Everything posted by hilfazer
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Criticism of the changes to the magic system
It was 15% in PoE1. So it's 167% more misses.
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how does the penetration mechanic feels like?
So getting through enemy armor is very important. Just as i expected. But replacing grazes with misses, not hits, totally surprises me. OEI has gone a long way since POE1 beta.
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Might attribute and the flimsy wizard
hilfazer replied to esyvjrt's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)People always mention only wizards and fighters. How does chanter make his axe swings stronger? With his voice?
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My Feelings on Five Party Members
hilfazer replied to Mygaffer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Why will 5 better? I haven't seen any good arguments for 5 as well. I gave one - 5 better reflects the size of a PnP group. PnP party size is 5 (or less) because having bigger party is more time consuming. Computers can handle bigger party sizes than PnP because they do all calculations and do it very fast. For the same reason PoE1 had rules that are unfit for PnP system. If mechanics do not need to follow PnP traditions than party size does not need as well. It may not be a bad argument but i would not call it good either.
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My Feelings on Five Party Members
hilfazer replied to Mygaffer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Why will 5 better? I haven't seen any good arguments for 5 as well.
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My Feelings on Five Party Members
hilfazer replied to Mygaffer's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)What are we even discussing here, guys. With party limit of 6 Boeroer will be able to test 6 builds concurrently instead of 5, and deliver us them faster. 6 is the obvious winner.
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Update #40 - Multiclassing Part II
I like new multiclassing system because lvl 1 class abilities/talents will not need to suck at low levels.
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Defenses & Accuracy in POE 2
hilfazer replied to Ancelor's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Did he said anything about base accuracy? (base = starting + bonus from lvl)
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Update #40 - Multiclassing Part II
She/he can only be proficient in a single weapon, i guess it means only one prof point.
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Druids & Priests now pick spells individually
hilfazer replied to Enoch's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)And Embrace the Earth-Talon. But it can be taken at higher level if high level druid spells will keep sucking.
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About the July 12 Q&A livestream
hilfazer replied to Sedrefilos's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yeah, i was positively surprised he has answered my question. Now i can die happy.
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Deadfire Q&A Twitch Stream - July 12th!
Speed enchant is considered by Pillars 1 equally good for all weapons while being much less powerful for weapons with reload animations. Is Deadfire going to address this issue?
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Patch 3.06 spotted!
Unity. There's a dev's explanation in Infinitron's link.
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Patch 3.06 spotted!
Ele talents + DOTs and we're talking.
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Change principal character...
But there are "no bad builds"
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Better soulbound weapons for pillars 2?
hilfazer replied to firkraag888's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ive always liked set bonuses and how they get progressively more powerful as you acquire more pieces to the set. Even the unlaboured blade? Bigtime Level up BS for a 3% firebug pro? Firebug is just one of its properties. If you want to see firebugs play/recruit a druid. The nerf didn't happen because of barbs but because daggers are fast and this one has Speed enchant on top of that. Too bad it was purely theoretical reason.
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TOPIC : Enchantments/Craft/Grimoires/Spells
hilfazer replied to DexGames's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)1. false (technically Legendary is second highest enchantment level) 2. false
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Leveling up in Pillars 2
hilfazer replied to LuccA's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I want the game to ask me "How completionisty are you?" and scale content depending on my answer. It already asks me for difficulty level so why not aks for completionism level as well.
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Confirmed: Eric Fenstermaker is writing Eder
hilfazer replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)As we can read in RPG Codex Interview with him. Oh no, it seems he's quite aware of that, oh no. That's just the first step.
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Confirmed: Eric Fenstermaker is writing Eder
hilfazer replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm worried about these news. Eric Fenstermaker is responsible for a lot of lore dumps in PoE: As we can read in RPG Codex Interview with him.
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Wall of Flame Interruption
But do they use caster's accuracy and damage bonus from might? If yes then why not interruption.
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Traps?
Traps are a trap.
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Need help in making decisions - new to game.
My mom was right when she told me i'm special
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Tim Cain at Reboot Develop 2017 - Building a Better RPG: Seven Mistakes to Avoid
It would be 11%, not 20%. 10% * 1.1 = 11%. You are not weird, almost everyone gets it this way. That's because math is hard (if you are not MaxQuest). https://en.wiktionary.org/wiki/percentage_point
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What speeds up crossbow. and Arbalest?
And bad thing Speed enchant is way weaker on reloading weapons than on others yet still considered as valuable (takes as many enchant slots). There's not many xbows because not many players care about them. There's much less talking about xbows on this forum than about bows and, especially, guns. If soulbound weapons were not supposed to be ancient artifacts we would have soulbound not crossbow but gun.