Carlo Posted December 4, 2012 Posted December 4, 2012 The first game I bought on GoG.com was Fallout, since I'd missed it when it was first released and the pre-GoG editions weren't updated properly to work with newer PCs. Simply put, it was awesome. Strong story that grabbed you from the beginning and combat mechanics that made sense and were appropriately challenging. A little buggy occasionally, but nothing game-wrecking. Graphics were good enough to hang your imagination on. I'm now playing through the Geneforge series, which was recently on sale at GoG. Old school Ultima-style game with combat kind of like Fallout. Simple, effective design with a simple yet effective and deep storyline, with meaningful choices and intelligent text descriptions and dialog. Graphics are basic but again, enough to hang my imagination on. A lot of things can attract or repulse about particular games, I think an attractive (or at least not unattractive) art style and the overall design feeling is actually more important than pure graphics quality - at least for cRPGs. Also, why replay old games so much? Why not play new (old) games? If you like replaying games, great. If it's grown stale, maybe it's not the game's fault, maybe the experience is just worn out. The sense of exploration, adventure and newness is a large part of why I play cRPGs to begin with. 2 Gateway to Adventure
Malekith Posted December 5, 2012 Posted December 5, 2012 I must be getting old or something.I even bought PST to try it out....again it's the same deal. I gave up after 2 days and I couldn't find my way out of that damn dungeon or whatever the starting area is. I was pretty into Skyrim for a while, logged over 80 hours on that game played Skyrim for 80 hours... can't make it out of the crematorium in Planescape: Torment. *smashes face into desk* You, sir, perfectly define the spirit of everything that has gone wrong with the modern gamer. This is a little uncalled for. People have shorter attention spans these days, it's just the way things are, it's not something to mock someone over. PS:T was a great game for its time, but it is old now, I think we can all acknowledge that. There is no reason a gamer shouldn't want a more modern game, enough with the "I'm too tough for modern features" mindset, sometimes an upgrade is good. Not for it's time.PS:T is the best RPG ever hands down.(except maybe from BG2)
jezz555 Posted December 5, 2012 Posted December 5, 2012 (edited) I must be getting old or something.I even bought PST to try it out....again it's the same deal. I gave up after 2 days and I couldn't find my way out of that damn dungeon or whatever the starting area is. I was pretty into Skyrim for a while, logged over 80 hours on that game played Skyrim for 80 hours... can't make it out of the crematorium in Planescape: Torment. *smashes face into desk* You, sir, perfectly define the spirit of everything that has gone wrong with the modern gamer. This is a little uncalled for. People have shorter attention spans these days, it's just the way things are, it's not something to mock someone over. PS:T was a great game for its time, but it is old now, I think we can all acknowledge that. There is no reason a gamer shouldn't want a more modern game, enough with the "I'm too tough for modern features" mindset, sometimes an upgrade is good. Not for it's time.PS:T is the best RPG ever hands down.(except maybe from BG2) Okay lol, sure. But PS:T with newer graphics and gameplay, wouldn't be so bad either right? Edited December 5, 2012 by jezz555
Dragoonlordz Posted December 5, 2012 Posted December 5, 2012 (edited) I have felt such from time to time but there is always games that rekindle my love of any genre including cRPG, jRPG, wRPG, aRPG (whatever you wish to brand each subgenre type as). For example recently bought and played a title called Avernum : Escape from the Pit which rekindled my love of that style of RPG. I recently reinstalled BG1 and started going through that but it will take while to get used to it again, the mechanics take a bit of getting used to due to the sheer amount of time that has passed since played it last and just like how took while to get used to mechanics in Fallout Tactics or Fallout 2. As for PE my love of the genre has already been rekindled from other titles and not all created by Obsidian in the past or Black Isle but similar format games, isometric cRPG's in general. Visually I do not mind lower older graphics, I pefer reducing the window resolution/scale though on some to give the illusion of better graphics since everything ends up more compressed the pixels and blocks seem less blatent. Played Final Fantasy Tactics not too long ago which rekindled my love of that style of title the turn based strategic jRPG. In the end as long as I can get to grips with the older mechanics in a relatively short time then it doesn't bother me. It is when the mechanics and controls cannot be grasped as quickly that it becomes dubious and I start to lose interest but this goes with older games haven't played for decades and new ones only just released. It does not have to be only playing old games however to get back into old games, for example playing the new XCOM rekindled my love of the originals of which went back and played again. Edited December 5, 2012 by Dragoonlordz
