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siema87

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About siema87

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  1. Played a bit and feel like caster cipher is underwhelming without anyone from party debuffing will/fortitude as with my mods I play most spells are resisted. Pity I have only 1 space for caster maybe will try to offspec a bit someone but kinda like the builds atm. Maybe offtopic here but what are most essential casters which are strongest taking into consideration in 1st place debuffs, 2nd buffs. I don't care about big dmg number as have killers in frontline nor summoning? Druid, priest, mage, cipher? Maybe MC ?
  2. Thanks both for extensive response I have party of 3 melee and Maia so wanted to pick non melee char and wanted to have some fun with cipher spells. The best fit from your propositions is psion/troubadour, altough one of my frontliners is kind wayfarer/troubadour, 2nd will fit perfectly (offtopic question: Probably gonna try to change my party a bit later to try and play around Seekers Rapier with melee build maybe MC with FF. Although I have feeling I'm missing out on some fun with top lvl spells. Death of 1k cuts, driving echoes for my berserker/nalpazca, shared nightmare passive also looks interesting. Dunno how fun/effective they are.
  3. I play with almost all important mods like community patch and tweaks. Your idea seems interesting about FF with instruments of pain. Altough already played soul blade class but imo its just not typical cipher gameplay as you spend your focus only on soul anihilation skill. I've read a bit about psion/troubadour MC and seems quite good too but one of my frontline heroes is kind wayfarer/troubadour. I guess I could have both and just take different chants/invocations.
  4. Trying to add range cipher to my party. Tried SC Ascendant with Kitchen Stove and Xefa Empiricial Explication but feel like it takes too much time to build focus. I'm playing PoTD upscaled with Deadly Deadfire mod so weapons have trouble doing full dmg. Tried also Hand Mortar and Fire in the Hole but it felt worse. I know about MC with monk and mortars but looking for specifically range build. Is it even worth for cipher as just to be caster? Maybe someone can help with maybe MC it? Maybe build I could later also use Seekers Rapier as backup?
  5. Thank you! That's the kind of information I was looking for. If I'd like to use 2h weapon though which one would you choose?
  6. I'm torn between those 2 builds. How are those builds through the game? Is the dmg from Bleak Walker subclass significantly better in end game? Also should mention I'm playing Turn Based so only usefull skill to get into stealth is Shadowing Beyond which with Skaen subclass can be used more per fight.
  7. Anyone can please help? Maybe I'm missing something? When I check in log I get no accuracy bonus against enemy with mark - only dmg bonus is applied. edit: Nvm disregard this topic. Polish translation still has accuracy in the tooltip from before nerf
  8. I'm returning to PoE for Turn Base PoTD full party playthrough. Any fun/op builds that shine in TB mode? Read that black jacket (no cost swapping weapons) and blood mages (many instant casts) has some good builds. Any advice?
  9. Well ok thanks, that's what I had in mind. Didn't know there are so many options. Cleared up a bit things for me. Gonna build her as I go and will see.
  10. Ok, so I am looking for a way to fit Pallegina into my party MC - shadowdancer Aloth - wizard Tekehu - theurge Maia - scout Want her to make herald as utility/support. Only found this build https://forums.obsidian.net/topic/102541-companion-build-tuono-e-fulmine/ which looks interesting but playstyle doesn't really suit me. Any advice how can I build her, what weapons etc. without any combinations with disengagement
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