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Blarghagh
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Everything posted by Blarghagh
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The Star Forge is still there if you said Revan was darkside, though. There was just no one else with the power to control it. Well, so says Bastila in the Holocron on the Sith Academy.
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Which Boss is Most Badass?
Blarghagh replied to AlaricQelDroma's topic in Star Wars: General Discussion
Honestly, Kreia was the only one who managed to kill me. Thanks to her silly Lightsabers. My brother would argue that the Tank Droid was the toughest. I saw him fight most the bosses, he beat them all easily, but the Tank Droid? Nooooo, that damn thing killed him some twenty odd times. -
"Yeah, Mandalorians aren't merchants. Except for Kex. Oh, and there's a mechanic. Do you have any janitors?" Burn. Also: Mockery: Oh Master, I do not trust you! I cannot trust you, or anyone, ever again! Mockery: Oh, Master! I love you! But I hate everything you stand for! But I think we should press our mucous covered lips together and share our saliva in the carge hold.
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My funniest moment? I was playing a female character, and I was on Dxun. I talk to the guy about the relay dish quest, so he's still typing on that little thingamajig, and he turns around. It looked exactly like he was wiggling his fingers towards and looking at my character's breasts. Sadly, I had screenshots disabled at the time.
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What music do you play while playing?
Blarghagh replied to AlaricQelDroma's topic in Star Wars: General Discussion
What? No Cannical Corpse? Anyway, how about my Star Wars soundtrack? It seems to fit the game pretty well. -
Just Skip Peragus. That's it.
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Sith Lord and Girl Cutscene
Blarghagh replied to stonebrain's topic in Star Wars: General Discussion
Grievous has an adaptable body and is more droid than living being, though. I assume he has some droid like precision. Think of what the gun-kata do in Equillibrium, they're not force users, they just calculate trajectories and stuff really fast. -
Possible to get DS Mastery AND Mira?
Blarghagh replied to Catt's topic in Star Wars: General Discussion
Are you accusing me of something? -
I refuse to read that last post until you take a grammar lesson and learn how to break stuff up into paragraphs. Anyway, if the Exile isn't darkside, then I don't know. However, if the Exile IS darkside, he or she would kick any Revan's ass. Why? Simple. The Exile has Force Crush, whereas Revan does not.
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My friend played Nar Shaddaa first as a neutral Jedi, to get Mira, and then hit full darkside. Pale skin, yellow eyes, thick black eye-makeup blood red hair, tight dark greenish leather outfit = she's goth! No wonder she thinks you're too old, she's still an attention whoring teenager! (w00t) Hot though.
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FULL DISCLOSURE: Past, Present, and Future
Blarghagh replied to Kunai_W_O_Chain's topic in Star Wars: General Discussion
First, I'd like to say that your name confuses me because I don't remember ever seeing kunai with chains. I've seen ringed, handled and double-bladed, but never with chains. Second, your posts rock, you make some interesting points that make me appreciate Nihilus a little more. Third: Can I use this quote? -
I disagree. Works wonderfully as a female trying to save someone considered a sister. Do you really believe that?? I mean c'mon. The scene is much more powerful if Revan is male. I think, as a light side female, the story is most interesting if you look at Bastila like a rival. She's the pure Jedi and thinks she's better than you, and you desperately want to prove that you're just as good as her. Which makes the descision all the more real if you're a female, actually, because, kill her or save her? Do you prove to her that you're better than her, or that you're a purer Jedi than her?
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It does? Awesome!
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You can't copyright names, though. Revan(LS) Male - Dewan Loass Revan(LS) Female - Selene Revan(DS) Male - Kaos Revan(DS) Female - Pheare The Exile(LS) Male - Danja The Exile(LS) Female - Maiko The Exile(DS) Male - Sabaki The Exile(DS) Female - Virida
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Bastilla Skywalker's Kotor II Drawings
Blarghagh replied to Bastilla_Skywalker's topic in Star Wars: General Discussion
Thanks. And it's combination of anime and my own style, actually. -
Bastilla Skywalker's Kotor II Drawings
Blarghagh replied to Bastilla_Skywalker's topic in Star Wars: General Discussion
Honestly, I have to agree, those aren't very good. The yellow Atton looks like a lego character. The features, eyes, nose, etc. look okay when they stand alone, but they're positioned weirdly and really don't work together right. Still, I commend you for trying. With a little practice, you could become a great artist. I started really drawing about a year ago, and the extent of my artistic prowess was stick-men. If you put effort into it, you'll improve with leaps and bounds. Just out of 'having nothing better to do' syndrome, I decided to take that 'let's see you do better' comment as a challenge to everyone instead of just Stiehl. The horrible result of my boredom is attached. -
Lay off Obsidian, already!
