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Everything posted by Boeroer
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Maybe we should open a new bug report in the non-beta section now that 4.0.0.0034 is out of beta?
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Patch Notes for 4.0.0
Boeroer replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
They don't attack on sight. You can just sail past them. At least I can... -
v4.0.0 is now available on the Beta Branch
Boeroer replied to Cdiaz's question in Patch Beta Bugs and Support
You have to opt out of the beta branch. -
Patch Notes for 4.0.0
Boeroer replied to Cdiaz's topic in Pillars of Eternity II: Deadfire Announcements & News
Ha! Caught you in flagrante delicto! I'm pretty sure you didn't post this yesterday at 03:50 AM - because it wasn't there a few minutes ago... -
Yes, like that. Also high DR and endurance/health helps a lot to not attract too many enemies. Some of enemy AI's go after low deflection (=you), but others go for low DR or low endurance/health. So my recommendation would be to wear thick armor and also take stuff like a Blunting Belt (can be bought in the first village) and maybe pick the Thick Skinned ability at some point. While DR loses appeal later in the game (enemies' damage scales more steeply than your DR) it's very beneficial early in the game. With your health pool and endurance it's the other way around: less impact at the start of the game: gets a lot better later on.
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No romance!
Boeroer replied to Wormerine's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Plus: it's Twitter. There are so many users that will vote for anything even if they don't plan being a part of it in any way. But even here: I mean have you followed the poll for the Black Isle Bastards in the Deadfire subforum? Votes came in... one year after the Fig campaign ended. -
Crookspur
Boeroer replied to Pus-in-Boots's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
You can edit your title via [Edit]-->go to bottom of the Textarea input field-->[use Full Editor]. -
v4.0.0 is now available on the Beta Branch
Boeroer replied to Cdiaz's question in Patch Beta Bugs and Support
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When I tested it worked with all charmed targets (NOT dominated though) - no matter the source of the charm. BUT you had to have another conversion ability - like Dirty Fighting. Else the Debonaire conversion wouldn't trigger. I reported that weird behavior as bug here: https://forums.obsidian.net/topic/106967-40-debonaires-hit-to-crit-conversion-behaves-weirdly/
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[4.0] Debonaire's Hit-to-Crit conversion behaves weirdly
Boeroer replied to Boeroer's question in Patch Beta Bugs and Support
Buuuuump!! No idea guys? Or is it maybe not reproduceable? -
With RES 3 and DEX 10 you will get interrupted (higher chance and slower attack animation) unless you have a priest with Holy Meditation. That helps. Or you drink potions of Spirit Shield. Later on there are items that help passively. If you don't try to take on a lot of foes it's not a problem though. Flanking enemy groups shouldn't get you interrupted a lot. But if you get pummeled by several ones you will see that it can be a problem. If you experience those problems you can lower CON a bit and also PER and put some of those points into DEX and RES. 16 CON and PER for example is still plenty. Once you get an item that boosts your concentration you could drop RES again I personally could totally use the stat spread you posted above though. You lack one point by the way. I guess you haven't taken the cultural backgroud into account yet.