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Found 7 results

  1. Some of you might remember me from the good old Level-1-Noober-Challenge or the Naked-Challenge in PoE 1 so a warm "hello again" to all stumbling into this post! First i must admit that i love PoE 2 after starting it two weeks ago but - on the same hand - it starts to bore me again and again so i did not completed a single run even though i have created dozens of characters now - mostly using TCS settings. I started the game completly blind using Monks and Druids as i played them the most in PoE 1. The problem was: They lacked the easy escape buttons and died many times due to ambushes or bad luck (yeah, lack of metagame knowledge here!). I then started switching to priest and rogue multiclass. Hellwalker/Priest of Skaen was fun, my current Shifter/Trickster even more. Concepts of a Paladin/Trickster also sound very promising. However. My question to the community is: What do you think is the most capable class to beat PoE 2 (plus DLC) using the following rules: 1. Complete the game without wearing any armor, boots, gloves, helmets, or accessories in combat. 2. Path of the Damned or Triple Crown Solo. 3. No Berath Blessings. 4. No retraining. 5. Upscaling for all enemies. 6. Collect all bounties. 7. Finish the main game plus the DLC´s. 8. Chanters are banned. 9. No AI scripts. 10. Difficulty increasing Mods like Deadly Deadfire are optional but highly welcome - your choice! There are only a couple of execptions to play through the game: 1. You may use things like Camping Supply, Lock Pick, Hook, Prybar, Hammer and Chisel, Rope and Grapling Hook. 2. You may use plot/quest items for their plot/quest purposes. 3. You may use gold for quests, resting or visiting brothels. 4. You may use gold to build up your ship. As i personally play only using Triple Crown settings i have died many times running into unknown territory AND lacking the easy escape options (Withdraw, Smoke Veil, Shadowing Beyond...). Splittpulling still works but seems to be much harder than in PoE 1 as enemies tend to follow forever if you cant outrun them. Is there a way around? Another major concern is the fight against the Guardian of Ukaizo. Will any naked character stand a chance here? I know that the battle can be skipped using invisibility but somehow that feels lame. Is there a way to "talk him down"? However: Before tiping too much nonsense i am eager to read about your ideas. Thanks! P.S. Maybe @Reent will wake up again playing another Chanter?
  2. I'm still finishing Deadfire but I decided that after that I'll try to get the Ultimate achievement in PoE1 and I remembered seeing this build that looked interesting. I wonder if it is still viable or if something was nerfed in the latest patches. Basically it's a monk with Ryona's Breastplate and the Steadfast Sword, relying on the +20 accuracy and defense (when fighting against dragons) caused by the critical hits of the fear aura. And the sword will give you immunity to fear. https://steamcommunity.com/app/291650/discussions/0/144512875331853257/ I'm checking the Monksterlasher too, but I don't know if anyone used it for the Ultimate. There are notes for soloing in that built, which is very useful. I saw other builds with rogues or ciphers, but they look more difficult for the Ultimate. Am I right? The author of this build suggests running to the White March to level up fast and then do the bounties and dragons. I plan on playing the game once on easy just to remember what is the mandatory path and then try this or another build without trial of iron, so that I can test it and reload if necessary. After that I will go for the Ultimate. Thanks for any help.
  3. Hi all, I am a returning player and finally decided to tackle the hardest achievements this game has to offer before moving to Deadfire. I have seen Wodjee's Ultimate run with a rogue and found genuinely cool although I am more inclined of doing it with a cipher. The builds I've found seem to be somewhat out-dated or not suitable for soloing let alone The Ultimate Achievement. So my questions as of now are the following: 1) At the current actual state of the game is it easier to achieve Ultimate with a rogue or a cipher? 2) It'd be very interested in corresponding SOLO(!) TCS/Ultimate build guides. post scriptum: I know there are maybe stronger classes (chanter, druid bla bla) but I want to have consistency with the char I am playing in Deadfire and a rogue or beguiler just seems way more piratey. Thanks in advance for sharing your experiences and any offered advice
  4. Hello folks! I have gotten almost to the end with my The Ultimate run with a wizard and I have a question because with my scouting char I can't seem to defeat Brynlod. This might be due to upscaling being on but I maneged it once and I wanted to know if getting the enemy separated and picking them off in smaller groups should be considered cheesing? Because I really want to make this a clean win but I can't seem to pull it of without resting through one encounter. Thanks in advance!
