dunehunter Posted May 7, 2016 Posted May 7, 2016 Thanks jbritch, however I notice there won't be fix for double trigger proc? 1
Elric Galad Posted May 7, 2016 Posted May 7, 2016 [*]Various game balance (particularly with Rogues and Barbarians). Great ! I didn't even hope this would have been planned ! Sorry for my doubts, but it's true that videogames have a long story of half-baked experience ^^
MaxQuest Posted May 7, 2016 Posted May 7, 2016 (edited) Nice Interesting what exactly will they choose from the list of rogue/barb suggestions ^^ (I mean besides Riposte) P.S. If Combusting Wounds are going to get fixed, it would be great to also update it's description, to know exactly how it is supposed to work. (i.e. deep mechanics) As of now, those 5 burning damage over 20s, could just be eaten by enemy DR. If CW follows the rules of any other DoT: 20s duration means that there are 7 ticks with a 3s interval, and the last 8th tick is dealt after 2s more, for 2/3 damage: ticks (s): 0, 3, 6, 9, 12, 15, 18 | 20 damage: 5~= 0.65x7 + 0.43 And than those under 1 dmg ticks are going against 1/4 of target's burning DR... Edited May 7, 2016 by MaxQuest PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
Yosharian Posted May 7, 2016 Posted May 7, 2016 Hey guys, apologies for the silence. Patch 3.03 should be coming out towards the end of this month. Here are some of the things we are trying to address in the next update: Shield deflection and reflexes are stacking on enemies during save/load. NPCs are not turning hostile from conversations for some players. Combusting Wounds is not doing damage. The biography is not updating after collecting spring berries. There are some performance problems related to snow footprints. Russetwood Ogres are turning hostile after transitioning in and out of certain areas. Graze to Hit on One-Handed Style and Confident Aim are applying to spells (instead of only to weapon attacks). Druids are unable to use Second Wind or Outlander's Frenzy while spiritshifted. Healing and friendly effects being cast by a chanter are not affecting the chanter itself. Various game balance (particularly with Rogues and Barbarians). 3 Yosharian's Deadfire Builds
darkly180 Posted May 7, 2016 Posted May 7, 2016 Sigh... while it's great that we are getting a patch, it seems the ETA quite some time away. Would have loved a partial fix on the save-reload stacking bug which is breaking some important fights, but I guess this is a remote possibility now. Disappointment mixed in with sad relief, though I appreciate the support at the end of this product's cycle. 1
kanisatha Posted May 7, 2016 Posted May 7, 2016 Sigh... while it's great that we are getting a patch, it seems the ETA quite some time away. Would have loved a partial fix on the save-reload stacking bug which is breaking some important fights, but I guess this is a remote possibility now. Disappointment mixed in with sad relief, though I appreciate the support at the end of this product's cycle. My guess would be that the long delay in the 3.03 patch is precisely because of that horrible stacking bug, because if they release yet another patch without that bug completely fixed there's likely to be bloodshed.
house2fly Posted May 7, 2016 Posted May 7, 2016 It seems like a difficult bug to replicate because for some people it only affects one area, other people see it in multiple areas, and other people still haven't ever encountered it
Guest Posted May 7, 2016 Posted May 7, 2016 they could simply admit, that at this moment they NOT working on it I just talked to Feargus. He confirmed that they are absolutely NOT working on a patch. Apparently they had a meeting and all decided that it was kinda silly to continue supporting the only IP they have, even though it was the game that more or less saved the company. I hate to say it, but you've been right this wholeof time. I'm sorry. We all should have listened to you sooner. What should we do next? i understand you finished the game and not play anymore and not very intrest in? that's how i can understand only this irony and this ''itt is bugsidian,let them work,keep waiting players" approach but there a lot new ppl,game is a mess and better to sit in silence and have naive faith that they're doing sth and f... community-they don't deserve any response? since they don't have enough power, sure we can wait, time after tyranny premiere would be ok also yep? maybe meantime we'd gratefully deserve some info well maybe to you it's enough,congrats , you warrior of obsidian order ,they making notes after all; btw.check meaning of support Unfortunately, we seem to have reached a point where I can't even pretend to understand what you're saying. But the good news is that now you have your update. Hopefully that means you're finished.
