Jump to content

Elric Galad

Members
  • Posts

    4003
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by Elric Galad

  1. It's a copy of a BG2 spell. It wasn't that bad because you could cast spell off combat. So you could pile a couple of delayed fireball before fight. The damages aren't too bad and it is fast cast, so it is a pretty good AoE spell even if the delayed part is indeed a bit pointless.
  2. I don't think wizards have enough uses of Electrical and Corrode talents, even when going full damages. Freeze talent is a must take as it will serve you all the game from Chill Fog to Kalakoth's Freezing Rake. Minor tip : Freezing Raze sort of bounces on walls. So you can easily have it do twice its (already impressive damages) Fire talents is pretty Ok too.
  3. Sacred Immolation is the weapon you're looking for. Being able to use it from the backrow is the main reason I recommanded you 18 INT. But well, you might try ranger. I just hope you'll be happy this time ^^
  4. Pets have exactly 3 differences : - Stats, with similar number of total points ( https://pillarsofeternity.gamepedia.com/Animal_Companion ). For some reason, Anteloppe has 2 less stat points. - Special abilities 1 per pet (also check on the page above) - a :devil: hidden attribute that is Base Attack speed. https://forums.obsidian.net/topic/86684-mechanics-the-big-attack-speed-conundrum/ To make it short, Bear and Lion are LAME because they attack 1.5 slower (66% of damages outputs) without any thing to compensate. Yes, they have abilities, but all other pet have one and I don't think their abilities are better. Yes, Bear has +2DR, but is it significantly better than Anteloppe +7 all Def ? NO. Is Bear stat distribution significantly better than Anteloppe to justify 1/3 less damage output ? No way. Lion's terror (despite of poor INT) might be situationnally helpful but I still feel it is a bit gimped. Wolf has a little disengagement bonus, but its main asset is higher base damage. That is huge. It does pretty much as much damage as a 2 hander ! Anteloppe bonus defense and +7 all def makes it versatile. I like it. The boar ability is weird, and won't help as much as wolf base damage bonus BECAUSE BAUSE DAMAGE GETS MULTIPLIED BY PET LEVELLING. Boar bonus only stacks, and it is not even always active. Stag is a "why not". Carnage AoE is small (low INT) but Carnage is always good to have, especially because pets get a ton of damage bonus by levelling. So for me : The good : 1 - Wolf / Ituumak (a wolf with -10% HP and +~6% attack speed) 2 - Anteloppe (despite its low stats, its ability is solid enough. Nice for tanking... if you have healers. Defense are high, but HP are not)* 3 - Stag More complicated to use but probably quite fun you are looking for AoE aren't you ? The bad : 4 - Boar. Normal attack speed but IMHO the worst ability. 5 - Lion. Terror is a situationnaly good but lame DPS 6 - Bear. No way to justify from a powergaming point of view. 2DR isn't enough to justify lame DPS. *Tip : Pet + Healers is awesome because pets have infinite health and their DR shine at high level. Lay on Hand is especially sweet, as chanters talents, Sacred Immolation healing, or Ranger 2x heal per encounter I would advise you stag. It gives you a "baby" barbarian (probably quite bad at low levels) with support AoE. And it is probably quite fun. Or just go on with your current party and pick up Sagani Cheers
  5. You know the difference between a Chanter and U.S.A. ? U.S.A. are a melting pot. The chanter is a melting DoT.
  6. The top AoE damage dealer is the chanter, because Dragon Trashed does an incredible amount of damage. It's basically a DoT fireball in endgame that procs every 4s and does not hurt your team. And it does this while walking around. Not sure it counts as a non-caster though. Paladin is not to bad either from lvl 13 due to Sacred Immolation. But if you're looking for a character who deals AoE just by swinging his weapon... well it's the very definition of a Barbarian. Barbarian are quite good at this, are not too bad at tanking and are able to debuff foes a bit. But their ultimate weapon is heart of fury. It is basically a carnage of carnage (every target that you normally hit with carnage will trigger carnage itself). It is the best AoE Power Spike of the game when used a tight group. Ranger deserves a mention, as Driving Flight enables hitting a secondary target behind the first. It's not exactly AoE but it still hits several target. You may also pick Powder Burn ability with guns, but honnestly, it's not that good.
