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jaguars4ever

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Everything posted by jaguars4ever

  1. 1. Indiana Jones and the Fate of Atlantis 2. King's Quest 6 3. Planescape:Torment 4. Fallout/Fallout 2 5. KotOR 6. Sam & Max Hit the Road 7. Baldur's Gate 8. X-Wing 9. Championship Manager 99/00 10. Pirates!
  2. Also, most of those NPC's (with the exception of Hanharr, Mandalore and the Droids), can be used as - that tends to add a whole new spin on things.
  3. Shouldn't be a problem for you then, Naso.
  4. Yeah, rosh. Although 'filesharing' may not necessarliy be stealing (depending on the nature of any copyrights involved), 'piracy' is by defintion an act of theft.
  5. The best part was the way he said "but against my calculations". Funny Brilliant.
  6. How about Rosie O' Donnell for the role of Kex? ^_^
  7. Hey, Miraluka's do have eyes - they just don't work in the traditional sense.
  8. *reminisces* Ahh..I remember a line by Candyman somewhere along the lines of "If Revan had been a Mandalorian, nothing in the galaxy would have stopped us!" :cool:
  9. Dumbass. <{POST_SNAPBACK}> Somewhat reminiscent of the good 'ol days on these boards. :"> *sigh*
  10. In all my gaming years, I never beat Super Mario Brothers. I've beaten every one but the first one. Though, I've only played it when I was littler, I always got bored by level 8. I hated doing the warps. I'd get to level 6 or 7 (forget which one was my favorite... the snowy night ones). After that, I'd shoot ducks. That probably explains a lot now. <{POST_SNAPBACK}> Mine has to Dragon Crystal - man, was it even possible to beat that thing? Oh, and the new Ninja Gaiden isn't exactly a cakewalk either.
  11. I concede. I can't compete with the likes of your spamcapades. All hail Darque, Queen of Spamtopia.
  12. Well it's Troika we're talking about here - when have they ever been 'on topic' pertaining to quality RPG's? ^_^
  13. The last time we heard it was : 'Nope. NWN 2'. <_<
  14. I don't know how you can like Visas so much, shes bound to look like that guy in Jacob's Ladder. <{POST_SNAPBACK}> Nah..."Sexy" is Visas' middle name. *sighs*
  15. ...like a Lamborghini - all show and no go. "
  16. Lets hope not, hes done enough damage. I'd really like for someone whos abit more mature to write a couple of these things <{POST_SNAPBACK}> I say Matthew Stover. Heck, Shatterpoint was so good, that he's been given the job of writing the Episode III novel.
  17. The Bugs: The first: bugs. There a lot of them; most are just annoying, but a few are deadly. While I didn't experience any total crashes, it happened to our managing editor twice and neither of us have underpowered systems. A more annoying bug was one that caused the game to fold down onto my Windows taskbar whenever it switched out of the game engine in order to show an FMV cutscene. There was a weird bug that caused in-engine cutscenes to be blurry if your character was running with Force Speed just before the game shifted to the scene. Then there were all the little things. Cutscenes where the camera was inside a character's head, leaving nothing but eyes and a mouth talking on the screen, or cutscenes where two characters were having a conversation and one of them was completely missing. Any one of these might be forgivable (except the crashes, of course), but all of them together just mark a title that desperately needed another few weeks (or months) of polish. The AI: Worse than the bugs, however, and far more inexplicable, is the truly god-awful A.I. possessed by the characters. I can't count the number of times my companions got in my way while I was trying to maneuver through a tight spot. During combat, I'd be getting pummeled because one of my characters decided not to bother getting involved in the fight and was two rooms away staring at the wall. One mission in particular had me tearing my hair out, where I had to escort a Czerka employee out of a military base. It would have been easy (considering I had killed all of the monsters already), except that the employee just refused to follow me. He would take a few steps and then stop. I was reduced to continually asking him to follow me again and again, moving him a few steps each time toward the exit. Thanks, that's 20 minutes of my life I'm never getting back. The bottom line on the game's bugs is that they're not only hard to forgive, but hard to explain. I never had the problems with movement and combat A.I. in the first KotOR that I had with this one. It's the same engine, and it reuses a lot of the same material. How could this have gotten screwed up? http://pc.gamespy.com/pc/star-wars-knights...2/585574p1.html -------------- Same 'ol, same 'ol, I'm afraid. <_<
  18. An area dropped before the game was released, same with the Telos sublevel. <{POST_SNAPBACK}> That Telos military basement sublevel was supposed to be the hidden HK factory. Too bad it got cut. And clonetrooper, that's some wallpaper of a sig you've got there.
  19. That work bench problem was solved by clearing the XBOX cache; perhaps you might give that a shot.
  20. A bit harsh there, my friend.
  21. I hope you can restore to an earlier save.
  22. and her fighting skills... <{POST_SNAPBACK}> And yet both Handmaiden and Mira would get their asses handed to them by Visas.
  23. *shrugs* Harsh, pragmatic...it's all the same. ^_^
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