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113 ExcellentAbout Eisenheinrich
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(3) Conjurer
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"Immersion" in the way mentioned by Stoner means, that a game shouldn't feel like a game anymore but a virtual reality where you can do everything as in real life, but instead of being a mere mortal you can be a knight, a neanderthal, a member of a special forces unit or everything else a developer comes up with. To me, this is not a game anymore but a simulation.
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This is a game, not a simulator. So, there is a distinct layer of abstraction. Most of the time, failing at immersing oneself into the game founds in a lack of imagination. Alas, this is so much more meat on the bone as, for example, a pen a paper-rpg where one has to pretend a green dice on a battlemat is a an orc while some black lines and tokens represent massive walls and barrels. Congrats, this is what CRPGS where all about back in the day. If your fantasy is so crippled you have problems immersing into the game because "text" and "isometric", maybe play some oh-so-immersive "RPG
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Sword Coast Legends - RTWPD&DRPG and it's out now!
Eisenheinrich replied to Blarghagh's topic in Computer and Console
I never understood what nSpace was aiming for with SCL. For a game that had "NWN" written all over it, it met NONE of that expectations. Still sad seeing yet another stuido shut down with a failed D&D-game. I wonder how much WoTC had to do with the course that game went ... -
Spell mastery
Eisenheinrich replied to Skladzien's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
deleted bc rubbish -
Great music !
Eisenheinrich replied to Marinus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Makes my inner baby jesus cry to hear that Justin Bell considers "Caed Nua" one of the worst tracks he's done for the game. I think it's one of the best. I often hear it whilst doing studies or just for relaxing. It captures the soothing feeling of coming home, that I associate with my keep. Great track. -
Third Expansion
Eisenheinrich replied to cwi87's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Set sails indeed.... off to the islands of Rautaui! :D And your stronghold being.... a Ship! (Don't remember who suggested this but it was someone on this forum) EDIT: As for a Pillars of Eternity 2 High-Level Campaign (Some brainstorming): A) Continue with the "Watcher", now a Duke or Lord with troops and soldiers under his/her command. Hire low-level and mid-level adventurers to conquer the world. A Jagged Alliance, Battle Brothers, XCOM, Real time or Turn Based RPG hybrid. That could accomodate both the feeling of "The Watcher is really powerful now" and getting the Low-Level an -
Third Expansion
Eisenheinrich replied to cwi87's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I want it to be more in the vein of "Eye of the Beholder". Make it POV and fully set in a dungeon. -
Third Expansion
Eisenheinrich replied to cwi87's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Set sails indeed.... off to the islands of Rautaui! :D And your stronghold being.... a Ship! (Don't remember who suggested this but it was someone on this forum) EDIT: As for a Pillars of Eternity 2 High-Level Campaign (Some brainstorming): A) Continue with the "Watcher", now a Duke or Lord with troops and soldiers under his/her command. Hire low-level and mid-level adventurers to conquer the world. A Jagged Alliance, Battle Brothers, XCOM, Real time or Turn Based RPG hybrid. That could accomodate both the feeling of "The Watcher is really powerful now" and getting the Low-Level an -
Only based on assumptions and hints throughout the game and dev's chat: 1. They went extinct when creating the gods 2. From his perspective, he does good things. But the most evil things in history were committed with good intentions. He also is an Engwhithian. Or at least, his soul is. 3. don't know 4. yes 5. basically, it's a lovecraftian tale. Earl of Yenwood builds castle on an ancient engwhithian site and digs too deep in it's mysteries.