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Showing content with the highest reputation on 06/08/24 in Posts

  1. Thanks to @Hawke64 for contributing for the next Community Blog: Pillars of Eternity II: Deadfire & End-Game Design
    4 points
  2. Finished Wing Commander 3. Only cheesed a couple missions on Rookie as I am too old. Also my wingmen kept getting wasted attacking a cruiser like morons. Excalibur is a hilarious ship, auto aim, woo. The ground missions really can go to hell though, frustrating and hideous.
    3 points
  3. Three things from me: 1) Alan Wake2 DLC is out today, featuring Jesse Faden from control, dude from Quantum Break and Alan’s nb1 fan from the diner. It also reminds me that Alan Wake2 exists, which consistently slips my mind due it it being on a storefront I don’t boot up very often. 2) very Jusant-like looking climbing game. It seems to promise a bit more peril, which I am in to. While I liked Jusant, the complete lack of tension made the experience too chill for me. Maybe this will work. 3) Street Fighter6 Season2 character pass was revealed and….. meh? The offering is skits as stingy as season1, and half of the roster are guests - which as a fighting game newbie means nothing to me. I will probably be holding off pickingthis one, as I don’t immediately see anything compelling for myself. Bison should be out soonish and got a proper gameplay trailer today: Edit. Ah. And more of Deliverence2
    2 points
  4. Even after four decades, you just can't get it out of yer head. (Later on I had one of those Action Replay cartridges though. Came with a turbo loader as well as simply hitting the C64's F-keys to shortcut the "loading routines".) Oh man, SKALD is actually good. I mean real good. It feels like those oldies but with updates where needed: No bloat, just an intriguing setup and off ya go. It's a narrative heavy game, too, but it doesn't drown you in exposition. I'd rather play focused games like these than a 100 hour campaign full of filler. The character system is complex enough, the battles are about the same. There's even a simple faction system in place. What kills it though is the vibe the guy was going for and manages to hit. Sure, it's pixels. But there's a skill check fairly early on whether your character can withstand the stench of rotting corpses in a cave... succeed, and all is well. Fail, and get a debuff 'til resting. This isn't a "poop your pants" kinda game. It's rather all very oppressive and feels like uncovering dark ancient secrets in the best of ways. There's even dynamic weather (and of course day/night cycles), with the island you visit apparently being fogged permanently. Clearly, the oft expressed notion that horror kinda themes and RPG's inherent level-up kinda power fantasy wouldn't gell is nonsense. Then substantial companies had shown such in the 1980s and 1990s. They just stopped trying it mostly with Bloodlines.
    2 points
  5. LOAD"*",8,1 SEARCHING FOR * LOADING READY. RUN What actually sealed the deal for me wasn't merely the Ultima/Goldbox aesthetics. But rather: This is a horror-themed RPG, in a sense? When did the last major one come out, really? Bloodlines some five football Eureopean Championships ago? You've gotta be sh*tting me!!!!1 Light sources can be switched out for improved stealth chance (that, is outside of the sun). Combat and character mechanics seem straight-forward enough. But then, a lot of oldies used to be pretty straight forward in that. And I needn't even gather my party before venturing forth.
    2 points
  6. I'm getting a little tired of Steam's client updates, lately, often reverting my Cloud setting back to On vs. Off. In terms of actual games ... nothing new, still mostly fart around with Manor Lords/sandboxing for a few hours here and there, when I want to escape the heat of outside. Per usual I keep looking for a new simplish/chill game but never find much.
    1 point
  7. Tried to log in/post the other day. Was getting the mega-long load time issue again (there were maybe only 250 'visitors) and weird posting errors. Left. Seems better today. So here I am. It's Costco day, or "spend way more than you should" day. My teeth etc. are still fine. Hubby's still depressed. I'm still hobby-unmotivated and feeling rather directionless - but not depressed. Thinking about buying some roller skates. Just regular ones, not those inline types. I used to love roller skating as a kid/teen. Maybe it'd be fun again, get me outside more etc.
    1 point
  8. It's just worked out that my preferences have always been for the odd-numbered CIVs, so I'm hoping this game turns out to be a good one.
