Everything posted by Boeroer
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Enchanting Level vs Character Level Chart?
Remember that retraining was not a thing on release but got added later - with a patch. Maybe the players weren't as vocal about removing/reapplying enchantments as they were about retraining. I agree that it would be nice to be able to remove enchantments, but the lack of this option doesn't warrant statements such as "ya, NS idiots, where’s the chart?"
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Deadfire Polishing Poll
Example for trinkets part 2 (keep in mind: just ideas): Druid: Shrunken Head of the PŵgraAppearance: make an educated guess... Description: This pŵgra had been corrupted by the destruction of their home tree. Just as delemgan seek to maintain the health of their forests, pŵgra seek to corrupt them. Since they can no longer draw essence from a healthy forest, they must survive by drawing energy and essence out of plants, animals, and kith. The rot that infects them usually endows their attacks with a ghastly poison. This shrunken head seems to have a similar effect on you as soon as you wear it. Pŵgra decorate themselves with the skulls, skins, and feathers of enemies they've killed. Now you can do the same. Effects:Corrupting Roots: +1 PEN with all Decay abilites (like Spirit of Decay, stacks), -20% healing done contained spells:Touch of Rot Autumn's Decay Spreading Plague Form of the Pŵrga (as Form of the Delemgan, but keyword Decay instead of Beast +6 corrode instead of burn AR, +6 slash instead of pierce AR and immune to poison and disease instead of dex afflictions) Putrefaction (like Nature's Terror, but corrosion damage, keywords Elements & Decay) Rot Skulls Rusted Armor Entropy Touch of Death Wooden GrubAppearance: Description: effects:Lord of the Bugs: +1 lvl-2. +1 lvl-3, +1 lvl 5 and +1 lvl 9 spell uses, -3 PL to all Plant spells contained spells:Charm Beasts Insect Swarm, Hold Beasts Beetle Shell, Infestation of Maggots - Plague of Insects - - - - The Changeling's FleeceDescription: a nondescript piece of fur of unknown origin. Effects:Changeling: spiritshift turns into modal (? what about Shifter? or spiritshift duration +200%), -5 PL to all Druid spells except Taste of the Hunt (possible?) Natural Born Predator: +10% melee dmg while shifted contained spells:Taste of the Hunt Taste of the Hunt Taste of the Hunt As I said: just some ideas and inspirations. Brainstorming sort of.
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Deadfire Polishing Poll
Good point. Same with Priest/Wizard and Druid/Wizard. Especially if we allow to switch them like grimoires (where the additional trinkets can be put into the Quick Slots). Do we?
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Enchanting Level vs Character Level Chart?
Ah - ok. Your solution is far too reasonable though. We can't let that happen.
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[4.1.2 MAJOR BUG] Broken core mechanic: Afflictions not supressable/not removable by inspirations
Boeroer replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Can't remember that. I think not. But is has been a while - so I'm not insisting. Iirc a Prayer against Treachery wouldn't do anything for you if you already got mind controlled.
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People trolling the POE2 Steam site ...
Boeroer replied to bringingyouthefuture's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That video gets geoblocked.
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Enchanting Level vs Character Level Chart?
Yeah it wasn't a 100% serious question. There are no enchantment levels I can think of. Usually you can enchant whatever you like as long as you have the stuff (gems, money etc.) for it. But maybe it's different on consoles?
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White Forge quest bug (nothing happens after I insert the adra disc in)
Boeroer replied to maksimpaderin's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Cool! Nice and very useful answer actually.
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PS4 Ravenwing Moved, Missing, or is the Chest Bugged?
First of all: your Perception doesn't determine if you can find hidden stuff - it's your mechanics skill. Perception is used for finding secrets in Deadfire - but not PoE1. The chest should be there and you should be able to interact with it. It usually contains Ravenwing. I don't think it has to be "discovered" by mechanics, but I didn't play PoE for quite some time, so I might be mistaken. You could include an image by uploading it to any sharing service like Dropbox or Imgur or whatever and simply post a link here. I guess you can imagine that many TB would be needed to store the images of +200K forum users. Most importantly: Obsidian did not develop the console versions of PoE, that was Paradox themselves. Paradox has its own technical support forum for PoE. Maybe you can find an answer there: https://forum.paradoxplaza.com/forum/index.php?forums/pillars-of-eternity-bug-reports.990/
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Enchanting Level vs Character Level Chart?
Before answering your question I have two questions myself: what are NS idiots? what are enchanting levels?
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Deadfire Polishing Poll
Really? Also for the existing passives like Bull's Will and so on? Cool! I could do quick mockup vector graphics just to give some ideas and inspiration.
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Deadfire Polishing Poll
Something related to my "copy" question and maybe a thing for a mod (since Obsidian doesn't seem to be interested in improving this): How difficult would it be to give abilities new icons? I'm asking because a lot of abilites (especially passives) share the same icon - which is confusing and also a bit boring at the same time. Besides the effort of creating new icons (I would do it if I knew that this is possible): is this something that can be done with a mod?
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Serafen's "Sorceror and a Gentleman" quest not giving reward
Boeroer replied to Lexa's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Did you have this: And afterwards (after cutting Remaro loose and leaving Sayuka) did you ancounter and fight Malnaj?
