Everything posted by Boeroer
-
Having a hard time picking a multiclass for my cipher that fits his background: high tech, gun-using, pro-animancy
Try out Minor Blights or Citzal's Spirit Lance + cipher and evaluate again. Except Mith Fyr can add a 25% lash to your weapon which will grant additional focus, Killers Froze Stiff will paralyze in an AoE so you don't need to waste focus and casting time for Mental Binding or similar or you can use Come Sweet Winds or Ancient Memory (later Courage Thick as Steel) to become a very sturdy cipher. Sure Handed Ila reduces the reload time of your gun, Hel-Hyraf and Hammering Thoughts stack for +3 PEN... stuff like that. I had a lot of fun withg a Beguiler/Trickster (tons of CC options with rel. fast casting times) - he's not top notch in damage, but he causes hefty CC effects in an AoE nearly 100% of combat with Confounding Blind/Arterial Strike with a rod+Blast and Eyestrike, if targeted properly, gives you back more focus than you spent.
-
Question on Linux/POE/Development Platform
I'm using Ubuntu for work and my computer has an Intel i7-7700K and a Nvidia GeForce GTX 1080 - and both PoE and also the beta of Deadfire run as good as on Win 10 (which I also have). Before that I played PoE on an old laptop also running Ubuntu with a Nvidia 555 M and it also worked (with lowest settings). Only thing with PoE is: no visible capes. The plugin for capes in PoE doesn't work on Linux. In Deadfire that problem is solved. Ubuntu will give you no troubles on all machines that are not too new (like yours). Certain USB-hardware like WLAN-sticks or printers can give you trouble nonetheless because there may be no fitting drivers. It's all solvable with a bit of googling and the terminal though. Usually most stuff just runs out of the box.
-
I'm able to reach 2.4 second reload time with a streetfighter/ranger
@MaxQuest: you mean Two Weapon Style I presume.
-
Do most people really play the hardest difficulty level?
Boeroer replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I didn't try him (and the stupid sand pop-ups) in the new beta yet.
-
Why no priests of other deities, such as Rymgand, Abydon or Hylea?
Boeroer replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well with all the gods you can't give them all unique combinations that make sense. Rymrgand may be perceived as merciless, but being without mercy is not the same as being cruel. Also the chat with Rymrgand in Twin Elms shows that mercy is not out of bounds for him. The rational disposition is also described as being "cold" - emotionally. That fits pretty well. At the same time I don't know if stoic fits 100%, but I can't find anything better. But of course it might be that we will see an aspect of Rymrgand that is really cruel. But so far it seems he's just... cold.
-
Thoughts on new Death Godlike and Nature Godlike abilities?
Boeroer replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)But there are some nice synergies with Death Godlike and Barring Death's Door and the one Paladin ability (always forget the name). Humans' racial ability is limited by duration, Death Goldlikes' is not. Also it's like Berserker/Streetfighter is made for Death Godlike - or the other way round. Blooded + Heating Up + Bloodlust + Frenzy + Bloody Slaughter + Death Godlike racials is fun.
- Backer Beta Update 3: Patch Notes
-
Having a hard time picking a multiclass for my cipher that fits his background: high tech, gun-using, pro-animancy
In PoE they got a special talent that granted +10 ACC to sword and arquebus which put them on the same level of ACC as fighters with those two weapons. In Deadfire there are no weapon focuses for everyone but there are proficiencies which only give you some modals that can be useful in certain situations but are not always beneficial. Everybody can take them. Priests can all summon a special "Spiritual Weapon" now which are kind of in line with the talents of PoE. So magranites can summon a pistol + sword. Those weapons have an automatic lash of 50% (very powerful) and scale with level. At range you can fire the pistol and in melee you can use the sword. Both profit from dual wielding speed bonus even if you only strike with the sword in melee/shoot with the pistol at range.
-
Do most people really play the hardest difficulty level?
Boeroer replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes, the Lagufaeth are very tough at lvl 6. No wonder you struggled.
-
The strongest beta build
Nice! I also did Confounded Blind + Swift Flurry + blunderbuss in previous tests, but I didn't think about using a Streetfighter. Also, blunderbuss with the upgrade of Hel-Hyraf + Confounded Blind + Sure Handed Ila (Chanter/Streetfighter) could be good I guess?
-
Chanter Subclasses Discussion
It's supposed to give you +2 health (base) per appliance as long as you hit with it - with the newest beta version 4. The +3 entries in the log seem to fit, but the initial +15 is weird. Maybe bug.