Wagner235 Posted May 8, 2016 Posted May 8, 2016 Sigh... while it's great that we are getting a patch, it seems the ETA quite some time away. Would have loved a partial fix on the save-reload stacking bug which is breaking some important fights, but I guess this is a remote possibility now. Disappointment mixed in with sad relief, though I appreciate the support at the end of this product's cycle. I feel you mate. I was hoping for a Hot Fix for stacking bug myself, but now i know that it wont happened. And since this game is no longer playable for me, I have to put it for better times. Its just sad, that I already bought it and unable to do anything with it, feels like I made a Pre Ordered and waiting for the release date
Guest Posted May 8, 2016 Posted May 8, 2016 The bug was introduced with the last patch. Apparently no one understands that a) these things happen and b) regression testing can be a long, laborious process. "It's just software. Fix it" sounds great if you've never tried to write code before. People love to assume that Obsidian is just lazy. Not sure why.
Gs11 Posted May 9, 2016 Posted May 9, 2016 (edited) The bug was introduced with the last patch. Apparently no one understands that a) these things happen and b) regression testing can be a long, laborious process. "It's just software. Fix it" sounds great if you've never tried to write code before. People love to assume that Obsidian is just lazy. Not sure why. But the good news is that now you have your update. Hopefully that means you're finished. hmm people assume that Obsidian's lazy, maybe becouse they haven't response for such long time, maybe becouse hard to say if they are working actually on patch for PoE, simultaneously working on another project ,maybe becouse hard to say if they have big enough staff, since they seem to be not so active here ? and yes, we finally got the answer from Obsidian... now You try to guess, why some new dev member has make an account and finally efforted to post his first ever reply here... ohh becouse community wanted some answer and made their multiplie, determined statments here and there was nobody else to do it before ?? seems like . of course, if we would be so cool and Obs-supportive as You are, we'd get answer sooner or LATER as well yep? saying "your"update it only confirms your actual concern( as I've mentioned above, but seemed you dont understand or do not want ) and this "cool ,wait,quiet support" , so sorry dude but I don't completely care about Your instructive and calming messages Edited May 9, 2016 by Gs11 1
Gs11 Posted May 9, 2016 Posted May 9, 2016 (edited) Hey guys, apologies for the silence. Patch 3.03 should be coming out towards the end of this month. Here are some of the things we are trying to address in the next update: Shield deflection and reflexes are stacking on enemies during save/load. NPCs are not turning hostile from conversations for some players. Combusting Wounds is not doing damage. The biography is not updating after collecting spring berries. There are some performance problems related to snow footprints. Russetwood Ogres are turning hostile after transitioning in and out of certain areas. Graze to Hit on One-Handed Style and Confident Aim are applying to spells (instead of only to weapon attacks). Druids are unable to use Second Wind or Outlander's Frenzy while spiritshifted. Healing and friendly effects being cast by a chanter are not affecting the chanter itself. Various game balance (particularly with Rogues and Barbarians). -I assume that future fix with def/ref stacking would refer to high enemies dmg also?->http://forums.obsidian.net/topic/85938-302-are-skeletal-fighters-supposed-to-hit-you-for-160-damage/ -any chance for fix for double trigger proc in this "various game balance" or anywhere? it's also pretty important bug for gameplay Edited May 9, 2016 by Gs11
Gairnulf Posted May 9, 2016 Posted May 9, 2016 Various game balance (particularly with Rogues and Barbarians).All is great news, but this got me curious. I am betting that the Barbarian base Deflection is finally getting buffed, after I (and others) have pointed out several times that it's laughably low. A Custom Editor for Deadfire's Data:
Elric Galad Posted May 9, 2016 Posted May 9, 2016 (edited) Various game balance (particularly with Rogues and Barbarians).All is great news, but this got me curious. I am betting that the Barbarian base Deflection is finally getting buffed, after I (and others) have pointed out several times that it's laughably low. The funny thing about barb is that even with this stupid defense... they just don't die. They are just meatbag, especially with a little Con, Draining weapon and Savage defense. I hope Rogue would get a x5 Health multiplier like other martials (even ranger). Resting because Melee Rogue is out of Health just happens too often ^^ Edited May 9, 2016 by Elric Galad