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Deadfire Polishing Poll
I think this is quite nice if you also give the copies a different name - like I wrote in my post above. Maybe even tint the icon a bit so that it has a different color (although that might be not so obvious for colorblind people). Or alter the icon slightly. But this may be too much work actually. Maybe it's not even possible to alter icons? But anyway: you would then have the learned spell "Prayer for the Body" and "St. Pumuckl's Prayer for the Body" side by side. While this might seem a bit odd, it wouldn't be much of a problem I think. Players would just ask themselves "Why should I ever use the worse one? Why did I even pick it in the first place?" And since I wrote above: we have to be supercareful with PL bonuses because of multiple keywords on one ability. So maybe the "cleanest" and easiest solution is to put something else as bonus instead of Powerlevel. Another question: if we would give Prayers and Litanies a "secret" keyword that we would invent... something like "123365_fsdfsdfdsf" - and hide it from the player but only use to boost PL of individual abilities - would that solve the problem which you mentioned (interfering with other mods that want to affect Prayers and so on)?
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Deadfire Polishing Poll
I agree. Else you can't really improve your basic char idea with them. Bonuses will have to be tweaked of course. +4 really sounds a bit much even if it's only duration for Inspirations themselves and not much else. But there might be spells with the Inspiration keyword which have additional effects attached - which will then profit more from that PL boost. So we need to be extra careful not to accidentially create some OP stuff. Let's see... For example: the "newly keyworded" Triumph of the Crusaders would have Restoration + Inspiration. This means you could stack PLs from Restoration + Inspiration on Triumph otCs and the healing aspect would gain the same PL bonuses as the inspiration. Let's say Xoti's Lantern + trinket = +2 to Restoration and +2 to Inspiration and the trinket +1 to Inspiration. TotCs has both keywords and thus would gain +5 PLs, right? That means that both the healing and the inspiration of TotCs gain the full scaling of 5 PLs (since PL bonuses on abilities don't seem to seperate between multiple effects). That sounds indeed too powerful. We have to be supercareful not to add too many keywords to a single ability - even it they seem to make sense - to prevent too much PL stacking AND we need to watch out when giving out PL bonuses with trinkets. So I guess it's better to scale down the entry-PL of trinket-abilities if you want to give them a PL boost - instead of giving the trinket a PL boost to a keyword. For example if you put a copy of Prayer for the Body onto a trinket, better lower its "Entry-PL" from 2 to 0. That way it automatically has an "internal" +2 PL bonus. No entangling with other bonuses though. And while we are at it: they could also get new names like "St. Gormund's Prayer for the Body" - or something like that.
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Questions about how changing attributes affects ongoing abilities
Cool. I mean that you tested it. Thanks for that!
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White Forge quest bug (nothing happens after I insert the adra disc in)
Boeroer replied to maksimpaderin's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Err... what exactly is your savegame attached to?
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Deadfire Polishing Poll
I guess it does. All items buffs around Power Level seem to stack (Stone of Power's Power Surge for example). But where's the harm? I mean if the trinket gives +1 to Inspiration there wouldn't be that much of a problem. +3 instead of +2 is not gamebreaking. Inspirations only gain duration with Power Levels, don't they?
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Forum edit function too... sensitive?
I would rank at level "To infinity and beyond!" I guess...
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attack speed
Boeroer replied to Kilburn's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yes. That's because DEX is showing you the speed bonus - but the "breakdown" shows you the actual time reduction this speed bonus leads to. So let's say you have an action time of 10 seconds (just an example) and your speed is 100%. Now you add 24% speed: your action speed raises to 124%. But your action time drops (less seconds needed to finish). But because of some math an increase of 24% speed means a 19% decrease of your action time. There are several terms in Deadfire concerning speed: action speed (see above), action time (see above) and recovery time (like action time, but only recovery). Basically: if a percentage number is given for action time or recovery time it has more impact than the same number applied to action speed. So watch out. I know: it's confusing and could have been displayed better by Obsidian. Look it up in detail here: https://forums.obsidian.net/topic/98679-mechanics-attack-speed-recovery-time-reload-time/
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One year on, still issues with Nvidia 1080 Ti
Boeroer replied to ldemon's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Same card, no problems. Linux though. Maybe Obsidian simply can't solve your problem?
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[4.1.2 MAJOR BUG] Broken core mechanic: Afflictions not supressable/not removable by inspirations
Boeroer replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)@rockfish, SChin: Maybe I can spare you some bug hunting time with that savegame: Suppress Affliction not working on dominated party members is not a bug. Dominated/charmed party members are treated as enemies (red circle). Suppress Affliction only applies to allies (green circles). You have to hit Edér with a charm or dominate effect (or a slap from a Paladin with Aegis of Loyality) to flip him, then cast a Suppression or Intercession would work. The bug we are talking about here prevents to remove "complected" afflictions with the proper inspiration on allies - and it makes it so that Suppress Affliction doesn't work if cast on allies.
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[BUG? v. 4.1.2] Forbidden Fist ability not treated as weapon attack
Boeroer replied to Boeroer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Thanks! Hello Sam and friends: is there any chance that this will go into the next patch (i mean if it wasn't intended in the first place of course)? Edit: I altered the thread title and the opening post to make the "problem" more clear.
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Questions about how changing attributes affects ongoing abilities
Indeed. I don't know if durations will change - those may be set in stone once cast - like AoE size. But you could watch the damage of ticks from Plague of Insects. That should give you an answer.
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Deadfire Polishing Poll
Yes - as I said: one could simply alter the starting Power Levels of the contained abilites. Only to achieve a sort of "build-in" PL bonus and only for the spells in the trinket. Since you would need to alter all "alien" spells (that are not part of the Priest class) anyways - for example place the correct priestly keywords - this would be too much trouble? Or just a +1 or +2 bonus to all Inspirations (because the book is so inspiring ). PS.: I would really like to play a "Champion of Berath" now: Priest of Berath, Voidwheel, Blackened Plate/Helm and the Finger of Death now!