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Everything posted by InsaneCommander
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Xzfghwt portrait_mother_sharp_rock_sm.png Urghrm portrait_birta_sm.png Tchshgshwsh portrait_big_mouth_sm.png Armando portrait_copperhead_sm.png This all have in the game on the crew, ship-members. It shouldn't be too difficult to create a special event (scripted interaction) when every kith in the boat gets sick and these guys are left to save the day. Come on Obsidian
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Portraits III
InsaneCommander replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
These are great! -
I think it was not a priority when comparing it to removing bugs. Because they started addressing the difficulty after the hotfix, with some improvements on their first main patch. That's ok for me. I'm playing on Veteran now and it's difficult enough for me. I expect it will become easy later but it's ok. By the time I replay the game I will want a good challenge on PotD though.
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Portraits III
InsaneCommander replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
This guy is dangerous. What if the other cats in the menagerie decide to do the same? -
So far no companion has come to my watcher. She is not interested in Eder, but since I know he is not a romance option I made her ask him about it just to see his reaction. It was funny that later she said she was just asking and not interested. I'm sure Eder didn't believe that lol Personally I prefer that they come to me because I think it is more interesting to react than to just hit on them out of nowhere. My watcher for my second playthrough will be an impatient serious guy. It'll be fun to react... It is strange that they are all bissexual, but I'd do it like that too if I were a developer. Just let the players have more options.
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And if I try to send my characters to the back they push each other like a bunch of amateurs lol I guess I'll stick to bombarding them If my crew dies during the combat, will I lose then? Edit: Ok, I won by running like a coward to hide behind the stairs. I summoned some figurines and used an empowered consecrated ground asap. I don't know if anyone from my crew died but nobody disappeared after the battle. And I got the flag I wanted.
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Holy Gaun, ship combat is strange. It seems all the ships have only one cannon and can easily be beaten, but boarding is impossible in the beginning because my party start in a stupid position and the enemies are much stronger. Eder is in the middle and Serafen is killed before he can do anything. Wouldn't it be better if enemy ships were like ours, with at least two cannons, and enemy crews scaled with level? If this would make ship combat too dangerous, then maybe the starting ship could be faster and escape undesirable battles easily.
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This should be easy to implement. At least for color variations. I made some suggestions in another thread: - Bear: brown, black, polar - Wolf: gray, white, brown, fox? - Lion: lion, lioness, tiger, white tiger, black panther, young stelgaer - Stag: stag, moose - Antelope: antelope, ram - Boar: different colors?