Blarghagh replied to Hannigaholic's topic in Star Wars: General Discussion
Funny, but I steamrolled through the the first game on hard and had trouble with the second on medium. Anyway, you say this, and then you complain about the game ending when an NPC died. If you got the NPC killed, that means you had trouble with the game. The NPC sequences were challenging. In fact, you had a game over. I never saw a game over in KOTOR. -
I don't understand why so many people hate Carth. I'm a guy and I thought he was a great character. Although I have to admit, him running away on darkside was COMPLETELY out of character. He was built up to be a huge hero, and I was actually expecting him to be the 'boss' type character representing the republic on dark side, but then he ran away. That was just plain bad writing. Also, that theme was in Episodes 2? I guess Williams ran out of ideas, because I have the same theme played several times throughout my Hook soundtrack.
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I didn't see a transit button but you could transit between different areas on Telos and probably other planets as well.
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I had tons of triggering bugs with doors not opening. Say, on Telos, the bounty hunter is supposed to walk through a door. He doesn't, but the conversation still takes place. Talking to no one.
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Handmaiden. Her skill is better in all cases, not too mention Disciple is a big disadvantage for me as he gives me headaches which doesn't allow me to concentrate on the game.
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Juhani's was a test, though. It was engineerd that way. Honestly, I think Juhani could be cut out as an NPC and left as nothing but a quest you have to do for the Jedi, and I wouldn't care. She was the one NPC character I couldn't stand. And Bastila only turned much later in the game. I hardly think she counts as 'the darkside jedi', especially because if you play lightside, she wouldn't be on your team to begin with, and the story was originally written from the point of view of a lightside male. About Traya, Atris, for a moment, WAS Darth Traya. Just on the receiving end on the thing she represented. That was, until the Exile showed up and kicked her ass.
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She told me, yes. Which surprised me, because I thought T3 had done this.
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I don't know if Yuthara Ban was intended as a character for Kotor 1, but we do know that she had a lot to do with the planet Sleheyron, which was cut. I do know that there are three Jedi NPC's in Kotor 1. Bastila, Jolee and Juhani. A Sentinel, a Consular and a Guardian. Juhani, however, could be killed the moment you met her. That makes me think that the original Guardian character could have very likely have been everyone's favourite purple Twi'lek, Yuthara Ban. She sure as hell was more developed than Juhani. Not too mention, that way we'd have a balance. Bastila is the good Jedi NPC, Jolee the neutral, and Yuthara the evil one. Makes a lot more sense than having Juhani, and if it wasn't originally this way, it should have been.
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TSL Story From a Writers Perspective
Blarghagh replied to Master Dahvernas's topic in Star Wars: General Discussion
I can't believe I'm hearing this from a writer. If you start writing a story, do you have your readers know the main character's entire history right away? The reason why the book 'Fight Club' worked so well was that you knew nothing about the main character. Not even his name. First and foremost, Revan in KOTOR did NOT have amnesia. He had a history implanted in his brain. If you're a scoundrel, for example, he was said to have been a smuggler. We know NOTHING about the character in KOTOR up until the revelation that he's Darth Revan. This is bad writing. If we did know about the character's history, it would have given the revelation so much more weight. That's just as much a major flaw on Bioware's side, but you seem to be praising them for it. You're saying that this story, which was written as that, a story, has a better story than a story that was written as a game. I'm sorry, I think that's bull****. In this game, you got to know about the main character throughout the story, as it would be written in a book. It may not be good in a game, but it should definately be a plus from a writer's perspective. Your perspective I would call the 'possesive perspective', since you seem to be obsessed with the fact that this character is your character. It's not. It's The Exile, a character that's been written by Obsidian Entertainment, just as Revan was a character that was written by Bioware Corp. Just because you were allowed more customisation in this game than, say, Beyond Good & Evil or Final Fantasy, does not make it your character, just as much as this is an interactive story, not 'your' story. Just because 'you' didn't remember the Mass Shadow Generator doesn't mean The Exile didn't. It's definately not Deus Ex Machina, because it didn't 'resolve' anything. In fact, it's still not been resolved. The focus was on the master - apprentice relationship, not Bao-Dur's invention. On characters, Atton did not 'want to become' the good guy. Up until the moment he killed that female Jedi, he thought he was the good guy. If you play a lightside character, you show him what being a good guy is. This makes him realize that he did it wrong, and he should try again. Just because it's not spelled out for you like it was in the original, doesn't mean it's bad. It just means you need an imagination of your own. Most of the relationships in this game are written to be subtle and allow for you to imagine things yourself, so you can have a unique view of the story. Besides, Kreia was already a Sith Lord. If Atton was one too, there'd be two characters with the same story hook. If you think that's good writing, you'd belong with the bad writers at at fanfiction.com. Let's note that The Exile is not 'a natural born leader', he makes force bonds. He attracts force sensetives, which is why people such as Atton and Mira stay with him, and why they are so easily turned into jedi. These people are going to make up the new Jedi Order, that's what they're there for. The ending has been discussed, things were cut out. The story was written well enough, this is no fault of the writers. Just not everything that was written made it. I'm on my second playthrough, on my first planet. Obviously, you do not need to play through the game four times to understand the story. You just need to pay attention. If you needed to play through four times, you are stupid. I regret that I had to make such a flame like final comment, but that's just what I think. You have to be stupid or have the attention span of a gnat if you had to play through four times.