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Boeroer

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Everything posted by Boeroer

  1. It's not. Since it is a passive it stacks with every other defense boost. So if your paladin already took an ability which gives him +25 to all resolve intellect afflictions or whatever and he also takes Bull's Will he would have +35 defense against all mind control afflictions (just an example). As you may know, the higher the defense the more valuable every single added point becomes. So those +10 abilities may not be the "wow I need it so bad" stuff for everyone, but for defensive builds they are good.
  2. Hehe - nice. I don't really know what the problem is though. I only experienced that it can help to do this. Maybe it's just a coincidence that it fixes this problem - no idea. You might encounter the same problems with on-hit-effects on weapons (like "10% to trigger xy on hit/crit").
  3. Hm, for an assassin I would recommend hard hitting weapons. So, no rapier or dagger or something like that. You only get one attack out of stealth/invisibility with the assassination bonus so you want to make sure it hits as hard as possible. One handed sabre or sword could be ok though.
  4. Yes, but that's not part of the ability "Single Weapon Style". You get +12 ACC automatically when using a single one handed weapon - like in PoE. Since dual wielding has been nerfed to 30% speed instead of 50% it's ok now. For example with a single rapier + modal you can reliably crit even foes with high defenses. Crits have 1.5 times the PEN, so it can be very effective against tough enemies.
  5. The conversion got changed from miss-to-graze to hit-to-crit, yes.
  6. I avoid thinking about that.
  7. I die in the Dadfire every single day.
  8. Sure, but with summoned weapons the ability itself doesn't do any damage but summons a tool. That seems to be more complicated than tagging Noxious Burst with Acid and so on.
  9. Got removed with beta 4, now only works on weapon attacks.
  10. Sorry to say this, but sometimes I think the devs that go through the bug list and fix stuff must be half asleep... or boozed... or both.
  11. Huh? I never experienced this nor did I read about this here before. Do you have more details on system specs and stuff?
  12. Dammit... wait. Does this work: https://www.dropbox.com/s/3s2qbg9b3j1fuso/cover-Heavens-Gate-Purple-Shroud.jpg?dl=1 ?
  13. Whaaat? Tell me more secrets!
  14. Singel class rogue with rod+Blast is good because of the AoE that applies afflictions of striking abilites as well (Arterial Strike in an AoE and then kiting is great). But sadly said rogue with rod+Blast is even better when multiclassed with a Cipher or Priest of Wael or Bleak Walker or or or. At least at lvl 9. I'll wait and see...
  15. The example he gave was Firebrand: the spell itself is tagged with Fire, but it just summons a sword that you use. The auto-attacks with this sword don't have any keywords so how can the game know that Scion of FLame applies to attacks with Firebrand?
  16. Dudes! And that's after a whole week of playtesting at Obsidian... Is there nobody with an eye for (mechanical) details?
  17. Debateable. First of all you wouldn't be able to conceal a two handed sword. Then the effect of "dagger in the neck" or "great sword through the upper body" is the same: he's dead, Jim.
  18. Totally agree. Also nice idea - but that makes Full Attacks superior. In my opinion Backstab should yield the best results with a small (concealable), one handed weapon. Maybe a flat (scaling or upgradeable) bonus would be best (see Soul Annihilation or Envenomed Strike in PoE). Then the weapon wouldn't matter that much.
  19. Since it doesn't matter which weapon you use for Soul Annihilation I could see myself using a single handed rapier + modal just for the Soul Annihilation. Dual weapons for the focus, (quick)switch, single rapier delivers SA reliably. Too bad you can't tell the AI to switch weapons.
  20. Argh. At least: one thing less to patch.
  21. Sounds really nice. Ascended are go!

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