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Boeroer

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Everything posted by Boeroer

  1. Hi, atm it's impossible to compare the damage a ranger with his animal companion does to that other party members do. Would it be possible to add this information?
  2. The stacking of disorienting (Lenas Er) is now considered a bug (Aarik) and will likely be fixed soon. Same for Scon Mica's roar and stuff.
  3. Do you mean unique blunderbusses? Then what PJ said.
  4. I haven't tested that yet - I'm on vacation with the family - and without computer. Storm caller's shock DR reduction is -6 by the way.
  5. And I would like to recommend some punctuation. Not only for rogues - but in general. Every class can be improved with some solid, conservative punctuation. A sabre and a small shield are a good setup for a rogue. You don't loose a lot of DPS if you don't go for all the "Full Attack" abilities but gain a lot of survivability.
  6. Why can't an engineer be female?In this special case because "The Engineer" is my male Engineer build (you can find in this forum) who uses the same talents - and Pallegina is his wife because... you know... she's female? @DreamWayfarer: roflmao
  7. Maaaan! I was just playing 6 barbs with disorienting and proning weapons, lowering defenses to zero because of this stacking and doing crits all the time. It was hilarious - and you destroyed it! Well - it was inevitable I think... But you have to stack quite some attack speed for this. I would leave it as it is. It's just powerful with a barb because of carnage. In 3.0 beta it still stacks by the way. Also from different sources (White Spire + Vile Loner e.g.) - hope that this last point will not change!
  8. Argh! OK - back to Wrath of the Five Suns: I just read that damage is per projectile - and there are five of it. That's not crappy at all! Esp. with 10 DR bypass. Wonder if Penetrating Shot works. You could give her Prestidigitator's Missiles and some Spell Binding items with Minor Missile and a Blunderbuss and make her Mage Killer No. 1.
  9. Still rocks in Act 3. If you skilled for fists and put on heavy armor and +speed items the duplicates really wreak havok.
  10. Every time I use Tenous Grasp from stealth the confused enemy gets beaten to death by his comrades or severely wounded. What I don't like about Whisper of Treason is indeed it's longer casting time. Charmed enemies suffer a hefty debuff, but I still dislike how long it takes.
  11. OK, Wrath of the Five Suns is crap (if the damage doesn't scale with level) - but the Attack Speed buff is perfect for my Leech Barb build if it stacks with other speed buffs. I will call it Neverending Haste - whoohoo!
  12. Generally speaking: Vulnerable Attack obviously gets better the faster you hit. That's because it's like a flat +5 damage bonus instead of the usual percent based modifiers. You should do the math with a DEX score of 20 and see what happens. If your attacks (doesn't matter if with lashes or however) do more than 5 damage in the time that Vulnerable Attack slows you down - then don't take Vulnerable Attack. If your Attack Speed is >2.19 then it's obvious that you should use Vulnerable Attack because it doesn't slow you down. Besides that: your math looks right (without armor).
  13. Why does everybody recommend Whisper of Treason? I like Tenous Grasp much better. What's the advantage of Whisper of Treason?
  14. I always beat Firkraag with the mage spell "Wizard Eye". He would detect it and attack it forever. It was unvulnerable, so...
  15. These numbers all apply to the base damage of the weapon. If a weapon would do 100 damage and you had +15% from weapon specialisation, you would do 100 + 15 = 115 damage. If you also had Savage Attack (+20%), you would do 100 + 15 + 20 = 135 damage. With Two Handed Style on top you would do 100+15+20+15=150. And so on.
  16. You can choose powers of lower levels instead of the actual one that you unlocked with your levelup. If there are any left.
  17. Well you can (or could?) cheese of course: Arcane Dampener and then cause prone/stun and so on. Priest with Repulsing Seal and a ring with Arcane Dampener for the win! Should also work with the ranger's stunning shots - as long as your pet doesn't die instantly from a heart attack by looking at the dragon.
  18. Pain Link is (or was?) great - it's damage doesn't show up in the log though. You have to watch the red numbers tha pop out of the foe's head. If you cast it on a tank that gets smacked hard by four foes every hit causes a retaliation that hits ALL foes around the tank - not just the guy who hit you. So four hits from four foes means each of them gets hit four times. The more foes attack the better. Best cast on a low RES but high CON monk with Shod-in-Faith boots.
  19. The dragon wiped the floor with my parties so many times when I did not use consumalbes.
  20. There's a sweet spot. Maybe it's around 18 INT. You attack every enemy that even touches your AoE with his toe - it doesn't matter if your AoE circle just scratches his hitbox or if it swallows it completely. So there's a good chance that 6 INT and 12 INT don't make a lot of difference in terms of carnage AoE in most fights. But if you really pump INT and also use an overseeing item your AoE even touches Ogres in the third row. With kith it's even better. That is a huge difference to 3 INT of course. Especially if you go for debuffing/disabling and not for damage. If you want to use HoF it's even more crucial.
  21. To be honest, the barb can also hit adjacent foes with 3 INT - but I seldomly managed to hit more than 3 foes. But if you build him as a sticky tank maybe that's enough.
  22. Have a look at the talent named "Bloody Slaughter". It synergizes well with the ability "Death's Usher" from Death Godlikes.

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