Boof Posted December 5, 2012 Posted December 5, 2012 Hope you didn't donate too much, because these games are no longer for you, nor should they be changed to suit you. Back to League of Legends and Call of Duty. Grow up man, someone can enjoy a multitude of game genres. It's a lot easier to stereotype though isn't it? Come back when your ready for an adult discussion. I never said a single thing about changing this game. Yeah someone can, but it seems you burned out on this genre. You never said a single thing about changing the game, and yet you go on about how burned out you are on everything PE is striving to be? I'm not too worried about Obsidian making design decisions to account for you fatigued lot, which may in turn make it worse for me; I'm more worried about seeing people talk about how PE didn't live up to expectations, potentially ****ting on Obsidian, when such opinions may be coming from individuals in your state. 1
BruceVC Posted December 5, 2012 Posted December 5, 2012 Hope you didn't donate too much, because these games are no longer for you, nor should they be changed to suit you. Back to League of Legends and Call of Duty. Grow up man, someone can enjoy a multitude of game genres. It's a lot easier to stereotype though isn't it? Come back when your ready for an adult discussion. I never said a single thing about changing this game. Yeah someone can, but it seems you burned out on this genre. You never said a single thing about changing the game, and yet you go on about how burned out you are on everything PE is striving to be? I'm not too worried about Obsidian making design decisions to account for you fatigued lot, which may in turn make it worse for me; I'm more worried about seeing people talk about how PE didn't live up to expectations, potentially ****ting on Obsidian, when such opinions may be coming from individuals in your state. I tend to agree with this sentiment, the reality is almost everyone on these forums believes in the vision of Obsidian for PE. Its an old-school and CRPG. We can't and won't convince people that don't want this type of game why its a good development decision. No offense jivex5k but what reaction were you expecting when you make a post that basically states you are bored with the concept of CRPG. PE is going to be like all those CRPG you mentioned. Its like going to Cheese Festival and saying to visitors there " I don't like cheese anymore, I feel cheese doesn't stimulate my palate". People will say " WTF are you doing here then" Sorry to sound harsh, I'm just being honest 2 "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
jezz555 Posted December 5, 2012 Posted December 5, 2012 I tend to agree with this sentiment, the reality is almost everyone on these forums believes in the vision of Obsidian for PE. Its an old-school and CRPG. We can't and won't convince people that don't want this type of game why its a good development decision. No offense jivex5k but what reaction were you expecting when you make a post that basically states you are bored with the concept of CRPG. PE is going to be like all those CRPG you mentioned. Its like going to Cheese Festival and saying to visitors there " I don't like cheese anymore, I feel cheese doesn't stimulate my palate". People will say " WTF are you doing here then" Sorry to sound harsh, I'm just being honest To be fair, it may be that he isn't expressing boredom with crpg's in general but instead, with the crpg's themselves. True PE is inspired by these games, but it doesn't necessarily mean it's going to copy them exactly it's still a new IP. To use your cheese example, if he went to a cheese festival and said, "Why do we keep eating Gouda and Cheddar over and over again I want to eat a new kind of cheese", I don't think it would be so bad. If everyone here just wanted to play the same three or four games over and over again, we could, they're still there. 1
LadyCrimson Posted December 5, 2012 Posted December 5, 2012 Okay lol, sure. But PS:T with newer graphics and gameplay, wouldn't be so bad either right? Always sounds good in theory. Not always so great in practice. But I know what you mean. If Dungeon Keeper 3 was ever going to be made, I would be so excited, hoping and hoping....of course, since EA owns it, even if they decided to make one, my hopes would likely be dashed quickly .... 1 “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
