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Everything posted by Boeroer
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Is the regular graze really needed?
Boeroer replied to Clean&Clear's topic in Backer Beta Discussion
Miss/graze/hit/crit was a great step forward. Can't understand why people wouldn't like it. -
Comtessa's Cage
Boeroer replied to Hulk'O'Saurus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
By the way: I never bothered to check if there are weapons that have a particular big damage difference between min/max. I imagine that for example fists with Novice's Suffering are not that good with Confident Aim or Comtessa's Gage (min damage is only 5 and the variance is only 3 points). But are there some weapons (maybe unique or soulbound) where the difference/variance is especially high? -
Comtessa's Cage
Boeroer replied to Hulk'O'Saurus's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yes - nicely explained. When I said "works like Confident Aim" I only meant that it adds something to your min damage. The way it gets calculates is different of course. I actually didn't know how Confident Aim and Comtessa's Gage work together (like - what comes first and so on) - now I do. -
I have not seen the high level spells nor do I know which impact the earlier gain of higher level abilities will have in the early/mid/late game. Therefore I can't say if a single class nuker is better or worse than a multiclass one. I can only say that Fury/Evoker was fun to play in the Beta (with MaxQuest's casting speed mod).
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Curnd password: What does it mean?
Boeroer replied to ibanix's topic in Pillars of Eternity: Stories (Spoiler Warning!)
It's a parole for a gem trader in Ondra's Gift. He's located north-east of the Salty Mast in a back alley and he's only there at night. Besides that I have no idea what it means. It sounds like "I am an elf" in Low German though. -
In a solo run it's quite common to do split-pulling, kiting and so on.
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Scon Mica's Roar doesn't reduce enemies' defenses by -30. Disorienting no longer stacks, so it's just -5. The best scroll user in terms of accuracy is a fighter (30 starting + 20 from Disciplined Barrage) or a rogue in terms of damage (Deathblows + Deep Wounds). Paladins are good against one single target with Sworn Enemy.
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Yes, overseeing influences chant radius, but also the size of invocations (usually cone shaped, so the length of the cone will get influenced). The racial ability of Wood Elves named Distant Advantage is fixed. Watch out: using multiple accounts is against the forum rules and can get you a warning strike. I personally don't mind, just saying.
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You have to get Gloves of Manipulation and use resting bonuses when solo. That way you can get +5 to mechanics which is enough for nearly all traps and chests (with lockpicks). So putting 10 into mechanics is more than enough. You'll also want at least 4 in survival and you also need some points of lore for the most important scrolls for boss fights (Moonwell and so on).
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I like it that there's both among them: religious fanatics/zealots (Steel Garrote, Fellows oSWM) and mundane ones (Goldpact, Darcozzi and so on). That way everybody could play their favorite types of paladin (in theory). I just don't understand why OBS didn't take the chance and introduced more paladin orders (and also more priests) as playable subclasses with Deadfire. I hope they do it with expansions.