Guest Posted May 9, 2016 Posted May 9, 2016 The bug was introduced with the last patch. Apparently no one understands that a) these things happen and b) regression testing can be a long, laborious process. "It's just software. Fix it" sounds great if you've never tried to write code before. People love to assume that Obsidian is just lazy. Not sure why. But the good news is that now you have your update. Hopefully that means you're finished. hmm people assume that Obsidian's lazy, maybe becouse they haven't response for such long time, maybe becouse hard to say if they are working actually on patch for PoE, simultaneously working on another project ,maybe becouse hard to say if they have big enough staff, since they seem to be not so active here ? and yes, we finally got the answer from Obsidian... now You try to guess, why some new dev member has make an account and finally efforted to post his first ever reply here... ohh becouse community wanted some answer and made their multiplie, determined statments here and there was nobody else to do it before ?? seems like . of course, if we would be so cool and Obs-supportive as You are, we'd get answer sooner or LATER as well yep? saying "your"update it only confirms your actual concern( as I've mentioned above, but seemed you dont understand or do not want ) and this "cool ,wait,quiet support" , so sorry dude but I don't completely care about Your instructive and calming messages Thank you for saving us.
Fenixp Posted May 10, 2016 Posted May 10, 2016 (edited) of course, if we would be so cool and Obs-supportive as You are, we'd get answer sooner or LATER as well yep? saying "your"update it only confirms your actual concern( as I've mentioned above, but seemed you dont understand or do not want ) and this "cool ,wait,quiet support" , so sorry dude but I don't completely care about Your instructive and calming messagesYou're quite correct, thanks to your whining some poor soul had to waste time creating an account and writing up an update instead doing more productive work / resting. This won't get us the patch any sooner mind you, we just know they're working on it. Which most of us knew anyway, so uh... Yay? Edited May 10, 2016 by Fenixp 1
Wagner235 Posted May 10, 2016 Posted May 10, 2016 You're quite correct, thanks to your whining some poor soul had to waste time creating an account and writing up an update instead doing more productive work / resting. This won't get us the patch any sooner mind you, we just know they're working on it. Which most of us knew anyway, so uh... Yay? I hope this was a sarcasm from your side. How the hell answering a question on Official forum, prevents from doing an update?
Fenixp Posted May 10, 2016 Posted May 10, 2016 (edited) How the hell answering a question on Official forum, prevents from doing an update?I never implied anything like that. Edited May 10, 2016 by Fenixp
Gairnulf Posted May 10, 2016 Posted May 10, 2016 Various game balance (particularly with Rogues and Barbarians).All is great news, but this got me curious.I am betting that the Barbarian base Deflection is finally getting buffed, after I (and others) have pointed out several times that it's laughably low. The funny thing about barb is that even with this stupid defense... they just don't die. They are just meatbag, especially with a little Con, Draining weapon and Savage defense.I hope Rogue would get a x5 Health multiplier like other martials (even ranger). Resting because Melee Rogue is out of Health just happens too often ^^ In my experience, on PotD, the barbarian dies in every encounter unless I tak special care to keep him away from heat, which is hilarious because it defeats the purpose of having a barbarian. If they buff the rogue though, I'd be surprised. I've been able to make insanely powerful rogues, with high survivability, thanks to accessible abilities that help break engagement. A Custom Editor for Deadfire's Data:
EtherGun Posted May 10, 2016 Author Posted May 10, 2016 Thanks for informing us sir jbritch. There's another thing I've encountered that may or may not be a bug. Often enemies will hit you with an astronomical amount of damage, and it will kill you even if it's a graze and have 30 damage reduction. Is this working as intended? I can understand enemies could have lethal attacks, but enemies with death strikes should be limited to bosses, or should be very hard to pull off both by players and enemy characters. 1
Gs11 Posted May 10, 2016 Posted May 10, 2016 of course, if we would be so cool and Obs-supportive as You are, we'd get answer sooner or LATER as well yep? saying "your"update it only confirms your actual concern( as I've mentioned above, but seemed you dont understand or do not want ) and this "cool ,wait,quiet support" , so sorry dude but I don't completely care about Your instructive and calming messagesYou're quite correct, thanks to your whining some poor soul had to waste time creating an account and writing up an update instead doing more productive work / resting. This won't get us the patch any sooner mind you, we just know they're working on it. Which most of us knew anyway, so uh... Yay? congrats believe and hope, I prefer facts