BruceVC Posted December 5, 2012 Posted December 5, 2012 I tend to agree with this sentiment, the reality is almost everyone on these forums believes in the vision of Obsidian for PE. Its an old-school and CRPG. We can't and won't convince people that don't want this type of game why its a good development decision. No offense jivex5k but what reaction were you expecting when you make a post that basically states you are bored with the concept of CRPG. PE is going to be like all those CRPG you mentioned. Its like going to Cheese Festival and saying to visitors there " I don't like cheese anymore, I feel cheese doesn't stimulate my palate". People will say " WTF are you doing here then" Sorry to sound harsh, I'm just being honest To be fair, it may be that he isn't expressing boredom with crpg's in general but instead, with the crpg's themselves. True PE is inspired by these games, but it doesn't necessarily mean it's going to copy them exactly it's still a new IP. To use your cheese example, if he went to a cheese festival and said, "Why do we keep eating Gouda and Cheddar over and over again I want to eat a new kind of cheese", I don't think it would be so bad. If everyone here just wanted to play the same three or four games over and over again, we could, they're still there. I hear you, good point. I suppose the argument is that the CRPG model follows certain tenets that aren't fundamentally going to change, but you never know. Also don't you think he is bored with CRPG because he has played them before so any new CRPG will have a new plot and characters so it will automatically be something exciting? "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
jezz555 Posted December 5, 2012 Posted December 5, 2012 (edited) Always sounds good in theory. Not always so great in practice. But I know what you mean. If Dungeon Keeper 3 was ever going to be made, I would be so excited, hoping and hoping....of course, since EA owns it, even if they decided to make one, my hopes would likely be dashed quickly .... Ech, yeah very true. I hear you, good point. I suppose the argument is that the CRPG model follows certain tenets that aren't fundamentally going to change, but you never know. Also don't you think he is bored with CRPG because he has played them before so any new CRPG will have a new plot and characters so it will automatically be something exciting? I mean I think the dev's had a list in one of their updates, about what they thought were like the main things that made crpgs appealing(Isometric view, good story, ect.). And yeah, If they preserve that stuff but update the rest, I'm thinking OP will probably rekindle his crpg love, heck it'll probably bring in quite a few new players as well. Edited December 5, 2012 by jezz555
Osvir Posted December 5, 2012 Posted December 5, 2012 Something that actually did rekindle my love for Baldur's Gate (and the reason why I finished it). Me and my friend started making our characters, discussing on Skype (he had always wanted to play Baldur's Gate). So we made up our characters pre-game, but when we started it we realized we were a little bit disappointed by the main protagonist as we began (limiting our character models that we had made up). So we made up a main character together who was our generic main character. Whilst we were really playing the characters we made. Start a multiplayer game with yourself (or with a friend) and make 2-3 characters. The main character, and more importantly, your character(s). It really does help traveling through the world (even if your character is the "follower") but it is a new character with a new agenda and a new story than what the main character has. Making an entire party is fun too (imo, IWD style). Me and my friend got past Candlekeep (Chapter 6) and then we just stopped because we grew too tired (we both wanted more control in the game, not being able to communicate well in the game interface made it difficult to get our strategies and tactical combat roles across, apart from that it was awesome). We narrated sections, read books out loud before camping and other small tidbits. It was super fun and we got further than I had ever gotten and to a point where I felt "What happens next!?" so of course I had to make a Single Player campaign and continue (I choose Casual, we were playing on Core rules, ran through the entire game, fast, and loved it). Another thing we did was that we took party members that we met along the way, so we only had Minsc and Dynaheir for a short period, Xan for a short period. We pretty much escorted Ajantis to Baldur's Gate and that was that, dropped him off in the city limits and bid farewell. This to me feels important in the Character Creation process "Who is my character in this world?" comparatively to "Who are the companions of the world?". In Baldur's Gate the main