Everything posted by vril
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To Obsidian Entertainment - What is the status of the disappearing gear bug?
If that is really how you feel then you should wait until the game is fully released. This is a beta version for testing only, and testing really requires a special mental patience that very few have. There is very little value in testing this current version until a hotfix with the main issues is released, even when that is released, there are still going to be quite a few other bugs that we were not able to find simply because the current issues leave us in a state that the game breaks before we find them.
- Radical idea - change attributes to more D&D like
- Radical idea - change attributes to more D&D like
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Unplayable for me as it is now...
Yes, too many issues up front to really find anything that isn't an already a known issue or a repercussion of a known issue. Bugs aside, I enjoyed it a ton.
- Radical idea - change attributes to more D&D like
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Update schedule for the beta...is there any?
I had a look at your error logs, it still looks like it as a lack of memory. How much do you have? Posting a dxdiag in your bug thread might help. Vril I have 4GB RAM on my laptop. Anyway, here's my dxdiag. I suspected as much, it is the same issue that 32-bit OS are having, they can only have a maximum of 4 GB and even though you have 64-bit, you only have 4 GB too. The game is unoptimized memory wise at this point so isn't going to get far with that little memory. The best you can do is shut down all other applications you have running on your PC other than Steam and PoEt and you might get a little further. Surely this will be fixed at some point, will just have to wait til it is. As I said in my original post, hopefully they start by fixing those issues, memory and persistence problems, will go a long way for them to get more beneficial information from testing.
- Character stuck after combat
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Risen 3 is coming
I am about 16 hours in and am doing all the quests I can before I actually pick a faction. I've enjoyed it so far quite a bit more than both Risen and Risen 2. Combat is slightly improved over Risen 2 but still can have some minor issues. There are a ton of quests on each island. I know people will say it is really just Risen 2.5 since it reuses a lot of graphical content but with the sheer amount of quest content I really do not care and it was worth the price for that alone..
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Combat XP Poll - Let's See What We Think Now
I do not want large xp gains from combat, especially the completely inconsistent XP rewards of BG1 and BG2 but I do want to feel like I get a little something by doing it. If the game releases without any xp from combat I will attempt to avoid the combat, and part of exploration of areas is combat, I feel that will make exploration somewhat less rewarding. The vast amount of xp gained in the game still should be from quests though.
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Another touch on Attributes - Cipher power comparison
And the best part about Soul Ignition is that it does NOT aggro anything. Certainly a bug that has been posted about here.
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Update schedule for the beta...is there any?
I had a look at your error logs, it still looks like it as a lack of memory. How much do you have? Posting a dxdiag in your bug thread might help.
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OE Communication Plans
Thank you for the link. Yeah, it would be really nice if this forum had a dev post tracker feature. http://pedevtracker.azurewebsites.net It's not complete with all the devs (especially the new ones) but captures most of them. Thanks, I had been looking for something like that for a long time.
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Update schedule for the beta...is there any?
Almost all the crashes I've seen with that problem are people running 32-bit operating system, meaning it is purely a memory issue.
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Individual stealth?
I haven't used the stealth mechanic but definitely feel that way if that is how it is working currently.
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What are you playing now?
It does not.
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Will there be low intelligence/charisma dialog?
I was curious about this too. Hope it makes it in.
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Update schedule for the beta...is there any?
No there is no schedule since this was just released on Monday. From what I have found, the largest issue with the game has to do with persistence with reloading saves. If you load a save, then reload it, you are going to start running into problems in the game, missing journal entries, missing items, spawning pigs, vendor prices changing. If they can get that nailed down, the whole beta should work a whole lot smoother and testing information a whole lot more useful. You can circumvent a lot of problems by returning to the main menu and loading Save from there. The crashes you are most likely encountering are most likely memory issues and leaks, again related to persistence between loading save games and new areas. That shouldn't be overly difficult to fix, possibly time consuming for the coder but the game does seem to do a better job 'cleaning things up' returning to the Main Menu than it does when just loading a Save from a currently running game.
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Difficult to pronounce Names / Places / Races distracting
Translations: Bîaŵacs = Bruce Clîaban Rilag = Jimmy Edér = Ed Cean Gŵla = John Brîshalgwin = Billy Rauatai = Ron Jxamitl = Matt
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"Colorblind" activated by default.
Definitely should be off by default, think we got several threads regarding the games lack of contrast because of this.
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Pillars of Eternity Screenshots (Steam)
Make a Moon Godlike with head option #4
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Quests/Tasks disappearing from the journal (Known issue ?)
It is a known issue. If you return to the main menu and load the save, you should have the correct Journal. Most of the bugs are related to this issue, think when you just load from a currently ongoing game, things are not cleaned up properly.
- More like BG2 please
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More variation for Godlikes
I'd like to see at least one additional head type for each Godlike archetype. I'm not fully happy with how the Death Godlike have turned out, I guess I'd like to see one closer to how the single male Death Godlike portrait is, which I like, I suppose is similar to head #1 except less Conehead-like.
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Infinity Engine Continuum
I like the happy medium between Non-existent PC/companion story and relationships and PC/companion relationships and stories throughout that is Temple of Elemental Evil with Circle of Eight expansion.
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Male moonlike head 4/4 is invisible
Most likely it is the fact the rest of the Godlike races have 3 head types and the Moon ones have 4, where it should be 3