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Stoner

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About Stoner

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    (3) Conjurer
  1. I second that, there are laughable amount of modern cRPGs that took at least some attention, and those are SO niche... RTS now are completely in the same boat. Few niche games here and there like Grey Goo, Ashes and etc... They'll never win over mass public unless devs strip it from each and every possible complicity down to the level of MOBAs, MMORPGs or CS-like shooters =/ Btw StarCraft 2, with a few complaints, is modern masterpiece IMO, campaign sucks, no argument, but as competetive online (as it suppose to be) it rocks real hard. Hopefully Bliz won't bury it in another MMO and we'll
  2. There are probably duplicate topics, but I have rather specific questions here... After vanilla game ending, I had some solid views about what gods are and how they are represented. WM2 levelled it to the ground, now I have simply no idea what those creatures are and really confused... From dialogue with Ondra we find out that Abydon was killed by... moon to the face (original, no argument). And the entire temple is basically his giant skeleton. Considerng we're talking to him in Teir Evron and Ondra gave some hints of him being, uhm... rebuilt? And he doesn't know what happened to him and
  3. I second that, there are laughable amount of modern cRPGs that took at least some attention, and those are SO niche... RTS now are completely in the same boat. Few niche games here and there like Grey Goo, Ashes and etc... They'll never win over mass public unless devs strip it from each and every possible complicity down to the level of MOBAs, MMORPGs or CS-like shooters =/ Btw StarCraft 2, with a few complaints, is modern masterpiece IMO, campaign sucks, no argument, but as competetive online (as it suppose to be) it rocks real hard. Hopefully Bliz won't bury it in another MMO and we'll
  4. Good and plenty of suggestion on Cipher, thanks. I think I see the picture now of what he would look like... Though I still will appreciate input on Druid. I have used Hiravias for rather short time, as melee Shapeshifer which didn't work so well, so I benched him and I'm mostly unfamiliar with Druid powerfull builds, spell combos and other useful gimmicks... Pointers to decent builds would be pretty welcome as well.
  5. I'm so going to hate gaming when this is the case. When this gonna be the case (considering I will be able to afford it and most games will support that), I'm afraid I will stop leaving my house/basement or whatever and probly die in first session =) I don't clearly understand... have you spent 122 hours in single playthrough?
  6. New char as well. No matter how good this idea was, no more Watchers for PoE2 please...
  7. 1. Can I build PC Cipher as frontline tanky fighter preferably with decent damage output, in heavy armor and dual wielding melee? Currently I'm thinking on Godlike or Aumaua races. What race, skills and weapons/armor would be best in that case if it's even possible? 2. Since Durance became unbearably annoying and I don't use hired adventurers, I'm looking for replacement. Is it possible to build Druid (Hiravias) as decent healer/buffer, at least remotely on par with Durance? Maybe some other companion class variants? Any builds, suggestion and tips would be really appreciated.
  8. Congrats, this is what CRPGS where all about back in the day. If your fantasy is so crippled you have problems immersing into the game because "text" and "isometric", maybe play some oh-so-immersive "RPGs" like Mass Effect or Dragon Age. I heard, they have romance, too. Also notice, immersion is the most overrated thing ever in gaming. And Skyrim is a bland piece of **** when it comes to gaming. I've never said cRPGs were something else or I crave for these types of games being immersive, on the contrary, I enjoy them the way they are. What I was asking is how others find immersion in cRPGs
  9. I don't think that knowing an enemy's weaknesses and exploiting them is "cheese". It doesn't matter if the enemy is a lowly wolf or a mighty dragon. The best way to defeat an enemy is to totally immobilize them, whether it's stunning, paralyzing, or knocking them down. If it can't attack you and you can attack them because you hit them with a spell, etc., why is that "cheese"? IMO, it's not. Also, given that dragon breath attacks are usually so massively devastating, the player needs to have something devastating to use against the dragon in return. And in this case, it's immobilizi
  10. Agree that Dragon battles (Arda and Alpine) are rather cheesy than actually hard, you don't really need tactics there, just some well, exploits? too kill it easily. That's the problem, but I don't see how devs could make those encounters challenging any other way. I'm glad they didn't go korean MMO way with bosses having few billions of HP so you have to pummel it couple of hours... And complaining about optional fights is also not cool, really...
  11. Well, that's some very interesting posts in here. Looks like it's truly matter of perspective, ones beliefs and noone really can't say objectively - what immersion is. Looks like here are also people who don't get immersed at all and can't even grasp the concept itself, and that's fine, though I don't think threads like this would pick any interest of these types of perception... Anyway, I love reading but I never had immersed in book (or photos/paintings), and it doesn't mean I don't have imagination (otherwise I wouldn't read at all), but that's probably about my own definition of "immer
  12. There are enough threads where players actively discussing level of immersion in this game, few recently active ones to take in account are about walk toggle and darker dungeons. Now, I enjoy Pillars alot, I sincerely think it's the best classic-modern-fantasy RPG I've seen in YEARS, but no matter how hard I try, I cannot even grasp how one can get immersed in a game like this. First of all it's Isometric, than there are lots of text, so that means game relies heavily on ones imagination rather than showing acts as the player can experience them firsthand. It's more like reading interactive bo
  13. Not in PoE, there's really nothing to have beyond existing levelcap, and if there was, it would be just dumb scaling making you overpowered. If game had something like presige class system for example, than it would make sense, otherwise nope.
  14. Why not just restart on Story Mode and get a hang of game first? OP seems seriously out of any experience with cRPGs, if he keeps up like that, he'll surely hit the brick wall, cause there are lots of tough encounters ahead... I suggest going on easiest difficulty, learn game, builds and stuff first, than replay game on higher difficulty with better knowledge and being prepared. There's just too much stuff to explain and no post can cover that.
  15. Somebody whose favorite RPG is Fallout and thinks high fantasy tropes are boring? And yet is working on "boring high fantasy tropes" while doing very good job at it. Seriously, I don't understand how you can create something as good as PoE when you don't love it's core mechanics with all your heart...
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