character isn't some great character (mechanically) and that's something to think about. In modern games the main character is powerful beyond powerful. Dragon Age: Origins does capture the feeling of that your character isn't stronger than anyone else (if they would have been built the same way) which is why I enjoyed it. In Dragon Age 2, not so much, there it feels like your character is a Bhaalspawn on steroids and speed, gallons of caffeine. That's something to take into consideration about modern versus old. Modern = The characters are mechanically and visually powerful, Old = not so much. One thing that did give me fatigue in Baldur's Gate 2 was facing some 8 Hobgoblins and 2 Shamans that just wrecked spells all over the screen the instant I saw them (SCSII ofc). Sure, they were a piece of cake to take down but still annoying, tedious. It took longer than it had to. Later on I get to the slaver's, and I meet another group of mages (Some bandit priests/mages and some Yuan-Ti mages). And I realized exactly how "tedious" this game was going to be (Long battles with easy opponents). There's pretty much 1 mage in every single encounter and that makes the mage rather boring (specially with Athkathla's policy about mages, it makes no sense and this is probably because I've got 20GB worth in mods). Horror spell is probably the most annoying spell ever and I haven't found the counter-spell to it (Resist Fear doesn't seem to work). Even if I manage to ward it off there's something else the mage has up his sleeve (even for these mindless mob encounters and is around every corner) to make the battle longer than it necessarily have to be. Adding in that Aerie, Yoshimo, Kivan, Jaheira, Minsc + Fighter isn't as good a party composition as Khalid, Jaheira, Dynaheir, Minsc, Imoen + Fighter is (seeing that I've played the latter for an entire game it takes some adjustments for the second game as well). This is very important for an enjoyable experience, get the proper party members for how you want to play. I'm probably going to kick Kivan and Aerie out of the party, keep Yoshimo til I get Imoen back. Many of the modern games follow the trend of "Press Start to Play" whilst Baldur's Gate has some pre-preparation phases (mentality) regarding how to tackle the game. Who is your character? What does he want? What kind of Class and how did you really build him? What's the goal? Where do you go when you've explored every area with a looking glass before? Finally, get Shadowkeeper to modify your character slightly (go beyond the limits of what the core game presents you, letting you leave an impact on the mechanics of the game). DLTCEP and NearInfinity is fun to play around with as well. I made a couple of armors (with colors) to represent the profile pictures of our characters in our multiplayer session and that also made our characters spring to life even more. Here's some tips n tricks. "My Documents -> BGEE -> Saved folder" Copy+Paste this folder into your BGEE installed directory, there's also a "Baldur.ini" that you need to copy (note: Not "Cut", you still want the .ini file and save folder in "My Documents"). Go into "languages" where you will find en-US or fr-FR or whatever their names are, pull the "dialog.tlk" out of your language (copy+paste again) into the main BGEE folder. Now you can edit your save files, and when you are finished you have to copy+paste the save file into the "My Documents" folder. There is a better way you can do it (with a command script) but I don't remember it and doing it like ^that didn't feel too tedious too me. I have high micro though. Planescape: Torment? Awesome game, don't have a wall of text of issues with it in terms of "rekindlement", I have a great save and a great pure Mage character. I've just been pre-occupied and haven't gotten around to it, but it does require devotion as well (wall of text on wall on text on wall on text game, so much dialogue. It is a great book). Managed to make a good party that I enjoy lots in IWD, I'm at the Severed Hand. That's something about Baldur's Gate too, part of the "Wall" and all of the IE games. The character you make is pretty much Trail & Error until you get a good concept. I probably spent a good portion (in total) on just creating the character I wanted to play in the game. Making one, got bored with the character, making another one, got bored, making another one, struck Gold. One suggestion, make a generic character, finish Candlekeep tutorial then Save the game. Now you can import/export characters without having to replay Candlekeep over and over. 2