    1 point
  9. It's one of those that I pretty much re-read once a year. I hadn't seen that there was a new adaption coming.
    1 point
  10. dan da dan artstyle comedy and character are amazing in manga hope this adaptation have enough time and budget to translate it into anime
    1 point
  11. No special thanks required, I have to admit I watched S5E1 out of curiousity last evening as well, so I have been appropriately rewarded. At least it was weirdly entertaining I guess, probably due to the complete lack of any positive expectations meaning I could just laugh at everything. Funnily enough I too thought of podracing during that one scene. Overall, an episode written like an AI learning from all the worst clichés of the last twenty odd years.
    1 point
  12. The Starship launch video was one of the coolest things I've ever seen. I can't wait to see it go through a full launch/recovery cycle.
    1 point
  13. I read CoMC in high school, but over the years had forgotten I read it. Then one day I saw the Jim Caveziel movie adaption and was like "I read the book!!!!"
    1 point
  14. One of my favorite books, and it looks like a pretty great adaptation of it.
    1 point
  15. Woot I can see videos again!
    1 point
  16. Starfield - There are some quality of life fixes from when I played at release, and I set it so that I can carry everything. It is going well and I'm enjoying exploring the universe. I am still figuring out how to make a decent settlement, but I am better at ship design now.
    1 point
  17. Sorry, double-post (kinda.) Still yesterday there was a SKALD AMA on Reddit with a few decent info. - Launch successful accross every metric - Postlaunch support will bring a new bard class and improvements - SKALD 2 a developer wish - The engine already supports deeper systemic interactions for more emergent gameplay (as can be seen already in the light sources you can manipulate, e.g. for stealth purpose) ALSO: Love. Love never changes.
    1 point
  18. It's almost a reflex... LOAD"$",8 SEARCHING FOR $ LOADING READY. LIST
    1 point
  19. Tiny Glade demo - I've had it wishlisted for a bit. ...it's cute, but in the end I'm not sure I'm into the artstyle. I feel like I'm building something that would go into a rich person's ceramic collector fantasy curio cabinet. Which is odd because I might like some of such in a curio cabinet, but on-screen/game it doesn't appeal to me. But it is cute, the mechanics work well enough/are cool (maybe a bit finicky/over precise), and if the style is your thing, looks promising a small/chill time waster. One of those games with essentially no point but use tools to create a small castle/town in a small area.
    1 point
  20. Bought both Ghoswire: Tokyo and HI Fi Rush from the PSN because I couldn't find physical copies and I simply had to jump in the 'Xbox closed down Tango Gameworks' bandwagon. Tried Ghostwire: Tokyo a bit on the PS5. The vsync is non-existent no matter which mode I choose. The game looks great regardless. Finished Alan Wake and now I am heading for Alan Wake: American Nightmare. I also started Batman: Arkham Origins on the Xbox. Still have to finish Control. Goddamn was this game big! Once I am done with all of these I'll head for Alan Wake 2 and Psychonauts 2.
    1 point
  21. The June 7th blog is primed and ready. Feel free to read (perhaps again) @Gorth musing from last month: As well, currently looking for someone to contribute to the August 7th edition. Please DM me if you have an inkling to create something.
    1 point
  22. Pillars 2 does will not import completed save games from this new version.
    0 points
  23. You are all dead to me now. Fie. Shoo. I am also aware that I said the exact same thing when @Amentep posted about watching Discovery and not hating it way back when it happened. A special thanks goes to @Zoraptor whose reminder turned my evening from being purely occupied by grinding in Diablo 4 to sharing my brain space and time with the beginning of Discovery Season five. Disclaimer: I will be watching this at 2.25x replay speed, which worked wonders when I wrote my Sailor Moon Cosmos recap. Yum Yum. The Red Directive Yes, that is actually the episode name. Yikes. I haven't even begun to watch, but the title hangs there, ominous in its wording. You know, that situation in a horror film where the protagonist is clearly aware that they are making a mistake by walking down an aisle, or entering a door, or leaving the safety of their room, but they are doing it anyway? Yes, this is exactly like that. At least this is going to be the final season of this travesty of a show that should have never been made. With the possible exceptions of the Michelle Yeoh focused mirror universe episodes, which were just absolutely delightful. Without any further ado, let us begin. Great, the forum just posted my post due to a software update, while it is not finished. At least it is not gone. Freaking forum software.
    0 points
  24. Looks like they changed the name. Gameplay reveal in June 11. https://blog.bioware.com/2024/06/06/TheVeilguard/
    0 points
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