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Fixes to the Patch Beta Build


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Posted (edited)

Hello fellow Watchers! 

 

As you may know, we put out a new Patch Beta branch that has our latest fixes for anyone who wants to take advantage of those fixes sooner rather than later.  Your save files will work for this branch, so there is no need to start a new game unless you desire to do so.  Please feel free to continue to post any bugs you may notice that have not already been reported.  Your help finding bugs and giving us feedback has been tremendously helpful and has helped make Pillars of Eternity II: Deadfire  to be an amazing game!

 

These are the update notes for Beta Build 71.

 

Major Fixes

  • Fixed mouse functionality issue for users who had their Windows language setting on something other than English.
  • Crew members on Story difficulty can now be killed if they mutiny.
  • Watchers who are hostile to the pirates of Fort Deadlight will find the door to the Court open to prevent the NPCs keeping them in combat without being able to be engaged.
  • Watchers are now able to subdue Scyorielaphas even if all the wards are destroyed.
  • Change to the Pillars 1 history creator now removes options from the list once a choice has been made to prevent confusion.

Companions/Crew

  • Eder's end game state from Pillars 1 has been fixed.
  • Watchers who took the baby orlan in Pillars 1 will now see her in Vilario's Rest.

Audio

  • Various VO fixes to the Vox Machina voice sets.

Miscellaneous

  • Gold, Greed, and Guts achievement should now unlock. (You need only load a save that completed the requirements)
  • Various Credit fixes.

 

These are the update notes for Beta Build 73.

 

Major Fixes

  • Watchers were unable to set or save cloned AI behaviors properly for some classes.  This put the game into a bad state that would delete quick saves upon area transition.

Audio

  • Various VO fixes to Xoti and Vox Machina voice sets.

Miscellaneous

  • Various Credit fixes.

These are the update notes for Beta Build 78 - Mac Only.

 

Major Fixes

  • Potential Shader fixes that were causing black screens on Mac's with Intel integrated graphics cards.
    • Please let us know if this issue is still occurring on your machine (and what graphics card you have) or if you spot this happening in a particular scene. We have fixed (globally) all instances issue of this we could find, but we are sending this fix to the beta branch before exhaustively testing every scene in the game.

These are the update notes for Beta Build 82

 

Major Fixes

  • Fixed a permissions issue that was blocking some players from loading saves.
  • Fixed a combat related memory leak (should improve some FPS on long play sessions)

These are the update notes for Beta Build 86

 

Major Fixes

  • Fixed a bug preventing level scaling from activating correctly.
  • Resolved a Pillars I Import issue that was assigning incorrect values to decisions.
    • This should resolve the issue with Eder mentioning being part of the Night Market instead of the Mayor. This will not update which item he has for existing saves however.

These are the update notes for Beta Build 89

 

Major Fixes

  • Player Dispositions should change less drastically for small decisions.

Miscellaneous

  • Custom AI settings should now save changes when adding new conditionals or abilities.
Edited by David Benefield
Noting the fixes from Build 89
  • Like 23

Recommended Posts

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Posted

So I found Vela in my ship but when I talk to her she says default crew member lines. Are we suppose to be able to talk to her? I also occasionally see her talk to my companions.

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Posted

 

Do I have to manually download the beta build 78 patch? Im on McBook pro and still cant get past Not Responsive black screen after the prologue. What do I have to do to play this game?

 

The unfriendly but still correct answer could be "Bootcamp" you have a PC, the only thing mac about it is your OS and design.

 

The friendly and my geniune advice. Wait for the patch tomorrow and don't bother with the beta patch! because the beta patch is still flawed and was used to test, some issues was resolved however, but since the patch is tommorow just wait for it.

 

Thank you very much! I appreciate your friendly advice (and preparing me for the unfriendly advice hahahah). I'm in Australia so that means I'll still have to wait until tonight for the patch when you guys catch up for today. Thank you!

  • 0
Posted

For me, I'm still having the issue with Eder where he joins the night market, even though he went to Dyrford in my Pillars 1 save. Also Vela is still nowhere to be seen, even though I did take her in 1. I tried re-importing, going back to pillars 1 and generating a new endgame save and importing that, validating my steam files and trying to import after that, and nothing worked for me.

Same...

  • 0
Posted

Do achievements work with the beta branch on steam?

 

They did while I was playing over the weekend, and I would expect they continue to do so.

  • 0
Posted

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

  • Like 1
  • 0
Posted

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

 

I am sure most grave issues likes the import bug, black screen and respec issue will be fixed with the patch today! Thats why they put out a beta patch to test!

  • 0
Posted

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

 

This!!! I would've respec'd already if it wasn't for this, and the price is only getting higher and higher...

  • 0
Posted

 

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

 

This!!! I would've respec'd already if it wasn't for this, and the price is only getting higher and higher...

 

 

It should be fixed in the patch that will come out today.

  • 0
Posted

 

 

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

 

This!!! I would've respec'd already if it wasn't for this, and the price is only getting higher and higher...

 

 

It should be fixed in the patch that will come out today.

 

It's possible the patch today will simply be the current beta patch (build 82) being pushed to live. If that's the case, it won't include that fix. But they'll most likely keep updating the beta branch with newer builds, so hopefully a fix will happen soon, regardless of it it's on live or beta.

  • 0
Posted

 

 

 

Please fix the issue with respec on watcher erasing abilities and training. Being able to respec is a major mechanic and it is currently completely bugged. Really limiting enjoyment of my playthrough.

 

This!!! I would've respec'd already if it wasn't for this, and the price is only getting higher and higher...

 

 

It should be fixed in the patch that will come out today.

 

It's possible the patch today will simply be the current beta patch (build 82) being pushed to live. If that's the case, it won't include that fix. But they'll most likely keep updating the beta branch with newer builds, so hopefully a fix will happen soon, regardless of it it's on live or beta.

 

 

I doubt it, since they said they would address some of the stuff from the beta, so I honestly think it will have more fixes.. Why else bother keeping the current beta, when they already knew imports were still screwed ie.

  • 0
Posted

 

Did they even mentionen somewhere that the game is being updated today?

I just got the update, but still no patch notes.

 

First post was updated:

 

These are the update notes for Beta Build 86

 

Major Fixes

  • Fixed a bug preventing level scaling from activating correctly.
  • Resolved a Pillars I Import issue that was assigning incorrect values to decisions.
    • This should resolve the issue with Eder mentioning being part of the Night Market instead of the Mayor. This will not update which item he has for existing saves however.
  • Like 2
  • 0
Posted

 

 

Did they even mentionen somewhere that the game is being updated today?

I just got the update, but still no patch notes.

 

First post was updated:

 

These are the update notes for Beta Build 86

 

Major Fixes

  • Fixed a bug preventing level scaling from activating correctly.
  • Resolved a Pillars I Import issue that was assigning incorrect values to decisions.
    • This should resolve the issue with Eder mentioning being part of the Night Market instead of the Mayor. This will not update which item he has for existing saves however.

 

Ahh sorry, I got confused with last one's number.

  • 0
Posted (edited)

This is it?

 

No Game Patch Today?

 

Game Difficultys are all still set at Story Mode?

 

#thisgameis4kindergarteners

Edited by Faustus2
  • 0
Posted

The original beta patch has a retroactive fix to the mentioned achievement where it will grant it to you upon loading your save that has the quest complete. The original build 71 patch notes have been updated to included this.

  • Like 1

Twitter: @robyatadero

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