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Everything posted by Wormerine
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In many respects, my sense was that White March was intended as a nostalgia trip down Icewind Dale lane, which had a quite a bit of filler combat. I didn't have an issue with that, even though the XP system is (mostly) no longer oriented toward rewarding battle. Never was a big fan of Icewind Dales. Still, one of the thing I remember about WM is how tighter it was over base game. I replayed it twice and I can remember individual encounters, I think the only area which I found to be a grind was the final 3rd level of Durgan's Battery in WM1 - with repeaded spirit encounters. Other than that I remember it being quite varied.
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It's been a while but I don't remember a difficulty spike between rest of BoW content the boss fights. Oh, don't take me wrong boss fights in BoW are tougher then rest of the content but that's how it should be (base game had an issue with no difficulty spikes). If those boss fights stop you from finishing the campain, wait till you try the other two :-D.
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Yeah, I did get it on my initial playthrough, without looking up walktrhough. Something must pushed me to grabbing it (I try to roleplay so I won't rummage through someone belongings unless I am looking for something. Whenever it was a specific clue or if I was simply looking for ways to incriminate him (Aelys was looking to accuse him of aiding slaves) I can't remember.
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My guess would be ambition of the project compared to the budget. Still Obsidian has reputation for launching games with... well, issues. There are some crowdfunded games which release in excellent state but those tend to be smaller, focused titles. I thought as far as bugs were concerned Deadfire launched in impressively good state, but it had couple major bugs which really really hurt first impressions (import save, disposition and therefore interactions with companions) and game didn't seem to get a decent balance check until month after release. I had an impression that they didn't even make a serious attempt to balance the game, until the game was release and data started to flow in. Which I could understand if it was release as Early Access, not 1.0. As a backer I don't mind seeing project improve, but I wouldn't be happy if I bought it on day 1.
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That's interesting, it's starting to sound better already. Most of the complaints seem like flat out lies or just misunderstandings. Or because they have already dedicated themselves to Steam, and have become a fanboy like the console days of yonder. It's not horrible. Reports about poor Epic security are concerning - I got my GOG account hacked before they beefed up security and it took me over two weeks to get it back. It's biggest problem is that it doesn't have end user any perks. Buying exclusives should work in making people use the platform but we need a reason to keep using it. I am using Epic for Hades and free games they are giving away. I will use it for a year for Phoenix Point. Why wouldn't I move to GOG with Phoenix Point once I get my second backer key? Give me a reason Epic or byeeee.
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Unfortunately, there is no way to download and update the game without installing the Epic Store on your machine. In addition, from what I read it is up to piblisher/developer if the game is DRM free or not. However, the games I played so far (and in future Phoenix Point) does not require Epic Store to run. You do need Epic Store to download, instal and update the game, but you don't need to run games through it and if you uninstal the Epic Store those games will still stay installed on your PC. For a major release like Metro: Exodus or Outer Worlds it probably won't be the case as publishers love DRM (don't own Metro:E so can't confirm or deny it, but it is supposed to have denuovo).
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Do we know that OuterWorlds will be DRM free (no Epic required to run the game beside download and updates)? I was assuming it works like Steam? You set auto log-in and it just launches when you double click the game's icon on your desktop Ha! First of all I misunderstood you. After a bit of research Epic actually seems less invasive then steam. I am not 100% sure if it is true with every game (it might be up to developer/publisher) but from what I used of it it acts as a downloader and updater but it doesn’t need to even be installed to play games that were downloaded using it. I remember it was one of the counter arguments during the Phoenix Point backlash, and yesterday I run two games I downloaded via Epic Store without running the actual platform. That’s a big positive IMO.
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Eothas plan was to change the relationship between Gods and kith - he doesn’t quite know what will happen but believes that kith will find a way to move forward. There are quite a few elements in Eothas’ words and actions which act as a reflection of Thaos. They stand on opposing sides (freedom/control, enlightenment/ignorance) but they do some pretty horrific things to push their agendas... or do they? Why would lives matter if their soul will be reborn again?
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Do we know that OuterWorlds will be DRM free (no Epic required to run the game beside download and updates)? There are quite big downsides to Epic which go beyond inconvenience - for example it’s not available in all countries, I know China is one of them. Well, yeah, the most optimistic way of thinking is that Epic is buying itself time to improve their platform.
