board? Are they set in the proper slot? Vithrack Surgeon no less!
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hum but I don't like chanter...or cipher.... That's why I went for druid (cose no alignement restriction woot!) and ranger (cose heart something sub class sounded like a cipher thing without being one ) . well in combat , I get a ghost animal that I can unleash and the druid give me the transformation for one + spell . Not a tank for sure..but enough to hold my own and keep some busy . Edit: oh forgot to ask..but if you take druid + fighter or ranger + paladin..would that make you Tankish ? If took Ranger Ghost Heart that is not good for Druid/Priest since you could heal your companion even more with this classes. Thing to try: Stalker/Shifter. On Ranger ignore shoting, focus on pet and active attack abilities. On Druid focus on summons, buffs, and close abilities. Also Wildstrike. In combat summon, buff, and charge to gether with your pet. If you need cast abandon wildform do casting and turn beast again. Flavour should be right, power moderate, since you cant buff pet as much as character, and you are spreading think on buffs, pet and dps. Fighter/Paladin both could be tanky. Ranger and any of two could indeed go Ghost Heart and mostly ignore pet, but focus on shoting. Bleak Waker Paladin has higher dps. Fighter could be plain, devoted (favorite gun) or black jacket if you dont mind firearms jugle. You could always go pure Druid and just use summons as your pet. You could take stag or bear or boar form for extra tankiness. Even have weapon/shield as one weapon set. If you are beggining then pure Druid could be safe bet. but as druid..you get to only summon 1 right ? wish we had a summoner class well druid/ranger may not be the best decision I made lol but..it fit with my role playing idea at least . Thanks for the help btw . I honestly wish there was a dedicated Necromancer class I just like being Necromancers in RPGs. And since we have Concelhaut shouting obscenities in our backpack, we can always annoy him to reveal secrets to lichdom!
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Ship combat seem to be either: Rush to board and kill them or sink them. I was dissapointed when I found out that you could not just soften them up before boarding them. So... Whats the point of grapeshot then? Can you take out a ship by shooting the crew with grapeshot? Cause i've tried and couldn't do it, the hull gave out before the crew did.
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honestly, that does sound like a bad idea... as rogue and wizard don't really mix that well, inho. unless you went with a lot of on-touch, and debuff spell types, then combined them with rogue-ish abilities. though then you'd have to put him into harm's way. Riposte Rogue/Wizard with Deflection buffs is pretty sweet.