Everything posted by Boeroer
- Ranger Solo VS Alpine Dragon (PotD)
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Best hunting bow for ranger?
It's good. Especially the rending. But for a ranger the three hunting bows above are better if they hit lvl 11.
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Appropriate level for Cragholdt Bluff / White March ?
Well - you can beat some of those marksmen on lvl 8 or 9 to get some nice exceptional arquebuses and then leave.
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Rant on unique items as requested
Erm - who exactly requested this?
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White March Part 2 Italian Interview
So tell me - why does my hungarian friend speak italian so fluently? All I could unterstand was "Pillars of Eternity", "The White March" and "feedback". You know - all those old italian words...
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Effective Barbarian DPS build (preferably 2H)
Haha - I can really imagine the expression on your face when you wrote this.
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What do you wish you knew when you started?
Yeah, as I said. I did a test with 6 barbs - two of them with disorienting weapons (White Spire, Vile Loner's Lace) and one with interfering (Lost Theyn's Reach) and it complements each other really well. You cause massive debuffs to defenses AND accuracy.
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Ranger Solo VS Alpine Dragon (PotD)
Very nice - but I'm confused. Wouldn't Shod-in-Faith be good? Because the fear aura crits you all the time (without Prayer) is would heal you and the bear a lot. Not that if you needed it this time - but as a backup if more blights managed to reach you? What about Lenas Er's defense debuff? With your high attack speed it should be possible to debuff the dragon by -50 I think. Even without stunning shots this would perhaps allow the confused blights, wraiths etc. to hit the dragon. Maybe you could still use Persistence for wounding if you had Quick Switch or the Coil of Resourcefulness...?
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What do you wish you knew when you started?
Did you mean Disorienting (-5 defense on hit)? Or really Interfering (-5 ACC on hit)? Both do stack by the way.
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Best hunting bow for ranger?
If you want single target CC and hefty debuff: Lenas Er If you want AoE CC and debuff:Stormcaller If you want your pet to do tons of damage: Persistence. I find all three to be very good bows. Few people know that the -5 defense from Disorienting on Lenas Er stacks. So Twinned Arrows will cause -10 to defenses with one shot. If you manage to shoot really fast and cause lots if crits, you can stack it for like -30 to -50 to all defenses. That's on top of the stun debuff! This also works against pierce immune enemies. But you get that bow very late. So I don't advice anyone to build a char around it.
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Effective Barbarian DPS build (preferably 2H)
And reload time! Don't forget reload time!
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Effective Barbarian DPS build (preferably 2H)
Let's agree that you wouldn't notice the difference in combat unless you really want to.
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3.00 patch teased by Josh on SA
I really don't know what you mean. PoE's level cap was 12. Then came WM Part I and raised it to 14. With WM Part II we will have a cap of 16.
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3.00 patch teased by Josh on SA
Exactly. I didn't say that "addexperiencetolevel 16" would work.
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Cipher 3.0 - roll a Wizard instead
So we nerf a class so that it's only working on PotD? WTF???
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Cipher 3.0 - roll a Wizard instead
I'm only playing PotD and can't see how this statement makes the situation any better. You have to admit it: it's just too much. As I said: no problem with a nerf of certain abilities. But demotivate players to use all powers above lvl 3 can't be the way.
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Best Healer
Two paladins are really great for healing. They don't only have Lay on Hands, but also Healing Chain and Sacred Immolation later on - it does not only damage, it also heals your allies. If you are a Kind Wayfarer you have other means of healing. If you are a Moon Godlike Kind Wayfarer you... just overegg the pudding.
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3.00 patch teased by Josh on SA
Just type "addexperiencetolevel 16" and see what happens.
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Cipher 3.0 - roll a Wizard instead
A nerf of Amplified Wave (smaller AoE, less damage), Ring Leader (shorter duration, smaller AoE) and Tactical Meld (not usable before combat anymore) and also Ectopsychic Echo (less damage) would have been totally ok. Still doesn't explain why they nerfed EVERY power above lvl 1. Even the balanced ones. It's ok if the powers of a cipher are a bit weaker than the spells of the other casters since he has a kind of per encounter mechanic - but that doesn't mean you have to make the casting above lvl 3 comletely useless. Now they still can spam low-level spells but will never cast Desintegration or Borrowed Instincts and whatnot.
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Cipher 3.0 - roll a Wizard instead
Exactly. Like I said: the new old ranger.
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[v3 request] *Gunner* AI script option
That would be so good. At the moment quick switching is a micromanagement hell.
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Defenses/Damage reuction
It would be better if the immunities are only displayed if you saw that your attack failed due to immunities. How can I know that a XY is immune to prone if I just shot it with an arrow?
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Cipher 3.0 - roll a Wizard instead
So they nerfed something that was already useless - and because of that it's not a real nerf? That can't be a justification. Then it would be better to cut off all powers above lvl 3 and just give the high-lvl-cipher some means of using the low level ones better (longer duration, more damage, shorter casting time...). Not all high lvel powers are bad though - or WERE. Tactical Meld was awesome. You could cast it out of combat (ok, a bit cheesy) and you didn't have to overcome any defense to get +20ACC. But now you need so much focus for this that this +20 ACC will never influence the next power you cast - because you won't have any focus left and it will take forever to cast anything else. Tactical Meld will wear off before you can cast any other power. Now it's solely helping you to hit your foes better with your weapon for a short time.
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Update Notes: 3.00
You have to use Combusting Wounds with Wall of Flames - then it's damage is totally awesome. I like the new skill system. DR+4 really helps and the bonus to move speed is also very useful. Maybe they are a even bit too strong.
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[2.03] Pet version of Concelhaut is *way* too powerful
I'm 99% sure that this is not intended - if you have that spell in your own grimoire it doesn't do things like that. It's good, but not that good.