cealicu_ca Posted September 25, 2012 Share Posted September 25, 2012 (edited) well, the title says it all could you guys please add some map note functionality, pretty please? ) personal preference, curious what others think about it. Edited September 25, 2012 by cealicu_ca 5 "Against stupidity, the Gods themselves contend in vain." - Isaak Yudovich Ozimov Link to comment Share on other sites More sharing options...
Paul D Posted September 25, 2012 Share Posted September 25, 2012 I quite like the idea of map annotation as long as it is accompanied by an ability to search through the notes 1 Link to comment Share on other sites More sharing options...
Gecimen Posted September 25, 2012 Share Posted September 25, 2012 i love map notes and even better automatic map notes. 2 Link to comment Share on other sites More sharing options...
theADOLESCENT Posted September 25, 2012 Share Posted September 25, 2012 I love the idea. But is it needed? Like in DAO would you ever have needed map notes? I cant remember and I only got through about half the game. If it would help I would totally want it in there. Link to comment Share on other sites More sharing options...
Luckmann Posted September 25, 2012 Share Posted September 25, 2012 A game without mapnotes in this day and age would feel extremely out of place. I wouldn't even request this; I'm simply assuming that it's going to be in. Link to comment Share on other sites More sharing options...
LordCrash Posted September 25, 2012 Share Posted September 25, 2012 Personal mapnotes are great but please no obligatory questmarkers. Defeatable or highly flexible markers would be the best. 3 Link to comment Share on other sites More sharing options...
Semper Posted September 25, 2012 Share Posted September 25, 2012 A game without mapnotes in this day and age would feel extremely out of place. I wouldn't even request this; I'm simply assuming that it's going to be in. guess he was talking about personal map notes like in the old days. in nwn2 there was also a blank page in your journal where you could write down notes. that was an awesome possibility which could been used with sparse quest logs. carefully listen what a npc told you and write down the important parts. Link to comment Share on other sites More sharing options...
Kaldurenik Posted September 25, 2012 Share Posted September 25, 2012 i would like the ability to add notes to a map myself =) Link to comment Share on other sites More sharing options...
anek Posted September 25, 2012 Share Posted September 25, 2012 (edited) I love the idea. But is it needed? Like in DAO would you ever have needed map notes? I cant remember and I only got through about half the game. If it would help I would totally want it in there. In IWD2, I would not have managed to get through the Fell Wood maze without the ability to add map markers. Edited September 25, 2012 by anek Link to comment Share on other sites More sharing options...
LordCrash Posted September 25, 2012 Share Posted September 25, 2012 It' a question of how the game leads you through quests. In case OE makes the game "hardcore" when it comes to quests, it would be really great if people could make their own map notes (with hardcore I mean no excessive questlog , no quest markers and only a very basic journal). Link to comment Share on other sites More sharing options...
alphyna Posted September 25, 2012 Share Posted September 25, 2012 Once again I'm stunned by the community. I've never ever used map notes (except automatic ones, obvoiusly). In most cases I don't even know if such a feature exists in the game I'm playing. you can watch my triumphant procession to Rome Link to comment Share on other sites More sharing options...
Aedelric Posted September 25, 2012 Share Posted September 25, 2012 Map notes are useless. Link to comment Share on other sites More sharing options...
LordCrash Posted September 25, 2012 Share Posted September 25, 2012 Map notes are useless. You've forgotten to add the last part of your sentence: "......to me." 1 Link to comment Share on other sites More sharing options...
Freddo Posted September 25, 2012 Share Posted September 25, 2012 Map notes are great, like if I stumble upon a chest I can't open yet. Then I can just mark it and remember to re-visit it later when my lockpicking skill is better or whatever. Link to comment Share on other sites More sharing options...
anek Posted September 25, 2012 Share Posted September 25, 2012 Map notes are useless. You've forgotten to add the last part of your sentence: "......to me." Plus one more part: "....in the particular games with the particular party compositions I've played." Link to comment Share on other sites More sharing options...
