Everything posted by Wormerine
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Wormerine replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I would be surprised if we didn't miss some.
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Further optimization ?
Wormerine replied to dukeisaac's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I hope so. For me its not consistant 60fps, and while not running a beast machine... well, I would like to be able to run it well, or be able to downgrade graphics enough to be able to run it well. Right now its a bit rough.
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Portraits
Wormerine replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)*Cough, cough* What you want to say is:
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Am I the only one who dislikes portraits (as a concept)?
Wormerine replied to mrmonocle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Oh, that one is fantastic. I ponder having my orlan get a sex change during this 5 year period... probably not though.
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Beta IV - General Feedback [The Good // The Bad]
Yeah, the slider is tricky to use with mouse. There are shortcuts for it (https://imgur.com/EJXZO83), though for some reasons they are inverted - with smart camera I have no longer need for WASDa so I bound the slider to S and D as it was in PoE1. Now all I want is to use the same shortcut for out of combat acceleration. I often press D outside a combat out of habit, and once the combat starts I am in Benny Hill mode. I personally like the assigned speeds. Maybe its customizable via game files?
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What does everyone think about the new casting system?
Wormerine replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)True, but I feel PoE1 “saving spells” problem is more down to xp float. I don’t use spells in PoE for half of the game, but it is mostly because I don’t have to. Enemies are weak, they usually die before my casters can finish the spell, and unlike Deadfire I can’t retarget it, which means damaging my people once they move forward if it’s AoE or loose the spell if it was single target. Much more fun in expansions, which put up a better challenge.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Wormerine replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don’t think so. They tend to be fairly obvious.
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Upcoming DLC - expansion or redo?
Wormerine replied to Philomorph's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I get all those reasons. I have a good friend, who shares the same attitude - he doesn’t like rereading books, replaying games or rewatching movies. For that reason he also dislikes games which cut of content from you based on your decisions (like RPGs). He also hates spoilers. We headbutt a lot. I personally, if I don’t feel like rewatching or replaying or rereading a work, than it means it’s not very good. I find story more engaging when I know where it is going as I can watch it develop. I often find my second playthrough/rewatch/reread more enjoyable because of that. Why would I even want an expansion to a game, which I am not compelled to revisit?
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PET NEST WITHIN KEEP (REQUEST)
Wormerine replied to TygerxEyes's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If its cosmetic than it's hardly pointless.
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Deadfire Scavenger Hunt
Wormerine replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Not a biggie. Except of a feeling of being potentially screwed over, if gog version wont get access to those, I find it fairly harmless. The content is skippable and it doesn't require me to instal any crap on any of my devices. I am still trying to figure out what Obsidian (or versus evil) gets out of that. Publicity? I am not sure if it will get attention of people who aren't closely following the game.
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Upcoming DLC - expansion or redo?
Wormerine replied to Philomorph's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nothing is known, except that there are three pieces of DLC planned for Deadfire, together worth $30. Also while you are entitled to your own opinions, you are wrong ;-)
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Josh Sawyer's tweets and teasers, part III
Wormerine replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)https://jesawyer.tumblr.com/post/172844241666/die-warnhinweise-und-sch%C3%A4del-kennzeichnungen-bei I know no German, but I assume it is about the difficulty indicator. For all those who want get their faces smashed the difficulty indicator is toggable now.
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Portraits
Wormerine replied to iscalio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I see little physical resemblance. Tis possible they tweaked the portraits further after performances were recorded. Eothas could use a purple mohawk.
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Request...
Wormerine replied to Cathmor1973's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)They should more or less. PoE1 required 2 version of portraits: large and small ones. Those are still in deadfire: However, in addition it also uses a third type of portrait for scripted interactions: The 3rd one has the same size and format as the small portrait, so it is entirely possible that it will use small portrait, if waterpainted one isn't available. If not it is as simple as making another copy under a different name. EDIT: Yup, just tested it: created a custom portrait using editor to which link I sent you later, and copied my mug into Deadfire player portrait folder. It accepted it without an issue and used the smaller portrait instead of the waterpainted one.
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Josh Sawyer's tweets and teasers, part III
Wormerine replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ok. I never knew that amount of empower scales with level. As we start at level 6 and go up to 8 I am used to 2 empowers per level and I always assumed that's a stable number. Just created a lvl 5 character and he has 1 empower per rest.
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Josh Sawyer's tweets and teasers, part III
Wormerine replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Just watched the full stream. What cought my attention was that Josh described empower as "once per battle resource" and all the companions had only one empower available at all time. It is not possible to see if empower got drained after use as the streamer immediately rested after the battle he used empowers in, but I wonder if empower became per-encounter resource as well.
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Deadfire Scavenger Hunt
Wormerine replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Maybe they want us to engage in community activities before we disappear from the face of the earth playing Deadfire.
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Request...
Wormerine replied to Cathmor1973's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)All you need to do is crop it and copy it into PC portrait folder. Dimensions are the same as PoE1 so You should be able to do that here: http://www.notra.fr/portrait.php The bigger issue is matching water painted portraits style. In this thread some nice people with photoshop skills were helping others with that. Once you have portrait you want a water painted version of you can post it there and hope for the best. https://forums.obsidian.net/topic/91743-portraits/page-35 There are plenty of portraits there aleady. You might find something to your liking.
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Josh Sawyer's tweets and teasers, part III
Wormerine replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I always fought of Xoti as young. And yes, Serafen sounds more... cultured and educated than I expected. But cool! Looking forward to getting to know them.
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Should I generate my Steam key today or wait until launch?
Wormerine replied to Freelancer167's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So yes, there is reason to way, unless you know if you want steam. I am a gog person, so in your place I would wait until they find a way to connect scavenger hunt with gog. If they won’t do it I would certainly go for steam. There are benefits to procrastinating after all.
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Deadfire Scavenger Hunt
Wormerine replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Gog is not currently supported, hopefully they will figure something out within the month, or I will be upset.
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Deadfire Scavenger Hunt
Wormerine replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yay, I'm a scavenger too Anyway, my bad. I had no idea this had been going on for so long. I got this email from Obsi and assumed it was a new thing, and when I checked the forums briefly I saw nothing that mentioned a scavenger hunt Its a new thing, as if it wasn't officially announced before. Those codes have been compiled for quite a while as you can see. Now we know what they are for.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Wormerine replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The email they sent unfortunately states:Please note, this promotion is only available on Steam If that’s a case that really sucks. I will wait for official news before I start bugging Obs to figure out something or somehow move my order. I mean, it should be possible to generate keys for gog, no? Maybe a little bit more messy that steam integration, but come on! How could isometric RPG on GoG be the lesser edition?
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Wormerine replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Cloak of Berath, Sails of Berath, Berath’s Blessing... someone is getting killed, reborn potentially with different race/sex/class/background and starting again from level 1, no? I wonder if all old companions will comment on that. “Hey Watcher, weren’t you an orlan the last time we talked?”
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
Wormerine replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)And of course the Cutthroat Cosmo is the last one. At least, unlike Ass Creed games, they kept annoying collectables out of the game... I hope.