IndiraLightfoot Posted April 30, 2014 Share Posted April 30, 2014 Don't forget ticks, and I don't mean them awful bugs. Last I heard the cool kids were talking about proccing Ahem. See my post right above yours? *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" *** Link to comment Share on other sites More sharing options...
BruceVC Posted April 30, 2014 Share Posted April 30, 2014 So even Monte falls to the deathly trap of romance. Funniest post of the week, Monte welcome to the army of the promancers. Monte you have loads of work to do to redeem yourself but I am confident we can find a place for you "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela Link to comment Share on other sites More sharing options...
Nepenthe Posted April 30, 2014 Share Posted April 30, 2014 Don't forget ticks, and I don't mean them awful bugs. Last I heard the cool kids were talking about proccing Ahem. See my post right above yours? Nah, I'm ignoring you. No, not really, didn't notice it. You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions Link to comment Share on other sites More sharing options...
NOK222 Posted May 2, 2014 Share Posted May 2, 2014 (edited) That elf girl has seen **** and **** accesories Edited May 2, 2014 by NKKKK 1 Ka-ka-ka-ka-Cocaine! Link to comment Share on other sites More sharing options...
Orogun01 Posted May 2, 2014 Share Posted May 2, 2014 Or she just had surprise buttsex from an invisible man. 5 I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"* *If you can't tell, it's you. Link to comment Share on other sites More sharing options...
Wrath of Dagon Posted May 4, 2014 Share Posted May 4, 2014 An update from David Gaider : http://www.gamebanshee.com/news/113639-david-gaider-on-dragon-age-inquisition-s-current-state.html Every cut feels like it’s reducing the overall quality of the game, until there are so many of them you feel like you’re producing a piece of crap—until you remind yourself that every game goes through this, and the alternative is shipping late or not at all.Surprised he'd admit that, and doesn't seem to bode well. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan Link to comment Share on other sites More sharing options...
NOK222 Posted May 4, 2014 Share Posted May 4, 2014 Meh, they've had more than enough production time than the 11 month mess of Dragon Age 2. Ka-ka-ka-ka-Cocaine! Link to comment Share on other sites More sharing options...
tajerio Posted May 4, 2014 Share Posted May 4, 2014 An update from David Gaider : http://www.gamebanshee.com/news/113639-david-gaider-on-dragon-age-inquisition-s-current-state.html Every cut feels like it’s reducing the overall quality of the game, until there are so many of them you feel like you’re producing a piece of crap—until you remind yourself that every game goes through this, and the alternative is shipping late or not at all.Surprised he'd admit that, and doesn't seem to bode well. Gaider has said that applies to every game he's worked on. So I don't think any conclusions about DA:I specifically could be drawn from that little tidbit. 2 Link to comment Share on other sites More sharing options...
Wrath of Dagon Posted May 4, 2014 Share Posted May 4, 2014 I'm not sure it's literally every game, may be the last three games. I know even KOTOR had a planned planet cut, but that was in the early stages and I think only the story was written and nothing else was done. "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan Link to comment Share on other sites More sharing options...
tajerio Posted May 5, 2014 Share Posted May 5, 2014 I'm not sure it's literally every game, may be the last three games. I know even KOTOR had a planned planet cut, but that was in the early stages and I think only the story was written and nothing else was done. Well, all games that both a) have a modicum of ambition and b) want to be polished end up with a lot of stuff on the cutting room floor, and everything that's cut was something someone worked on. I imagine what Gaider says there has fairly broad application across the industry. 4 Link to comment Share on other sites More sharing options...
Bryy Posted May 5, 2014 Share Posted May 5, 2014 An update from David Gaider : http://www.gamebanshee.com/news/113639-david-gaider-on-dragon-age-inquisition-s-current-state.html Every cut feels like it’s reducing the overall quality of the game, until there are so many of them you feel like you’re producing a piece of crap—until you remind yourself that every game goes through this, and the alternative is shipping late or not at all.Surprised he'd admit that, and doesn't seem to bode well. Why? That's why the phrase is "kill your darlings", not "kill your things you're decent with". 4 Link to comment Share on other sites More sharing options...
Monte Carlo Posted May 5, 2014 Share Posted May 5, 2014 The off-cuts can always be re-packaged as DLC, right? Link to comment Share on other sites More sharing options...
Tale Posted May 5, 2014 Share Posted May 5, 2014 The off-cuts can always be re-packaged as DLC, right?Not always. Cut content doesn't always repurpose well, it might be too particular to a storyline of the main game or too small to bother with. And they might have other DLC plans. So it depends. 1 "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Drowsy Emperor Posted May 5, 2014 Share Posted May 5, 2014 (edited) Poor Bioware, always trying to sit on two chairs at once. http://www.ausgamers.com/news/read/3432885/dragon-age-inquisition-will-feature-complex-romance-and-characters-with-one-solid-sexual-orientation-bioware Hamsters and rangers everywhere rejoice, for "characters with one solid sexual orientation" have now become a game feature that has to be pointed out. Is there anything from DAII they they haven't made an effort to distance themselves from? Edited May 5, 2014 by Drowsy Emperor 4 И погибе Српски кнез Лазаре,И његова сва изгибе војска, Седамдесет и седам иљада;Све је свето и честито билоИ миломе Богу приступачно. Link to comment Share on other sites More sharing options...