  7. Nice ! But if they understood this, would it have been that hard to tweak just a little more Goo' Old PoE1 ? That is not that bad, given the number of application Deathblows have...
  8. Well, technically it's 50% damages against 50% DR. Which basically multiply your damages by 1.5. It's the closest thing from a true 50% in the complicate world of PoE damage mulitpliers. However, a 50% lash from one source (Flames of Devotion or Torment Reach) is actually more than 50% more damages ^^
  9. You're welcome. Sometimes my dungeon master past calls me back By the way, I thought colonist was the best suited for powergaming. On this basis, the challenge was to create a story that suited powergaming. Basically, it's creation under machiavelic constraint
  10. Yup, I know all that. All this is just about a spelling mistake.
  11. Yes. It stacks with any other lash, including weapon intresic fire lash.
  12. For some reasons, I always get confused about the writing of this word. Even for the month "March", I need to check on Google every time. That does not help White March includes snow trolls and that its most difficult battle is located in a bog.
  13. lolwut Would you prefer White Marsz ? Or White MarÅ› maybe ? Why this world has so many ways of writing the sound "sh" ?
  14. Okay, I will see what I can do. I admit that I imagined the character more for game mechanics purpose than for RP. If what I'm going to say is not convincing enough, maybe you should pick a former hunter that joined the Goldpact rank as a sort of Sworn contract killer. This one would be more obvious I changed Origin from Old Valia to Aedyr as it will suit better with the Order's background. No need to add too much complexity. BG : Hunter, Explorer or Colonist would suit the description below. This BG won't be about what your character was in the rank of the Order, but what he was before joining them. "As far as I remember, I've always hated people who take decisions that affect the lives of others. My family was poor and decided to leave our Aedyrian homeland for a colony in the Living Lands, only to find themselves under the rule of a local chieftain. Lord Asloth was the second-born of a half-rich family, frustrated from birth and eager to claim a destiny of his own. His ruthlessness somehow convinced Aedyrian investors that he could make a suitable leader for the oversea colony where my parents had moved. He was eager to make sacrifices to ensure prosperity, but most of the time, the sacrifices were about other's lives. After a few years, Asloth ran into conflict with rival colonies. He said he will defends his rights with weapons if necessary but he was not speaking about bearing weapons himself. My father and older brother were told that their hunter and farmer lifes were over. They had to become soldiers for a greater cause, which happen to be the glory of another man. Asloth gathered all adult men on the main square of the small group of wooden houses he called "his town". He started what he thought that was an inspirational speach about "giving one's own life". But Asloth got shot in the head. No one knew who the gunner was. To be honnest, no one really tried to know. People of good will from our colony made a treaty with our neighbors. It wasn't the best treaty the Aedyr Empire has ever negociated, but it was a Treaty of Peace. Years later, I was back to the Empire mainland. An emissary had remarked my wit and physical strength and managed to convince me I would be a good recruit for the Shieldbearers. His final argument was "we need talented knights to guarantee peace in the name of people like your parents". This was enough to lead me back to my homeland. When I eventually faced my future trainer at the Order's castle, he asked me : "What is the best weapon to guarantee peace ?" He was expecting something like "The shield, because the shield protects the worthy" or "honnesty, because it makes people more willing to make peace". But I answered "Guns". He asked why. I said "Because guns directly threaten the life of the person in charge of deciding whether there will be peace or war. Other weapons only threaten the blood of the innocent he is willing to sacrifice for his own purposes". He was surprised, but he liked my answer. And allowed me to choose guns as my main training weapon. My comrades with shining shields feeled it was a bit weird in the beginning, but after a couple of skirmishes, they recognized that the tactical sense and "priority making" I was able to deploy from my backrow position was an asset for the Order. That is how I became the "Peacekeeper with a Gun". And now I have sailed to another (former) aedyrian colony, just to check if a local tyrant doesn't need to be reminded that peace can spare lifes... including his own.