Sedrefilos Posted December 5, 2012 Posted December 5, 2012 (edited) Well I read another thread here about BG1 that got me thinking. I recently bought BGEE, and I must say it's very very tedious. I've never played BG1 at all, only BG2, but I played the hell out of BG2.... Now I can't even put in more than 20 minutes before I'm bored of the game...I must be getting old or something. I even bought PST to try it out....again it's the same deal. I gave up after 2 days and I couldn't find my way out of that damn dungeon or whatever the starting area is. I'm wondering though, is it because they are so dated at this point? Is it the UI that's pushing me away? Has my attention span decreased so much that I can't sit through these types of games anymore? I dunno, I was pretty into Skyrim for a while, logged over 80 hours on that game. I tried getting into Fallout New Vegas....just got bored of it after an hour or two. I think Skyrim managed to engage me somehow more than these other games, I felt like a kid exploring a new lush world. I find myself playing League of Legends more than anything these days....it's just very deep and there is always more strategy to learn.....I digress Have any of you experienced this fatigue? Can you sit through the old CRPGs still? I'm hoping with PE the updated UI, all the experience of previous world/story building, and the fact of a new world is enough to keep me invested in the game. I just want to feel that connection again, you know? I start playing BG2 again and it felt more "naive" and DnD (fixed allignment i don;t like it anymore) than the day i first played it (2003 if i remeber well). I had no probs with UI or something cause i always get in mind that this is an old game indeed. But the role-play and writing should have been something better. TBH i' ve enjoyed many newer RPGS such as Dragon Age:Origins, Gothic series, Mask of the Betrayer and of course Fallout New Vegas (which, btw, i believe is the best crpg made till now. Give it a little more time. It is a bit linear if you follow the quests at the beginning till u reach New Vegas, but after that... is the most unique crpg exerience i've ever encountered). But since you say that u enjoyed more League of Legends and Skyrim, maybe you're tire tired of role-playing a game and you want something more action, less-blah blah/decisions and simpler mechanics. I felt that way too when DA:O was out and i was "oh man... 4 people to manage... i'm too old for that" but after i gave it a little time, just like that, my lust for rpgs got back and i can't simply play again anything but this kind of games. Maybe some turn-based strategy games inbetween. Rpgs tend to feel cumbersome and complicated at start, especially if you haven't played one for some time, but when you give them a go you can't leave them afterwards :D Edited December 5, 2012 by Sedrefilos 1
cyberarmy Posted December 5, 2012 Posted December 5, 2012 Okay lol, sure. But PS:T with newer graphics and gameplay, wouldn't be so bad either right? Always sounds good in theory. Not always so great in practice. But I know what you mean. If Dungeon Keeper 3 was ever going to be made, I would be so excited, hoping and hoping....of course, since EA owns it, even if they decided to make one, my hopes would likely be dashed quickly .... RELEASE THE BILE DEMONS! I really don't want any EA related company lay hands on Dungeon Keeper but its unlikely. Soon they will release it as a F2P game i guess maybe after C&C Generals (another IP slaughthered...) Well enough off topic, sorry :/ Nothing is true, everything is permited.
SGray Posted December 5, 2012 Posted December 5, 2012 (edited) PS:T was a great game for its time, but it is old now, I think we can all acknowledge that. Erm? Nope. Finally got time to start PS:T for a first time a month ago - that was one of rare games that stood up to the expectations. One of the best games I've ever played, and that's not nostalgic, it's fresh impressions. Couldn't count moments when I've backed from the monitor and thought (or even told) - "Wow! I hadn't expected it, great thinking." or "Beautiful concept. Damn, really beautiful." or just laughed in surprise or joy. Games relying heavily on concept and plot just do not age. (Instead of ones relying on visuals.) PS:T felt really like exploring the whole new world to me. Not so with many modern games - never finished Oblivion, same with Skyrim - their plot felt just shallow (or hollow) to me, and I'm not a fan of doing quests solely for sake of more quests. Edited December 5, 2012 by SGray 1
Azure79 Posted December 5, 2012 Posted December 5, 2012 I feel the opposite of OP. I want something meaty and engrossing to sink my teeth into. While I enjoyed Skyrim and can appreciate the strategy and fun involved in games like League of Legends, I never find myself captivated to the same extent as a good cRPG. I can't fully articulate why this is. While I do enjoy recent games, I usually find myself playing a few hours then stopping, while with a lot of good cRPGs and I'll spend the entire night exploring the game world not even aware of the passage of time.