Gromnir Posted May 5, 2014 Share Posted May 5, 2014 even a game as well-liked as bg2 got sizable cuts. you probably thought to yourself that those wilderness maps that became available after you returned from the underdark felt strangely empty. well, those maps originally had more content... considerable more. am recalling that gaider also mentioned some material that woulda' developed irenicus more/better also got cut. frequently, the creator o' a thing is least able to see when cuts is necessary. as an example, some authors need an editor. an author has this Vision and the vision in his (aside: masculine pronouns in English is technically also appropriate as gender neutral, so am not being sexist by saying "his,") head is perfect. the thing is, it ain't likely to be perfect for anybody but the author. an editor is helpful in making perfect vision accessible to somebody other than the author. 'course, james joyce spent years trying to get dubliners published the way he wrote it 'cause he wouldn't let some jackarse editor/publisher mess with his stuff. *shrug* games is kinda different 'cause we suspect most cut material is not to make game better, but to save money/time. developers Vision ain't being altered in an attempt to make better, but simple to make smaller-- cut least necessary stuff. well, guess what, developers is having a difficult time looking at their complete work and seeing bloat. perhaps developers should go ahead and from day 1 plan for amputation. add an extra arm or leg knowing that near end something is gonna need be cut. am not genuine serious, btw... not 'bout planning for bloat. HA! Good Fun! 2 "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence."Justice Louis Brandeis, Concurring, Whitney v. California, 274 U.S. 357 (1927) "Im indifferent to almost any murder as long as it doesn't affect me or mine."--Gfted1 (September 30, 2019) Link to comment Share on other sites More sharing options...
Monte Carlo Posted May 5, 2014 Share Posted May 5, 2014 some authors need an editor Having been there and done that, 99.9% of authors need an editor. I need, on average, four or five re-writes. 2 Link to comment Share on other sites More sharing options...
tajerio Posted May 5, 2014 Share Posted May 5, 2014 Is there anything from DAII they they haven't made an effort to distance themselves from? "Dragon" is still in the title. 1 Link to comment Share on other sites More sharing options...
Amentep Posted May 5, 2014 Share Posted May 5, 2014 Is there anything from DAII they they haven't made an effort to distance themselves from? "Dragon" is still in the title. So is "Age". And "Inquisition" has at least two I's. 3 I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man Link to comment Share on other sites More sharing options...
Drowsy Emperor Posted May 5, 2014 Share Posted May 5, 2014 Devious, they are. И погибе Српски кнез Лазаре,И његова сва изгибе војска, Седамдесет и седам иљада;Све је свето и честито билоИ миломе Богу приступачно. Link to comment Share on other sites More sharing options...
Sega-Apollyon Posted May 6, 2014 Share Posted May 6, 2014 The first was great, the second despite the story, not epic at all for one time , was too simplified. I hope Bioware are learn of theirs mistakes for the sake of the ip. Link to comment Share on other sites More sharing options...
Wrath of Dagon Posted May 6, 2014 Share Posted May 6, 2014 I'm not sure it's literally every game, may be the last three games. I know even KOTOR had a planned planet cut, but that was in the early stages and I think only the story was written and nothing else was done.Well, all games that both a) have a modicum of ambition and b) want to be polished end up with a lot of stuff on the cutting room floor, and everything that's cut was something someone worked on. I imagine what Gaider says there has fairly broad application across the industry. There's a difference between cutting fat and cutting bone. I guess we'll see which was the case here. I don't think you can make a great game without taking the time to get it right, cutting good content for the sake of profitability is something I expect from an assembly shop, not a crafted game. "Across the industry", sure, I think the tipping point where greed surpassed artistic integrity has happened some time ago. 1 "Moral indignation is a standard strategy for endowing the idiot with dignity." Marshall McLuhan Link to comment Share on other sites More sharing options...
NOK222 Posted May 6, 2014 Share Posted May 6, 2014 If the game ends up blowing, then it'll blow, I don't think this is going to be a repeat of DAII though. Ka-ka-ka-ka-Cocaine! Link to comment Share on other sites More sharing options...
HoonDing Posted May 6, 2014 Share Posted May 6, 2014 At the very least it will be a fun game. 1 The ending of the words is ALMSIVI. Link to comment Share on other sites More sharing options...
BruceVC Posted May 6, 2014 Share Posted May 6, 2014 At the very least it will be a fun game. I'm honestly of the view that DA:I is going to be an amazing game. I think Bioware has learnt from the past mistakes of DA2 and the gameplay and fun factor of DA:I is going to blow us away "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela Link to comment Share on other sites More sharing options...
Monte Carlo Posted May 6, 2014 Share Posted May 6, 2014 If I do get it, I think I'll give it a go on the PS4. I've never really played an RPG on a console before so it's about time I tried. Link to comment Share on other sites More sharing options...
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