  15. As well "Fallout" And Planescape : Torment
  16. White Marsh is overall better than the original game (which was already quite good). White Marsh II includes the very best part of the game according to me : the most interesting dungeon with the best Lore background, extremely tactical battles (quite difficult, be careful !) and perfectly suited ambiance music track. You still have to visit it. Remember the bard song in Stalwart tavern ? Now you will discover where it comes from )
  17. I suppose that he means that if a character has a chanter in his group using Aefyllath Ues Mith Fyr and a weapon where you can add a flame lash, it worthes taking Scion of flame for this character, even if he doesn't have any other fire based ability. This is true for the chanter himself or any other character of the chanter's group.
  18. It reminds me how fun it was to use Pallegina's Wrath of the five suns against a petrified Alpine Dragon. Something around 250 damages. Pallegina might be the best sniper of the game due to Wrath and FoD, even if her style is more Quickswitch oriented due to her poor stats for a pure ranged pally.
  19. If Feign Death was cancellable and if Shadow Step provided Invisible instead of some random negligible melee buff, Rogue would have had all that they needed. It's a pity that Obsidian didn't have a final look at the PoE1 Rogue before going PoE2 I suppose that Rogue will at least be good Multiclass for PoE2 as sneak attack has always been very good for low level.
  20. A lot of Survival would be cool, so Colonist would be ideal. But it might not fit your RP. Maybe Hunter as you might want to play a sort of Manhunter ? Clergyman is OK as you can't go wrong with a lot of Lore for a Paladin. By the wy, I'm planning a Rogue/Gold Pact Paladin for PoE2. I want to play a Sworn Killer ^^.
  21. Yup. I think +10 Deflection for the party brings more to the table than a DoT lash. Still, there is nothing wrong with going Goldpact for Enduring Flames, but I think Shielding Flames works better with such a high INT.
  22. I would build the character this way : ================================== The Valian Inquisitor (Nobody expects a ranged paladin) ================================= --------------------------------------------------------------------------------------------------------- class: Paladin --------------------------------------------------------------------------------------------------------- race: Wood Elf --------------------------------------------------------------------------------------------------------- background : not important --------------------------------------------------------------------------------------------------------- stats: mig: 16 con: 8 dex: 13 per: 13 (I really don't think Per is too important, but it seems you want a bit of PER, so... maybe relevant for PC or High Deflection) int: 18 res: 10 --------------------------------------------------------------------------------------------------------- skills: Target survival 10 for speed, DR or ACC bonus, some Lore for scrolls... --------------------------------------------------------------------------------------------------------- abilities and talents: lv1: FoD lv2: Shielding Flames lv3: Zealous Focus (but any aura would suit : Zealous Endurance goes well with Shieldbearer them, and Zealous Charge goes well with ranged weapon) lv4: WF : Soldier lv5: Sworn Ennemy lv6: Marksman lv7: Coordinated Attacks lv8: Gunner lv9: Reviving Exhortation lv10: Intense Flames lv11: Lay on Hands lv12: Apprentice's Sneak Attack lv13: Sacred Immolation lv14: Scion of Flames lv15: Inspiring Triumph lv16: Runner's wounding shot / Critical Focus --------------------------------------------------------------------------------------------------------------- items: weapons 1: Pliambo per Casitas weapons 2: Some Warhammer & Outworn buckler (backup melee) boots: boots of speed armor: something light, but low recovery is not that important with firearms (reloading >> recovery anyway). Maybe Vengiatta Rugia (durganized), because it's red and goes well with Inquisitor theme. The rest is not essential.
×
×
  • Create New...