Everything posted by Boeroer
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Companion builds
I wrote a bug report.
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[v3.00.929 PX1-Steam] Swift Aim's reload buff surpresses Sure-Handed Ila
Hi, it used to stack with 2.03 - now with 3.0 beta Swift Aim's reload speed buff surpresses the one of the Sure Handed Ila chant. Is that intended? Both are kind of modal...
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[v3.00.929 PX1-Steam] Carow Golan and the Talisman of the Unconquerable
It's a problem with all the items that give bonuses that are tied to a special "if". Blood Tempered Helmet, Drinking Horn of Moderation, Mantle of the Dying Boar and so on. They all suppress or get suppressed.
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[v3.00.929 PX1-Steam] Outlander's Frenzy still has 1 use per rest
Hi, all cross class talents became 1/encounter. Only Outlander's Frenzy still has 1/rest. I hope it's a bug...
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[v3.00.929 PX1-Steam] Survival bonus while camping gets deleted
Hi, if you camp two times in a row an don't choose different bonuses your bonuses will be completely gone after the second rest.
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[3.0 beta]Outlander's Frenzy still 1 use per rest
Yeah sorry, just found out.
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[3.0 beta]Camping bonus gets deleted
What, there is a special forum? Shame on me, sorry.
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Companion builds
No - not a squish. That would work well. Chanters have a quite good base deflection. In fact my chanter tankish build ("Drake's Ambassador") also only has 10 RES and is sturdy enough.
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[3.0 beta]Outlander's Frenzy still 1 use per rest
Hi, while all the other cross class talents became 1/encounter, Outlander's Frenzy is still 1/rest.
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[3.0 beta]Camping bonus gets deleted
Hi, if you camp two times in a row and don't choose different bonuses from survival your bonus gets deleted completely.
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Companion builds
I think it's just a bug. It would make that talent so inferior to the other ones. If they intend to make it per rest it should have more uses per rest. Josh said a while ago on SA that all cross class talents will become 1/encounter.
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How are people finding the 3.0 patch changes?
You only get them if you camp. Doesn't matter where. Did anybody else notice that if you camp two times in a row (I chose DR bonus both times) your special bonus is gone? It's a bug I think...
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Companion builds
You can give her two Rimecutters and Secret of Rime if you want...
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Cipher 3.0 - roll a Wizard instead
What the Frick? What are they doing? "Let's raise the focus costs into stellar heights and then ruin any means of getting more focus"?
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Companion builds
Outlande's Frenzy on the Devil seems also be a nice idea. Durgan steel, two speedy weapons, two weapon style and this should lead to a zero recovery build even with the armor.
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1.05.0567 "Disorienting" debuff (-5 all defenses) stacks with itself - BUG or WAD ?
I find -5 with stacking to be quite balanced. -10 non stacking would just be good for very slow hitting builds while faster ones would be punished. Maybe they should just nerf the duration from 5 to 3 sec so a very fast char can't stack it to ridicoulous amounts.
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Best hunting bow for ranger?
Noooo! And it's only one weapon with which you can stack it to a certain amount (Lost Thayn's Reach).
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Companion builds
Well the devil is a construct an thus has the immunities of a construct for example (poison? Sickened?). You could build something around this. For example you could use the Devil as bait and then unleash a ton of poison spells on top of her while the mob attacks her. Don't know if this works, just an idea. Edit: Oops - I somehow skipped that part of your post - sorry! But yeah - which build works with the companions could also be the question. For example Sagani can be build into a lot of ranger variants since most of them don't rely on minmaxed stats or a special animal comp. I also thin that Durance can easily be build into AndreaColombos support priest and Zahua can be the Juggernaut monk. But since there a lot of 1/encounter talents now that everybody can use - maybe there are some ideas how to build unusual companions. For example a shapeshifted Hiravas with Outlander's Frenzy sounds fun.
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Best hunting bow for ranger?
We'll see how they handle this. Aarik said the way the effect gets applied will be changed. So maybe they apply a new affliction "disoriented" which can't stack instead of applying an effect that is named after the weapon. Or something like that. If they do this then even disorienting effects of different weapons won't stack. I wonder if they realized that the interfering enchantment also stacks...
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Companion builds
Hi! Now - with the 3.0 beta patch and some of it's changes (multi class talents 1/encounter, new items, survival buffs etc) I would really like to do some nice (and maybe weird) builds with the official companions. For example Pallegina could be build into a nice gun firing, missile throwing dps/support char now. Two FoD shots with haste, Wrath of the Five Suns, Prestidigitator's Missiles, Penetrating Shot and so on... I really like the multiclass talents now. For example Aspirant's Mark is really good. Do you have some nice ideas for companion builds?
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So how do you guys feel about 3.0 so far ?
It's awesome. Big AoE and long duration. Especially good for fighters, rogues and barbs with on-crit effects. The high ACC of fighters and rogues often lead to a crit when casting this - prolonging duration even further. Also Prestigitator's Missiles are good now. They work with Penetrating Shot and Driving Flight (maybe even with stunning shots?) and can do some nice damage on low DR foes. They also work with Deep Wounds. Maybe Sneak Attack also gets applied. Good for chars with guns if they need to fire off a shot now but are still reloading.
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How are people finding the 3.0 patch changes?
Sworn Enemy instantly applies it's effects on an enemy. The missiles take some time to reach the target and then the rolls are made (miss/graze/hit/crit, damage roll and so on). So I see no reason why Wrath of the Five Suns shouldn't profit from Sworn Enemy. It should behave like any other Missile Spell. I think with these improvements Pallegina turns from an OK companion to one of the best. There's also a priest spell, spelltongue and a mage spell that prolong buff durations (besides INT) - so maybe you can stretch that +20% attack speed buff from Pallegina. I would like it even better if the duration was even shorter but attack speed and reload speed would be buffed by +70% instead.
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merchant buybacks
Would be really cool if you could give items, esp. uniques, to your stronghold merchant and he tries to get some other ones (uniques - also rare creature parts and stuff) in exchange. Or if you could just build a gallery, put your trophies in there (heads of bosses, unique items you don't use) and host some exhibitions. Would give lots of prestige I assume...
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So how do you guys feel about 3.0 so far ?
The multiclass talents ARE 1/encounter now. At least in the 3.0 beta branch.
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Any advice on melee rogue DPS on POTD?
I think in general it's deflection>DR>endurance. But some foes especially focus classes. For example fampyrs will always try to reach my casters first - no matter how tanky they are.