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jaguars4ever

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Everything posted by jaguars4ever

  1. Lets hope not, hes done enough damage. I'd really like for someone whos abit more mature to write a couple of these things <{POST_SNAPBACK}> I say Matthew Stover. Heck, Shatterpoint was so good, that he's been given the job of writing the Episode III novel.
  2. The Bugs: The first: bugs. There a lot of them; most are just annoying, but a few are deadly. While I didn't experience any total crashes, it happened to our managing editor twice and neither of us have underpowered systems. A more annoying bug was one that caused the game to fold down onto my Windows taskbar whenever it switched out of the game engine in order to show an FMV cutscene. There was a weird bug that caused in-engine cutscenes to be blurry if your character was running with Force Speed just before the game shifted to the scene. Then there were all the little things. Cutscenes where the camera was inside a character's head, leaving nothing but eyes and a mouth talking on the screen, or cutscenes where two characters were having a conversation and one of them was completely missing. Any one of these might be forgivable (except the crashes, of course), but all of them together just mark a title that desperately needed another few weeks (or months) of polish. The AI: Worse than the bugs, however, and far more inexplicable, is the truly god-awful A.I. possessed by the characters. I can't count the number of times my companions got in my way while I was trying to maneuver through a tight spot. During combat, I'd be getting pummeled because one of my characters decided not to bother getting involved in the fight and was two rooms away staring at the wall. One mission in particular had me tearing my hair out, where I had to escort a Czerka employee out of a military base. It would have been easy (considering I had killed all of the monsters already), except that the employee just refused to follow me. He would take a few steps and then stop. I was reduced to continually asking him to follow me again and again, moving him a few steps each time toward the exit. Thanks, that's 20 minutes of my life I'm never getting back. The bottom line on the game's bugs is that they're not only hard to forgive, but hard to explain. I never had the problems with movement and combat A.I. in the first KotOR that I had with this one. It's the same engine, and it reuses a lot of the same material. How could this have gotten screwed up? http://pc.gamespy.com/pc/star-wars-knights...2/585574p1.html -------------- Same 'ol, same 'ol, I'm afraid. <_<
  3. An area dropped before the game was released, same with the Telos sublevel. <{POST_SNAPBACK}> That Telos military basement sublevel was supposed to be the hidden HK factory. Too bad it got cut. And clonetrooper, that's some wallpaper of a sig you've got there.
  4. That work bench problem was solved by clearing the XBOX cache; perhaps you might give that a shot.
  5. A bit harsh there, my friend.
  6. I hope you can restore to an earlier save.
  7. and her fighting skills... <{POST_SNAPBACK}> And yet both Handmaiden and Mira would get their asses handed to them by Visas.
  8. *shrugs* Harsh, pragmatic...it's all the same. ^_^
  9. Thanks for the info, but that's already been established as the premise of this thread.
  10. Yes, but I have K2 XBOX to tide me over. ^_^
  11. Spamtastic, eh Darque? What a spamterrific word. ^_^
  12. Wait a sec - England is part of the USA, is it not? ^_^
  13. Meh - if you can't beat 'em, join em. Whilst I was practically quivering in anticipation of the PC release, the IGN article shed light on *new* bugs - so I'm not holding my breath. That being said, it can't honestly be worse than the XBOX version...can it? But to keep in the spirit of this thread: Go KotOR II !! Go KotOR II. Go KotOR II?
  14. Shame on you WoW'ers. Where's the love for Neverwinter?
  15. Well, there's an oxymoron for you. ^_^
  16. LOL...so true. Or maybe it was that Canadian head-bopping impersonation. ^_^
  17. Just build a Sentinel with 14 Intelligence, and you'll have more skills than you'll know what to do with. ^_^
  18. Is there any reason to equip your PC with anything other than the Universal D-Package? ^_^
  19. Dude, that's like a power attack all by itself! And when you're hitting with 6 attacks per round (Double Saber + Master Flurry + Master Speed + Juyo Form), that's an extra 30 dmg on top!
  20. The best implants in the game need 18 con. The randomness of the loot generator fails to guarantee any form of reliablitliy concerning found implants, but there is always item creation. Given the rights skills, you can make the best implants in the game - via item creatiion utilizing the labstation.
  21. UPDATE: Don't mind me, it's just your friendly neighborhood jaggy back in action. :cool: Here's a biggie, but man, is it a goodie: Click ^_^

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