-
I'm able to reach 2.4 second reload time with a streetfighter/ranger
Yes, you can also become a living minigun by using two pistols. In plate armor.
-
Do most people really play the hardest difficulty level?
Boeroer replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You're going there too early. First solve the Poko Whatevara quest, level up and then wander around on the main island.
-
Having a hard time picking a multiclass for my cipher that fits his background: high tech, gun-using, pro-animancy
Magran is about advanced warfare and likes firearms (which are the dernier cri on the battlefield). Faith attuned sword + pistol with the 50% lash generate a lot of focus, too. An awesome source of focus is cipher/wizard with Kalakoth's Minor Blights + one handed weapon in offhand (like dagger). I don't know if it fits the description of neophil though. Maybe you should wait for Serafen and then take away his hand mortar? That seems to be quite the new thing.
-
Request: Builds that dont rely on gear as much as in Pillars 1.
I didn't take it that way. Just wanted to correct the (maybe accidental) hyperbole. Your idea is good.
-
Why no priests of other deities, such as Rymgand, Abydon or Hylea?
Boeroer replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Who knows. Gods can change - even their aspects. Look at Abydon.
-
Character build help
I like the balanced approach. Make your paladin hit really hard with FoD and maybe Runner's WS, but also give him good defenses. Deflection is not that important, but a good Fortitude is golden. I personally would also give him Veteran's Recovery (if he hasn't Lay on Hands). Stuff like Righteous Soul is awesome, too. I would also add Fenwalkers Boots, maybe a Tempered Helm and an armor with Breakout (-50% prone and stun duration) and enemies' afflictions can go home.
-
my last playthrough b4 DF what are the new items like in the DF pack?
I was just kidding.
-
Why no priests of other deities, such as Rymgand, Abydon or Hylea?
Boeroer replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think cruel doesn't fit Rymrgand, but it's difficult. Besides that: I have no idea why we are limited to the current selection of priests (and paladin orders). Maybe with expansions...
-
[Beta4] New Passives are Scams
They should. Natural Weapons are considered to be weapons - as are fists. Two Weapon Style speeds everything up that is dual wielded, be it claw, fist or dagger. It was the case in PoE and I see no reason why it shoudn't work now. A Fighter/Druid already could use Two Weapon Style for faster attack speed when shifted in beta 1-3. I didn't test if the Haymaker works with natural weapons - maybe not, since claws etc. are not really considered unarmed - or don't work with unarmed abilites like Novices/Transcendent Suffering (PoE and Deadfire) or unarmed bonus items like Sandals of the Forgotten Friar (PoE).
-
[Beta4] New Passives are Scams
He was not talking about modals. Also, Wildstrike Attacks may profit from Scion of Flame etc. Didn't test though. FoD works.
-
Graphical bugs
When holding Shift while hovering over the combat log's entries, the window for damage is in the left of the screen while the window for PEN is totally out of bounds and not visible (only the right border). Win 10, Steam, 1920x1080 - doesn't chang when I switch resolution or something...
-
Character build help
Belt gives you 3 uses of Firebrand per rest, gloves give you additional 3 uses - so 6 uses per rest in total. Less resting, more Firebrand. The damage with a Bleak Walker's FoD crit (including Remember Rhakan Field, Intense Flames, Scion of Flame, Merciless Hand, Two Handed Style, Savage Attack and so on) is very spectacular if you use Firebrand. And Runner's Wounding Shot would add a third strike that does similar damage (+80% raw DoT lash is nearly as good as an upgraded FoD strike with lots of burning lashes). Dual Bitterut (cloned, upgraded to superb+ and refined with Durgan Steel) is better - but all that stuff comes pretty late and costs you a hell lot of resources - while Firebrand is really awesome from the beginning and stays to be viable till the end. And it needs 0 resources. You also could simply retrain later for dual sabres if you want the optimum in the late game.
-
my last playthrough b4 DF what are the new items like in the DF pack?
Says who? The same guy who said 3.04 is the final patch I assume? Edit: forgot to wink
-
[Beta4] New Passives are Scams
Double checked by removing Scion of Flame and Spirit of Decay during combat via console: only 8 PEN on crit. They indeed give me +2 PEN with FoD as a Bleak Walker. Good times! Edit: Scion of Flame does NOT give my +1 PEN with Eternal Flames. Another hint that keywords do the trick, not actual damage types.