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Showing results for tags 'polishing'.
Pillars of Eternity 1 has achieved a pretty good state by v3.0+. And several bugs aside, it looks that Deadfire is slowly headed in the same direction. But at the moment, there are still a range of spells, abilities and effects that are what we can call: trash (or trap) options. And also there a few things that are either a little too good, or allow to bypass certain design limitations. And it's understandable that comparative power of talents/abilities/effects/etc in practice is not always the same as initially expected, due to overall complexity and changes in mechanics, plus eme
Deadfire Polishing Thread has been opened for 3 weeks by now, and we gathered enough feedback for a dedicated poll. And the idea behind this poll is to filter through the community-originated fine-tuning suggestions and cut those that didn't make it past a certain threshold of unanimity. After that, the resulting list could be used as some sort of survey data, and maybe it will get attention from Obsidian, or it will be of use for modders (if these suggestions are moddable) Deadfire Polishing Poll (link to google forms) (google login is required to keep 1 submi