  5. I've just completed my TCS Speedrun (2:18h, No Glitches), so I thought I would share the build I have used. It's reliable, but not without risks. If you want to reproduce the run, I would suggest studying my video. There is also quite a bit of additional information on my strategies in the video description: Pillars of Eternity - TCS Speedrun (2:18h, No Glitches, Solo, Highest Difficulty, Triple Crown) https://youtu.be/ZtGppK4gWkE (I've just realized that I got the Relative Pacifism achievement for the run, so fewer than 175 NPCs and Creatures are killed!) Concept Push for max. Stealth and compensate Mechanics with the Gloves of Manipulation. The Stealth allows for early completion of Heritage Hill and Cliaban Rilag, opening up high XP Quests in Twin Elms. The final char level is 10, and while Deathblows at level 11 would make the final battle so much easier, its just taking too much time to reach. If you want to make sure the final battle goes right 99% of the time, you can ditch the "Speedrun" part of the build, and just do a few more side-quests before facing Thaos. Build - Moon Godlike, Rogue, Old Vailia, Dissident - Stat distribution: 18 3 18 3 17 18 Abilities - Crippling Strike, Reckless Assault, Blinding Strike, Finishing Blow, Dirty Fighting Talents - Two-Weapon-Style, Shadowing Beyond, Quick Item Slots, Weapon Focus: Soldier, Savage Attack Talent Rewards - The Merciless Hand (+0.3 Crit Multiplier) - Dungeon Delver (+0.1 Crit Multiplier) - Blooded Hunter (+1 Stealth) Skills - Stealth 10, Mechanics 4, Lore 2, Survival 4 Endgame Items - Godansthunyr (Stun on Crit, +Exceptional, +Vessel) - We Toki (Prone on Crit, Exceptional, +Burning Lash, +Vessel) - Aru-Brekr (Movement Speed Increase, +Exceptional, +Might 2, +Crush Proof) - Shod in Faith (Endurance Healing Aura on getting critted) - Rotfinger Gloves (AoE DoT's and Spells to enable Sneak Attacks) - Blunting Belt (More Protection!) - Amulet of Health (More Endurance!!) - Ring of Searing Flames (Good damage buff in the early game, also useful for final battle) - Ring of Unshackling (To negate debuffs in the final battle) Feel free to ask questions or to leave suggestions for improvements.
  6. This build is a solid choice for a TCS run and has been thoroughly tested by me. I'm sure quite a few people have come up with something similar by now, but my recorded TCS run might serve as a nice basic strategy guide for people wanting to use this build for a run of their own. Here is the playlist of my run: https://www.youtube.com/playlist?list=PLrU0fsUmH2FaASxfjRn9medY4YyQQOZZZ And here is a video about dealing with Thaos: https://youtu.be/ynynYV2IJjs Build Moon Godlike, Rogue, Deadfire, Merchant Stat distribution: 18 3 17 3 18 18 Abilities - Crippling Strike, Reckless Assault, Blinding Strike, Dirty Fighting, Withering Strike, Deathblows Talents - Dual Wielding, Shadowing Beyond, Deflecting Assault, Vicious Fighting, Bloody Slaughter, Quick Item Slots Talent Rewards - The Merciless Hand (Doemenel route) - Dungeon Delver (Twin Elms, Girl in the inn, Help the adventurers) Skills - Stealth 5 (Required to sneak past Caed Nua throne room Spectres), Lore 10 (8 if you find Glanfathan Adraswen), Mechanics 7 (Requires two or three +1 inn rests throughout the game), Spare points into Survival. Very important items - Shod in Faith (Smith, Knights Castle in Defiance Bay) - Rotfinger Gloves (Merchant, Ondra's Gift) - Minion summoning figurines Good items to have - Azureith's Stiletto (Smith, Gilded Vale) - Gaun's Share (Temple of Eothas, Gilded Vale, Dangerious to get early on) - Äru-Brekr (Looted from the group trying to steal the Foge Knight research papers) - Blunting Belt (Smith, Gilded Vale) - Ring of Protection (Random loot, Merchant in Copperlane) - Ring of Deflection (Random loot, Merchant in Copperlane) - Glanfathan Adraswen (Random loot) Endgame weapons - Starcaller (Market, Hearthsong) - We Toki (Larha in Galawain's Maw, Oldsong)
  7. Okay. It isn't funny. After my first character died on the 2/3 way to Triple Crown Solo it was sad but it was my fault. Now my game ruined because of bug. After I enter in Heritage Hill I encountered only 2 skeletons and after I check difficulty - it was set to EASY!!! But I started game in PotD! It cannot be changed at all. And I play honestly and don't have older saves, before bug. Today I tried change game to window mode - and from other threads I know it may be issue. And this issue is not fixable I think. Anyway such bug is just ruin all desire to try TCS again. It is hard. It takes much time. But it can just switch to Easy in one second and you must start all over. I'm very sad panda a.t.m. (
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