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Epic does offer better split from each sale (12%-88%, compared to steam's 30%-70%) and. in cases were devs spoke up, offered additional financial bonuses for exclusivity. Whenever there is anything more to it then that, it is difficult to say. From consumers perspective Epic store is very barebone and looks like an inferior platform on many fronts. At the same time, with so many promising games being Epic exclusives, soon a game might look like a 2nd class citizen if it's not on Epic only.
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When will the next patch be for turn based?
Wormerine replied to Devoted Scout's topic in Beta Feedback for Turn-Based Mode
There is more to it. They will be finilizing code for the port (not much changes after that, if any) so they need to make it as good as possible. -
Next major patch - When?
Wormerine replied to Enurale's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
I don't think anyone mentioned anything. I froze my playthrough waiting for finished version of Turn-Based combat and some bug fixez. -
I must say, I am shocked that Bloodlines 2 already made it into bestsellers on steam. On one hand, it is because we are yet to see if there is anything to be excited about - all we got is CGI trailer and game is at least a year off, so whenever it will be good or not, or how it will play is anyone guess. But I am mostly surprised as I didn't expect that the game had some many fans. I knew it had a cult following but I always considered it to be a bit of a niche title.
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PoE DLC is all obsidian. Paradix wasn't a traditional publisher there. A more paradox style dlc system was in Tyranny.
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There are quite a few independent Indies who chose Epic offer, and it was quite certainly up to them. Publishers who own their own platform, and will make more money selling it through their own platform, still choose Epic as a secondary account. It’s possible that they want Epic to become de facto popular shop due to lower cut and with Fortnight they do already have a big audience to sell their games to (though I don’t know if Fortnight usual audience is willing to buy full priced games).
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This is a long shot. Like loooong shot. Ideally I would like to see a response from the developers. Since it's inception Epic Store has been securing some excellent titles: Supergiant's Hades, Metro: Exodus, Ashen, Phoenix Point and now Outer Worlds. Customer's perception has been negative: A big bad corporation is carving it's way into the PC Diginal Distribution Market, but it can't be bothered to create a good platform to sell games so they bribe publishers to force poor developers to release their games on this horrible store...errr, or in case of Snapshot developers sell out their souls, backstab their backers and... deliver free DLCs and develop game after launch I guess? Anyway, the point is: we don't like it. So what is it that the other side likes so much? Money is an easy answer. According to Snapshot, Epic exclusivity deal guarantees them certain amount of sales - Epic will pay them for a certain amount of copies sold, even if they won't sell that much. I see an appeal in that - with a niche title on a way out, now you have a guaranteed source of income, you have secured the nearest future for you company, and the the team can rest easy knowing that the wages will come, and they can plan for the future and develop content in piece. But Outer Worlds? Considering the impact the announcement made, the goodwill earned, I have trouble imagining that: 1) Private Divison/Obsidian - were worried if the game will sell well, and prefered to take a safer route, even if it will drive away a portion of their customers. 2) Epic offered enough sales or straight up money to make ditching Steam, by far the most popular Digital Distribution Platform, worth it. Of course, it would be silly to assume that Epic offered exactly the same deal to Phoenix Point, Outer World or Division2. But why all those companies are so willing to join Epic? "Just money" doesn't seem like enough to me. The only thing which comes to my mind is that Steam has grown so overcorwded and flooded with absolute trash, that I won't buy anything of it, unless I know what it is and that I want it. Jim Sterling made a Jimquisition on the subject recently and he made one point which stuck with me - being among the selection of games that Epic offers makes you looks good. I have been checking various titles they offer, but of which I never heard of, because the other ones are really really good. While Epic Store front is a pretty mess, if it gets improved and keeps being curated it might become a more reliable source of games then steam, and with more capital and less integrity then GOG it could become Steams serious competitor, once it breaks people into installing it. But while this visibility might be appealing to smaller studios, bigger titles are bound to make a splash on steam either way. And I doubt they do it out of goodness of their hearts, hoping to usher a better future. So what is it? Is there more behind scenes Steam shenanigans which makes companies choose Epic, even if they own their own platform? Is Epic planning something? Do we not need to worry, for your sake, or our own? Is something beautiful coming, something that will save us all?