Hurlshort Posted January 27, 2016 Posted January 27, 2016 I'm playing ESO as well, up to level 47 now. They have made some solid improvements. The implementation of theft and the upcoming thieves guild adds a very cool layer. I'm actually surprised how crowded it is, thankfully I've had a fair amount of company as I delve into dungeons. I'm thinking of starting over with another character (got some prepared through Character Creation), and focus on story a bit more (I skip most of it with my current character). Interested in joining in? I'm not done with my first character by a long shot but just sending a curious inquiry Sure, I've actually got low level characters on all the factions, my main is on Daggerfall Covenant. I believe you can just add @hurlshot to find me.
Fenixp Posted January 27, 2016 Posted January 27, 2016 (edited) It's more about random factors, like more enemies getting "move" ability etc. The further you go the more you think about mitigation vs dmg factor and flexibility vs dmg factor, because RNG is more brutal in its effects.While that is true, I'd argue that all it does is to make buffs, debuffs and preparation more important. You need to get speed of characters which can prevent these afflictions (either by buffing allies or debuffing/stunning opponents) as high as possible to allow them to act first. You need to prepare for creatures that you know you'll meet in a given dungeon by taking the right trinkets (increasing key resists on key characters) Random factor is prominent in the game and I'd say it's where a lot of excitement comes from - and learning to tip the random chance in one's favor is an essential part of learning curve. Darkest Dungeon, enjoying this immensely and wishing that the dungeons in RPGs were half as atmospheric, stressful, dangerous and feature packed. For some reason it reminds me of the first Diablo, despite having very few similaritiesWell.. I mean it might be because the first Diablo's dungeons were atmospheric, stressful, dangerous and feature packed :-P The original Diablo was kinda great that way. It's a shame that priorities shifted to dropping phat loot. Edited January 27, 2016 by Fenixp
Darkpriest Posted January 27, 2016 Posted January 27, 2016 I really dig their atmosphere. The music elements are also great. Now i wish they would make the DD2 in Xcom 2 tech.
Mamoulian War Posted January 27, 2016 Posted January 27, 2016 I have acquired my another Platinum on PS3. This time Tales of Graces f. I have started this game in May 2013, and it took me in total almost 337 hours to get the trophy and 100% completion O.o Hmm hard to pick what to play next I think I will just finish Septerra Core from my GOG backlog, and later I might go for Hyperdimension Neptunia Victory or Atelier Rorona trophy plays. We'll see. I still have very big backlog, and I want to definitely get Platinum from Star Ocean 4 before Star Ocean 5 hits the shelves. Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Amentep Posted January 27, 2016 Posted January 27, 2016 (edited) I had a New Game + I'd started in Tales of Graces f...should go back to that someday. Edited January 27, 2016 by Amentep I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Mamoulian War Posted January 27, 2016 Posted January 27, 2016 (edited) I can only recommend to go back to it. I started the NG+ after 2 and half year long break, and I have enjoyed the game while I was playing story. Even though the story went WTF sometimes, because of Asbel being holier than a pope's poop The grind for Titles and Trophies became tedious, but well, I needed a break from Gran Turismo 6 badly, and you could do some grinding with Auto Mode as well. Need to buy me PS4. I have Tales of Zestiria already at home, but no console yet O.o Edited January 27, 2016 by Mamoulian War Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
Amentep Posted January 27, 2016 Posted January 27, 2016 At this point I so vaguely remember the story it'd be new again. And I recall liking the story. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
GhostofAnakin Posted January 27, 2016 Posted January 27, 2016 Having reached the maximum level, and thus maxed out all the available skills, doing missions to earn XP has become useless in AC: Syndicate. They made it way too easy to reach maximum level, way too early. The story itself also feels tacked on. Each "chapter" doesn't seem to really build upon the previous one. Previous installments tended to do a better job of this. It's a fun time waster, but now that I'm almost 90% of the way through I'm finding my initial impressions were off. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Katphood Posted January 28, 2016 Posted January 28, 2016 Playing the original Silent Hill on the PS Vita. Just got out of the school, heading towards the church now. I also play some FarCry 4 on and off. The gameplay is a lot of fun and the graphics are some of the best I've seen but I am disappointed that there isn't much variety in the guns and modifications. There used to be a signature here, a really cool one...and now it's gone.
GhostofAnakin Posted January 28, 2016 Posted January 28, 2016 I'm curious to see Far Cry Primal. Being a caveman could be fun. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Raithe Posted January 28, 2016 Posted January 28, 2016 Being amused by Lara's amazing living ponytail in Rise of the Tomb Raider. Seriously, they've put plenty of physics into how her hair blows and twists around when running, jumping, supposed to be in wind etc... But the thing magically animates even in the middle of caves with no wind. it bobs and twists, and curls around like some tentacle. I can't quite decide whether it amuses more than it distracts. And to be fair, I picked up the game because I had like a 25% voucher off and just thought what the heck. "Cuius testiculos habeas, habeas cardia et cerebellum."
GhostofAnakin Posted January 28, 2016 Posted January 28, 2016 I'm onto the last memory sequence in AC Syndicate and the story still makes very little sense in an overarching way. Each sequence just feels like a "okay, now you have to kill THIS templar", rather than the story actually building on itself. Not to mention the main bad guy doesn't seem to be doing much of anything. In previous games, the bad guy seemed to actually be building toward some goal. In Syndicate, I'm just killing his lieutenants each sequence while he rages afterward in a cutscene. "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Malcador Posted January 29, 2016 Posted January 29, 2016 Went back to TOR, am a bit lost, heh Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
melkathi Posted January 29, 2016 Posted January 29, 2016 You must be lost if you ended up back in TOR Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Malcador Posted January 29, 2016 Posted January 29, 2016 You must be lost if you ended up back in TOR Had a bizarre urge to wave a light saber way back in October. Buddy is replaying so I figured I would finish the download. Neat that the female IA and Ciri have the same voice actress. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Gorth Posted January 29, 2016 Posted January 29, 2016 Thread getting a bit long... Press Play! “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
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