Malcador Posted January 11, 2012 Posted January 11, 2012 Diablo III might come to consoles, apparently. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Hurlshort Posted January 11, 2012 Posted January 11, 2012 I don't see the big deal about Diablo 3 on consoles. Unlike RTS's, an action-RPG works just fine with a controller. Diablo 3 isn't exactly a complex game, it's about hacking and slashing and getting neat loot.
entrerix Posted January 11, 2012 Posted January 11, 2012 half of the diablo games have already been released on console. the only diablo game not released on console was the second one. diablo 1 was released on the playstation. hmmmm, trying to think of more ways to say the same thing... i'll get diablo 3 on pc, and then again on console IF the console version lets you do 2-4 player local coop. if it requires you to use system link or go online to play with people who are sitting next to you on the couch then i will have zero need for a console version Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Gorth Posted January 11, 2012 Author Posted January 11, 2012 I'm less upset about the ammo than the multiple bases. I loved having a research base, a military base, and a manufacturing base. Still, everything else sounds sublime, so I'm planning on it as a day one purchase. Not having to manufacture individual clips will also be nice, that was a pain in the original. It was part of your resource management. What do I do today?... ammo or body armour? Maybe a shiny new cannon for my latest troop transport. X-Com 3 did the multiple base thing quite nicely, as different construction sites had different "layouts", so you could rarely build 2 identical bases. “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Orchomene Posted January 12, 2012 Posted January 12, 2012 I've only played half of the XCom games (counting the UFO ones) and most are good games. So I'm interested in a reboot of the first ones.
pmp10 Posted January 12, 2012 Posted January 12, 2012 I don't see the big deal about Diablo 3 on consoles. Unlike RTS's, an action-RPG works just fine with a controller. Diablo 3 isn't exactly a complex game, it's about hacking and slashing and getting neat loot. But it's done by point and click. Controls tend to be kinda important for the design of action games. For instance how do you single out a boss in the middle of trash mobs when all you have is a gamepad?
Undecaf Posted January 12, 2012 Posted January 12, 2012 (edited) S.T.A.L.K.E.R. 2 still to be developed? Edited January 12, 2012 by Undecaf Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
entrerix Posted January 12, 2012 Posted January 12, 2012 I don't see the big deal about Diablo 3 on consoles. Unlike RTS's, an action-RPG works just fine with a controller. Diablo 3 isn't exactly a complex game, it's about hacking and slashing and getting neat loot. But it's done by point and click. Controls tend to be kinda important for the design of action games. For instance how do you single out a boss in the middle of trash mobs when all you have is a gamepad? go play diablo 1 on console, then come back to me. (forget it, here is the answer: it's not that hard. you play about 75% as well as you do when you have a mouse and keyboard) Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
pmp10 Posted January 12, 2012 Posted January 12, 2012 (forget it, here is the answer: it's not that hard. you play about 75% as well as you do when you have a mouse and keyboard) And you think that 75% of a game will sell fine? Can't say I agree.
HoonDing Posted January 12, 2012 Posted January 12, 2012 Sacred 2 had more success on console than on PC. And it had a dryad class that had to shoot peas at enemies all the time. The ending of the words is ALMSIVI.
Volourn Posted January 12, 2012 Posted January 12, 2012 Diablo 1 is just as good on console as it is on PC. Plays no different. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
pmp10 Posted January 12, 2012 Posted January 12, 2012 Diablo 1 is just as good on console as it is on PC. Plays no different. Yup. Just trivial differences like lack of multiplayer.
sorophx Posted January 12, 2012 Posted January 12, 2012 there's a 2-player co-op if I'm not mistaken Walsingham said: I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.
Volourn Posted January 12, 2012 Posted January 12, 2012 Yup. And, it was awesome. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
entrerix Posted January 12, 2012 Posted January 12, 2012 yeah diablo 1 DID have multiplayer on playstation and it WAS awesome. 100% of the game is present, it just doesnt control with the same level of 100% accuracy, its still perfectly playable though, i played diablo on both and had no problems Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Maria Caliban Posted January 13, 2012 Posted January 13, 2012 (forget it, here is the answer: it's not that hard. you play about 75% as well as you do when you have a mouse and keyboard) And you think that 75% of a game will sell fine? Can't say I agree. Quite so. Imagine if Blizzard had cut Starcraft II into three parts and made people pay full price for each of them. That would have never sold. I'm sure that such an unknown and unanticipated game like Diablo III could never sell well on consoles. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
pmp10 Posted January 13, 2012 Posted January 13, 2012 Imagine if Blizzard had cut Starcraft II into three parts and made people pay full price for each of them. That would have never sold. Not sure how seriously you meant this but Stracraft II did fail to meet sales expectations.
Blarghagh Posted January 13, 2012 Posted January 13, 2012 Wait, what? Wikipedia says it's the fastest selling strategy game ever made.
Morgoth Posted January 13, 2012 Posted January 13, 2012 Not sure how seriously you meant this but Stracraft II did fail to meet sales expectations. That claim is false. SCII was definitely a success, selling 3 million units in the first month alone. If it was a failure, they wouldn't press on with 2 expansion packs. Rain makes everything better.
pmp10 Posted January 13, 2012 Posted January 13, 2012 Not sure how seriously you meant this but Stracraft II did fail to meet sales expectations. That claim is false. No it's not. If it was a failure, they wouldn't press on with 2 expansion packs. Of course they would. In fact they would seek ways to make even more of them. Mind you - right now they don't need to. But then they had no idea how much money licensing tournaments would bring. About the sales figure - keep in mind half of it is Korea. Anything Starcraft could sell at least a million there. Compared to other high profile exclusives Starcraft 2 sold below expectations. Blizzard is simply smart about their games and looks for profit outside direct sales - hence trading wow mounts or taking a cut from Diablo 3 auction house.
Morgoth Posted January 13, 2012 Posted January 13, 2012 I don't think anybody still can take Michael Pachter serious at this point... Rain makes everything better.
Blarghagh Posted January 13, 2012 Posted January 13, 2012 If becoming the best selling strategy game ever is below expectations, then someone should have had their ridiculous expectations adjusted.
Oner Posted January 13, 2012 Posted January 13, 2012 (edited) Not sure how seriously you meant this but Stracraft II did fail to meet sales expectations. That claim is false. No it's not. Sounds like they expected every korean to buy 3 copies each or something. CDR stops it's madness TERA beta signup, if anyone actually cares about that game. Edited January 13, 2012 by Oner Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
WorstUsernameEver Posted January 13, 2012 Posted January 13, 2012 If this is true I'd say Nightshape made a very good choice by moving to EA.
Malcador Posted January 13, 2012 Posted January 13, 2012 Well that's good news that CD Projekt has seen the light. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
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