Solviulnir the Soulbinder Posted December 5, 2012 Posted December 5, 2012 @Azure79: maybe it's because graphics on their own no matter how good they are tend to get repetitive and boring after a couple of levels. Well maybe except for a game where all the rooms and corridors are textured with Bouguereau's paintings heheh. Whereas a story well told, a complex one, with skilfully defined and likeable or "hateable" characters has you simply intrigued and interested in 'what happens next'? What will be this or the other characters fate? Can I change it? If yes, then how? Who is the villain and what are his/her motives? Are they believable and convincing? And It's not only about rpg's. Check out first Splinter Cell... Or the Walking Dead adventure game. Today we're all about visual experience, the more tex resolution, polygons/triangles, mipmaps, anisotropic filtering and antyaliasing the better. Hell even all the advanced physics and smoke/fluid simulations are nothing else but an improvement to the visual side of things... That can't be helped and it's all well and good - the more immersion we get from (good) games the better - but let's not forget that what's as important as the image itself is the story behind it. 1
JFSOCC Posted December 5, 2012 Posted December 5, 2012 (edited) I'm playing BG:EE which is my first time playing Baldurs Gate (did play the sequel) And I got to say, today I forgot to quicksave every 20 paces, so when I got in combat and lost a good size of my party, I had to go back quite a bit. Fine. So I did, then I quicksaved, quicksaved again, and then got to another encounter, which I made, but which cost me some health which meant that I couldn't win the encounter I was travelling back towards. So I rested, got interrupted during rest, beat some gnolls, rested, interrupted again. skin of my teeth made it, rested again, and got interrupted again. /ragequit. Edit: I guess I could have loaded up on potions more, but when so much of your characters' power is based on gear, you save your money for the non-consumables. Edited December 5, 2012 by JFSOCC Remember: Argue the point, not the person. Remain polite and constructive. Friendly forums have friendly debate. There's no shame in being wrong. If you don't have something to add, don't post for the sake of it. And don't be afraid to post thoughts you are uncertain about, that's what discussion is for.---Pet threads, everyone has them. I love imagining Gods, Monsters, Factions and Weapons.
BBMorti Posted December 5, 2012 Posted December 5, 2012 I'm playing BG:EE which is my first time playing Baldurs Gate (did play the sequel) And I got to say, today I forgot to quicksave every 20 paces, so when I got in combat and lost a good size of my party, I had to go back quite a bit. Fine. So I did, then I quicksaved, quicksaved again, and then got to another encounter, which I made, but which cost me some health which meant that I couldn't win the encounter I was travelling back towards. So I rested, got interrupted during rest, beat some gnolls, rested, interrupted again. skin of my teeth made it, rested again, and got interrupted again. /ragequit. Edit: I guess I could have loaded up on potions more, but when so much of your characters' power is based on gear, you save your money for the non-consumables. Many people hate a challenge.
Chippy Posted December 5, 2012 Posted December 5, 2012 I'm not so fatigued as I am dumber. I recently finished my entire catalogue of games (took me 2 years), just need to polish off MOTB before diving into BG:EE. No offense to Obsidian (MOTB is fantastic), but I would have been better off leaving TOEE > BG:EE, because the 3rd edition rules and NWN series of games are bloody easy, so you tend to coast through in this zen-like state of "unless I roll a 1, I'm just gonna stand here and pose that red dragon to death - I might even heal him a bit so I can finish it off on my warlock's blast shape". So yeah the thrill and the challenge is gone. Until I fire up BG:EE again and PE, Wasteland 2 in the future. If not I'll just be sitting there blank faced with BB King playing and wondering where it went.
BruceVC Posted December 5, 2012 Posted December 5, 2012 I'm playing BG:EE which is my first time playing Baldurs Gate (did play the sequel) And I got to say, today I forgot to quicksave every 20 paces, so when I got in combat and lost a good size of my party, I had to go back quite a bit. Fine. So I did, then I quicksaved, quicksaved again, and then got to another encounter, which I made, but which cost me some health which meant that I couldn't win the encounter I was travelling back towards. So I rested, got interrupted during rest, beat some gnolls, rested, interrupted again. skin of my teeth made it, rested again, and got interrupted again. /ragequit. Edit: I guess I could have loaded up on potions more, but when so much of your characters' power is based on gear, you save your money for the non-consumables. These types of games involve strategy and luck, well the luck part applies in the beginning when you are low levels. But once you start winning combat, gaining levels and understanding the gameplay the sense of achievement is unparalleled compared to modern RPG. So keep it up "Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss” John Milton "We don't stop playing because we grow old; we grow old because we stop playing.” - George Bernard Shaw "What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela
Tigranes Posted December 5, 2012 Posted December 5, 2012 Maybe that means (1) you shouldn't try and 'clear' that area right now because you clearly aren't strong enough; (2) you shouldn't be resting outdoors unless you really want to take that risk; (3) you should lower the difficulty level. If it's a compulsory area then they are rarely too difficult in vanilla BG, so either you're still in the learning phase of all the mechanics (which... probably isn't the case as you've played BG2, though you never know) or you might use a lower difficulty. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Jojobobo Posted December 5, 2012 Posted December 5, 2012 I think you've got to have that buzz that makes you want to replay an old game. If I try and force myself to replay something I've played to death (Arcanum, VTMB, FO:NV, Bioshock - plus a whole load of other games that I've played that aren't rpgs or have rpg elements) then I'll be bored to tears. But if you wait for that time when you haven't played it for a while, and you start reminiscing about what it was that you loved about that game you can fire it up and once again it's a joy to play. At least that's how it is for me. If you have gaming ennui I'd suggest trying a different hobby for a while. It won't take long before you want to be playing a game again.