Yosharian Posted May 10, 2016 Posted May 10, 2016 (edited) of course, if we would be so cool and Obs-supportive as You are, we'd get answer sooner or LATER as well yep? saying "your"update it only confirms your actual concern( as I've mentioned above, but seemed you dont understand or do not want ) and this "cool ,wait,quiet support" , so sorry dude but I don't completely care about Your instructive and calming messagesYou're quite correct, thanks to your whining some poor soul had to waste time creating an account and writing up an update instead doing more productive work / resting. This won't get us the patch any sooner mind you, we just know they're working on it. Which most of us knew anyway, so uh... Yay? It wasn't a waste of time from my perspective. As a customer of Obsi's, I value someone from the company taking the time to communicate with me about what the company's plans are for patching the game (and let's not be melodramatic, the ten minutes it took to write up a quick post on the forums isn't going to dramatically delay the patch or anything else he was working on). Edited May 10, 2016 by Yosharian Yosharian's Deadfire Builds
Fenixp Posted May 10, 2016 Posted May 10, 2016 (edited) and let's not be melodramatic, the ten minutes it took to write up a quick post on the forums isn't going to dramatically delay the patch or anything else he was working onWhy do you guys assume I said anything of the sort? Where? Of course it doesn't delay the patch, that would be silly. And yes, absolutely, communication with a customer is a great thing at any given point. I'm pretty sure Obsidian would have announced the patch anyway, sooner or later, trough a bit more official way. I just don't particularly like bullies is all and the "concerned customer" act Gs11 is throwing around here is just that - an attempt to bully the developer trough riling up people on the boards. Majority of you didn't fall for that which is great, and developer opting to respond is even better, but the bully pretending it was due to his whining makes me vomit a little on the inside. congrats believe and hope, I prefer facts what suppose to be sold, already have sold... simple as that but for sure they will not increase number of backers for next project with keeping players to wait, left the game in that state, with new bugs introducing with new "patch",messy as hell,so many skills,descriptions, characters leveling combined with skills/talent adjusting after so long time since premiere, don't care if it is main game/expansion obstruction, that's thier work to make it right(release expansion and suprise something has broken with gameplay ), it's ridiculous and " get used to it's Obsdian's game doesn't help" ... they could simply admit, that at this moment they NOT working on it No. No, you do not prefer facts :-P Edited May 10, 2016 by Fenixp 3
Yosharian Posted May 10, 2016 Posted May 10, 2016 and let's not be melodramatic, the ten minutes it took to write up a quick post on the forums isn't going to dramatically delay the patch or anything else he was working on Why do you guys assume I said anything of the sort? Where? Of course it doesn't delay the patch, that would be silly. And yes, absolutely, communication with a customer is a great thing at any given point. I'm pretty sure Obsidian would have announced the patch anyway, sooner or later, trough a bit more official way. I just don't particularly like bullies is all and the "concerned customer" act Gs11 is throwing around here is just that - an attempt to bully the developer trough riling up people on the boards. Majority of you didn't fall for that which is great, and developer opting to respond is even better, but the bully pretending it was due to his whining makes me vomit a little on the inside. Don't get me wrong, I'm not in favour of bullying devs. I do, however, think a little communication at times like these is deserved. Yosharian's Deadfire Builds
Gs11 Posted May 10, 2016 Posted May 10, 2016 (edited) @Fenixp you calling whining and credit answer from obs to myself becouse community wanted some answer and made their multiplie, determined statments here where exactly I credit it to myself, problem to see the difference between single/plural? there was nobody else to do it before no one from devs didn't answer before-not user so think again or try to focus a little same to you @Achilles ... no comments Edited May 10, 2016 by Gs11
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now