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Everything posted by Boeroer
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The Golden Dragon can also be played perfectly fine with Badgradr's Barricade by the way. If you dropped CON I wouldn't advise to drop the shield as well. Because he will be dead quickly. The Golden Dragon is all about raising his defenses while lowering enemies' accuracy - so your whole party becomes more sturdy. He's kind of a support char who can tank (after some levels) and also does good damage compared to other tanks. I used Larder Door until I found some exceptional shield (the Solace one from the Drake in the Endless Paths). It is totally cool to have a dual sabre setup in one weapon slot and a sabre + shield combo in the other though. So you can switch between speed and defense. No need to take Two Weapon Style.
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Custom ai behaviour scripts
Boeroer replied to siema87's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Yeah sorry: that script is for PoE2: Deadfire, not PoE1. You are in the PoE1 forum. -
I think he didn't mean that Silver Tide leads to unlimited spells. He was only saying that he has unlimited spells because he uses several healing auras (implying that the healing auras are capable of healing the health loss of the Bloodmage). I guess he was speaking about healing auras of other party members, not ones the Bloodmage himself emits. Blood Mage's regeneration ability stacks with other heals. It's great to have.
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Never paid attention to those as I have my eyes on the enemies' tooltips and the combat log most of the time - but I'll make an educated guess and say that they mean: \!/ - you don't have enough penetration against the armor of that fellow \?/ - the armor rating against the type of damage you are dealing is yet unknown - you have to hit that guy first in order to find out.
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[4.0.0.0034] Bugs & Irregularities list
Boeroer replied to GMV's question in Patch Beta Bugs and Support
You might want to put this one forum-layer higher since 4.0.0.0034 is not in the beta branch. -
To rest is no more possible
Boeroer replied to Dimebag's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
You should only need to add food for (at least) one char. -
Speaking of progress: In Deadfire you have a lot new abilites and revamped old ones. You have 50(!) new subclasses in addition to the 11 main classes of PoE. You have multiclassing. Bigger world, more content, full voice over, completely overhauled mechanics, transition from per-rest to per-encounter, ship fights, God's Challanges, Berath's Blessings, Mega Bosses. All that without an ancient Pen & Paper ruleset and -lore that got playtested and evolved for decades before coming to the computer as CRPG. Facts™, not calumnies.
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The best way to avoid death by gunshots during boarding fights in my opinion is to use a large shield in the secnd weapon slot and to take Weapon Proficiency Large Shield. At the start of the combat pause and switch to the large shield and activate The Wall. This helps a lot. Not only because the deflection is high but because the incoming damage gets greatly(!) reduced. After the initial volley it's rel. save to switch back and play as you are used to.