Lucas Posted September 25, 2012 Share Posted September 25, 2012 I like to have map notes at my disposal, but I agree that in more "modern" games they're usually useless because the "preset" ones are more than enough; but, IMO, that's only because exploration and quests are designed that way. Example: Baldur's Gate 1 - Beregost town. Nowadays, the game would probably allow you to visit "plot" and "sidequests" buildings only, while other ones would stay barred, added only for "scenery". So, the game would automatically mark the inns, the blacksmith and so on. But what about the other buildings you could freely explore back then? Certain buildings were the home of nameless NPCs, so I used a custom map marker to identify them so; in others there could be locked chests I could not open, so I used a custom map marker to identify them so. In another, a named NPC and so, for the sake of having a "complete" map, I used a custom map marker to identify that house as "alphyna's house", for example It was nice because it was a more graphical way to "take notes" in a paper about what I was exploring. Nowadays, instead, everything is "cooked" for you, exploration wise. --- In short, "yes" to custom map markers/notes. 1 "The Price of Freedom is Eternal Vigilance" - Wing Commander IV Link to comment Share on other sites More sharing options...
sesobebo Posted September 25, 2012 Share Posted September 25, 2012 every map should come with a box of crayons (or at least a pencil). i'd actuallt extend this plea to journal as a whole. and to make the notes not only writable but drawable. and don't populate the map with annotations automatically - make them apear only when we've learnd of the location throughconversation or a book or divination... Map notes are useless. You've forgotten to add the last part of your sentence: "......to me." i consciously add this to any statement of any person on any forum. helps with the perspective. Link to comment Share on other sites More sharing options...
rjshae Posted September 25, 2012 Share Posted September 25, 2012 Map notes are useful for cities and overland maps where there is a lot of detail. But I do enjoy the look of an artistically hand-drawn map, rather than a technological marvel. So I could probably live without automatic notes. "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
morhilane Posted September 25, 2012 Share Posted September 25, 2012 Once again I'm stunned by the community. I've never ever used map notes (except automatic ones, obvoiusly). In most cases I don't even know if such a feature exists in the game I'm playing. Just so you know, that feature have (almost?) totally disappeared from games in this day and age of hand holding, small areas and quest markers. All the old IE games had it and I used it a lot in Baldur's Gates to keep track of areas too hard for me or place I had to return to. Azarhal, Chanter and Keeper of Truth of the Obsidian Order of Eternity. Link to comment Share on other sites More sharing options...
Dianjabla Posted September 26, 2012 Share Posted September 26, 2012 If it's as close to the Infinity Engine games as they say, then player created map markers would be handy. Not everyone's going to use it, but then I've never played a wild Mage either, others love them. Link to comment Share on other sites More sharing options...
dlux Posted September 26, 2012 Share Posted September 26, 2012 Map notes are very important. I used them very often in BG2. Link to comment Share on other sites More sharing options...
Aedelric Posted September 26, 2012 Share Posted September 26, 2012 Map notes are useless. You've forgotten to add the last part of your sentence: "......to me." I was not talking on anyone else's behalf, after all the original post was only asking "what others think about it." Link to comment Share on other sites More sharing options...
curryinahurry Posted September 26, 2012 Share Posted September 26, 2012 If we wind up with a SOZ/ Darklands type of overland exploration (which I hope we have in some form) and not just, "let me mark that on your map," then map notes are a must. I would personally enjoy discovering things like a ruin, that you had to then investigate and collect information about in a local town before heading back to use a password, key or ritual to gain access. Link to comment Share on other sites More sharing options...
MrSanta Posted September 26, 2012 Share Posted September 26, 2012 Map notes are important for me. I hate it, when I am not able to add my notes tu map. Plus Journal where I can put my notes would be more than welcome by me. Link to comment Share on other sites More sharing options...
cealicu_ca Posted September 26, 2012 Author Share Posted September 26, 2012 (edited) @Aedelric: and thank you it would be really odd if everyone were to agree on another note - maybe i've been a little vague about it. yes, i was talking about custom map notes, as some others have already mentioned it, you come across an interesting object or place that you cannot yet interact with and just place a marker on the map reminding you to come later to visit. of course this is closely tied to the mechanics of the quests, but i have a feeling it's not going to be like D3 for that matter, and we will have a degree of freedom. (na: feeling = hope ). thanks to all for the replies Edited September 26, 2012 by cealicu_ca "Against stupidity, the Gods themselves contend in vain." - Isaak Yudovich Ozimov Link to comment Share on other sites More sharing options...
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