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dukefx

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Everything posted by dukefx

  1. Druid spells are extremely slow and that's why I would never consider druids the better casters if you really have to choose between the two. Both have a really nice arsenal, but only the wizard's spells can be used reliably. My suggestion: take both!
  2. None of the companions are important. You might miss out on a bit of quest XP and his grumpiness.
  3. It's simple leather armor with no enchantments (the 03 variant I believe, iirc the worn has also the same model) and it's random loot. Textures are a lot sharper on the male model tho.
  4. Who here has started a new playthrough just to get new random items?
  5. I wouldn't consider them really unique. Malina's boots have +speed (less). There are also bracers with +speed (also less than BoS). The game just loves to throw those useless bracers at me while never giving me something actually useful.
  6. Unless you are going for some achievement it's best to kill everyone for loot. Otherwise they just leave and you get nothing.
  7. It's a rather easy dragon and doesn't require any cheese.
  8. I love the floating numbers. I can identify enemies that regenerate a lot easier.
  9. The AI has a special something for Aloth. Happened to me a couple of times, not on ToI tho.
  10. That's a total no-brainer. Might as well drop the penalty altogether or replace it with -100 accuracy while trying to catch butterflies.
  11. That's a total no-brainer. Might as well drop the penalty altogether or replace it with -100 accuracy while trying to catch butterflies.
  12. What? I'm not quite sure how you're getting that from my response, I'm only noting the strengths of Resolution. Idk where you're getting that I'm "talking utter nonsense and imagining things that aren't there". All I'm saying is: the base quality isn't that important, draining isn't a great dps enchantment, "normal difficulties" are irrelevant, and reliable isn't as bad as you make it out to be. Slayer is a pretty mediocre enchant, way worse than reliable unless you're particularly enchanting for a specific area/boss/bounty/etc. Well, it pretty much seemed like it to me. Sorry if I offended you with that remark. I'd need a wall of text here for each of your arguments and it's 1:50am already, so I'll make it extremely short. Reliabe is good, I never said it's crap, but it's not something for crit builds while the crit multiplier is. Bringing in hearth orlans into the equation won't change that. I never said Purgatory was godly, but I find draining to be extremely useful. My melee rogue can tank (unless she gets CC'd and while health lasts ofc), is a DPS beast and an off tank at the same time.
  13. That "I can still cut people" is very similar to my PotD rogue.
  14. @SilchasRuin Easy there. You are acting like a cornered animal already. You are talking utter nonsense and imagine things that aren't there. @RIP-Clownboy St Gyran's Horn, Ruby and Vithrack Brain at level 3-4? Really?! Wē Toki is also a nice weapon. At least it's a pure crit weapon and not some stupid mix. On top of that you are forgetting enchantment slots. Crit damage on battle axes do not count as enchantments. Both mentioned sabres are at 10/12 when enchanted to superb, while both mentioned battle axes are at 8/12 leaving enough room for both a lash and a slayer.
  15. @Elerond @SilchasRuin It's a fine sabre, by the time you have the igredients to make it at least exceptional you can grab Purgatory and exceptional sabres are available much sooner. Graze to hit and crit damage do not go well with each other at all. With enough accuracy on normal difficulties you won't be grazing much, and on PotD against high deflection enemies you won't be critting. Draining is one of the best properties for DPS builds. By my count there are 2 good battle axes and only 1 good sabre; none of 'em are available early on.
  16. Any chance to make some spell do fixed damage? Edit: you should edit that quality modifier statement of yours to indicate "weapon damage". Duration quality modifiers are multiplicative, that's 100% sure. I'd still like to know spell damage.
  17. @SilchasRuin Yes, I'm totally ignoring that because you were talking about good ones. @peddroelm Cool, will do some testing myself when I get the chance.
  18. None of the sabres are superb and the only good one is available in Act 3
  19. @Luckman Eternity's potential as a series has never been a secret: future games were mentioned as far back as the original Kickstarter campaign. It's why you'll only level to 12 in this first game, and not beyond. "We view this as the start of a series of games," said Sawyer, "and we'd like you to continue playing your character, so we don't want to do a full, crazy range of character levels." Whether you'll be able to take your party of six with you, or your upgradable Stronghold, or have all your decisions affect the new adventure, remains to be seen. "We'd like to carry over as much of that as we can," he added.
  20. Edér was initially a fighter, then he was turned into a rogue for a time, then back to fighter. It's not an easter egg tho.
  21. Source. Source for what? The statement to continue where you left off? It has been said numerous times. It's probably there somewhere in the Announcements section, also read and saw it in various interviews. IIRC Josh himself said that. As for the other stuff: common sense and my own speculation.
  22. You can just read all the endings on the wiki
  23. #2 Afaik they can't be active at the same time. Haven't tried recently tho. #5 False. That +0.5 crit dmg multiplier only affects the crits against targets with low endurance.
  24. Title says PoE 2, not PoE expansion, so it could be either. I myself doubt that there will be a huge increase in level cap like BG2. I guess level 20 tops. As for the villain: Aloth can't be it. OE clearly stated that they want you to continue where you left off and that makes it impossible for Aloth to be the villain for various reasons.
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