Hormalakh Posted December 5, 2012 Posted December 5, 2012 (edited) Disagree with OP. If you're looking for mindless cRPGs there are plenty of those out there currently. Check out the console games. Skyrim, Oblivion, Fallout 3, etc etc etc. We don't have anymore old-school, hardcore, you-get-what-you-put-in type games anymore. I feel that this is a shame. It's like comparing "Harry Potter" to "Crime and Punishment." One is a light read and easy to get through, while the other might take some getting into, but the book ultimately rewards you with thoughtprovoking ideas and an interesting perspective. If you're fatigued with old-school cRPGs, then I'd have to say that this game isn't for you and that a lot of us have been hoping for this kind of game for a long time and will get nasty at those who we perceive to be taking this away from us. The modern cRPGs already have a huge market. This niche game is meant for a niche market and many of us don't take kindly to "let's make this game for the unwashed masses." Edited December 5, 2012 by Hormalakh 2 My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
Hormalakh Posted December 5, 2012 Posted December 5, 2012 To be fair, it may be that he isn't expressing boredom with crpg's in general but instead, with the crpg's themselves. True PE is inspired by these games, but it doesn't necessarily mean it's going to copy them exactly it's still a new IP. To use your cheese example, if he went to a cheese festival and said, "Why do we keep eating Gouda and Cheddar over and over again I want to eat a new kind of cheese", I don't think it would be so bad. If everyone here just wanted to play the same three or four games over and over again, we could, they're still there. The point is though, that older cRPGs are the "new kind of cheese." Gouda and Cheddar? That's all the newer, more modern games. My blog is where I'm keeping a record of all of my suggestions and bug mentions. http://hormalakh.blogspot.com/ UPDATED 9/26/2014 My DXdiag: http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html
jivex5k Posted December 5, 2012 Author Posted December 5, 2012 (edited) Some of you guys just can't get past it huh... Some of you people raise your hackles immediately at any semblance of modern aspects to this PE.... Take a step back....breathe....relax. We all backed this project based on the pitch, I don't want to change the core of anything. In fact, I'm not even asking for change at all. I was merely asking if any of you guys felt fatigue in playing decade old games now....cuz I have. And I'm hoping the updated graphics, a better UI, and the experience under obsidian's belt will stop some of the tedium. If I wanted a game like skyrim or fallout, guess what, I already have them..... Obviously I'm looking for an oldschool feeling game...just one that's not so freaking tedious. For example: Get rid of the rest abuse (which the dev team themselves mentioned), make it look nice, update the UI, come up with some fresh monsters and environments... I'm not saying turn this game into a diablo/skyrim hybrid with fast paced action and hotkey combos. nobody wants that or they wouldn't have backed this game. We all want an oldschool crpg, with an engaging story, tactical combat, and an entire party to control. So those of you who are saying play COD or LOL or this game isn't for me, your wrong, I know what kind of game I backed. The last thing I want to see is them abandon the entire backbone of this project. Now maybe you guys can understand what I mean, I guess I should have expected this backlash due to the wording of my OP. Oh and guess what: I play Black Ops 2, Far Cry 3, Skyrim, Fallout, Borderlands 2, Deus Ex, X Com, Dishonored, Modern Warfare 3, The Witcher 2, Dark Souls, SSX, Tiger Woods, Soul Calibur, Street Fighter all on the xbox 360. Hell, I even played Rock Band last weekend with friends. Guess what else: None of that matters, I can play those and still enjoy titles like Endless Space, Legends of Pegasus, and Civilization on the PC. Edited December 5, 2012 by jivex5k 1
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