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Posted
Hi guyz! here we go again

 

But, unlike last time, the company making the Fallout game is actually competent and has released good products. :ermm:

 

Well to be fair, Fallout 3 was a very enjoyable game - at least in my opinion. It's not as good as the first two, and certainly has its fair share of problems, but I still found it to be a great game. The main quest had awful pacing and writing in places, but there were a lot of entertaining side quests. There was also a great amount of effort placed into detail, especially inside of structures. If you paid attention there were a lot of stories to be found.

Posted
If you paid attention there were a lot of stories to be found.

 

 

AS far as I could tell, all the stories were pretty much utterly devoid of significant consequences.

 

Other than "OMG thank you Wasteland Ranger! Here, have a handful of caps and this old gun."

 

Typical Bethesda.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted (edited)
If you paid attention there were a lot of stories to be found.

 

 

AS far as I could tell, all the stories were pretty much utterly devoid of significant consequences.

 

Other than "OMG thank you Wasteland Ranger! Here, have a handful of caps and this old gun."

 

Typical Bethesda.

 

I'm thinking of the wordless pre-war stories, such as a skeletal corpse lying in a tub with nuka cola bottles surrounding it. Epic death right there.

Edited by Talonfire
Posted (edited)
How about Mark Morgan and some seriously fitting and original soundtrack?

 

That is exactly the first thing I thought of!

 

Seriously, I had been thinking that maybe the new unannounced product was an "outsourced" Fallout sequel/ spinoff. But this being some kind of financial crisis and all I thought someone might have called upon even darker powers and ressurrected the Baldur's Gate franchise or something like that.

 

I wish Obsidian good luck on their new project :ermm:. I didn't think Fallout was a very very exciting game, but the art style from the older Fallouts was definitely there. Obsidian has a great opportunity to score a big hit, I think :)

 

Well to be fair, Fallout 3 was a very enjoyable game - at least in my opinion. It's not as good as the first two, and certainly has its fair share of problems, but I still found it to be a great game. The main quest had awful pacing and writing in places, but there were a lot of entertaining side quests. There was also a great amount of effort placed into detail, especially inside of structures. If you paid attention there were a lot of stories to be found.

 

Well, I agree to that there were interesting details to be found in places. However, when I played the game I found it hard to relate to that in any way, I didn't really know what to think when the plot was utter cack and all the fun was in the very small things. It felt almost like you didn't play the game for the game itself.

Edited by Rostere

"Well, overkill is my middle name. And my last name. And all of my other names as well!"

Posted
I'm thinking of the wordless pre-war stories, such as a skeletal corpse lying in a tub with nuka cola bottles surrounding it. Epic death right there.

 

 

Yep, there was some good detail to some of those scenes, I agree. After awhuile it became fairly reptitive though.

 

Also, there were some POTENTIALLY interesting stories to be found. Big Town, Vance's little group vampires, these things had potential beyond a simple fed ex quest, but Bethesda doesn't seem to like being bothered with developing a story and making it worthwhile. They just take the easy way out.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted (edited)

Is Avellone working on this game or is he still working on his sekrat high school romance simulator hentai game with similar battle system as Monkey Island?

Edited by kirottu

This post is not to be enjoyed, discussed, or referenced on company time.

Posted
One good news per day is not enough :ermm:

 

Not to piss on your parade, but judging by circumstances and Josh's wording, I think they might be recycling Aliens assets into FNV.

Posted
yeah. Fallout 3 in a nutshell:

 

get quest.

 

wander around.

 

dungeon crawl.

 

walk into place #17.

 

find same crap as places #1-#16.

 

find safe full of similar useless crap and/or bobblehead.

 

 

 

 

repeat ad-nauseum.

 

Here are most games:

Move Aim, Shoot, Move, Aim, Shoot, Move, Open Door

Accelerate and turn, de-accelerate and turn

Click, click, click, click, click.

Games are what you make out of them.

 

Fallout 1 & 2 have some REAL problems. First one you encounter is the UI. Fallout follows this path:

Wander, wander, shoot in turn, wander, wander, talk to stranger, get quest, wander, wander, shoot in turn.

Posted
Is Avellone working on this game or is he still working on his sekrat high school romance simulator hentai game with similar battle system as Monkey Island?

 

I'm so looking forward to that, I heard that Morte is going to make a cameo as the local pervert.

Guest PoziomyPion
Posted

Holy cowz, did not expect that to happen!

 

Does it mean Aliens RPG was put into a coffin and at the moment is being buried?

 

If yes, then I'll cry whole night!

Posted (edited)
Fallout 1 & 2 have some REAL problems. First one you encounter is the UI. Fallout follows this path:

Wander, wander, shoot in turn, wander, wander, talk to stranger, get quest, wander, wander, shoot in turn.

 

yeah but what it has in comparison to 3 is a story, dialogue, and consequences to your choices. i started off pretty impressed with FO3 until i realized that at level 10 i had a superman so there went the usefulness of the SPECIAL system and every single area was the same vapid, pointless albeit beautifully designed little dungeon crawl. the game is pretty "boobs" when it comes to wandering around and looking at stuff. but how long can a non-Bethesda fan stay entertained with that? not long.

Edited by TwinkieGorilla
Posted
Here are most games:

Move Aim, Shoot, Move, Aim, Shoot, Move, Open Door

Accelerate and turn, de-accelerate and turn

Click, click, click, click, click.

Games are what you make out of them.

 

Fallout 1 & 2 have some REAL problems. First one you encounter is the UI. Fallout follows this path:

Wander, wander, shoot in turn, wander, wander, talk to stranger, get quest, wander, wander, shoot in turn.

 

 

There's some truth there, if one reduces any game far enough. But Bethesda post-Daggerfall has taken pointless, aimless gameplay to a whole new level.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Posted
Holy cowz, did not expect that to happen!

 

Does it mean Aliens RPG was put into a coffin and at the moment is being buried?

 

If yes, then I'll cry whole night!

 

I wish I was Polish. :(

Posted
Porn studio? I demand more toilets to drink out of.

I'd prefer Obsidian to concentrate on the essentials, such as crates, before moving on to such... extravagant gameplay elements.

StarWarsKnights.com -- Do not invent details which are not in the play
Posted
Is Avellone working on this game or is he still working on his sekrat high school romance simulator hentai game with similar battle system as Monkey Island?

 

I'm so looking forward to that, I heard that Morte is going to make a cameo as the local pervert.

 

Maybe he

This post is not to be enjoyed, discussed, or referenced on company time.

Posted
Fallout follows this path:

Wander, wander, shoot in turn, wander, wander, talk to stranger, get quest, wander, wander, shoot in turn.

 

Sure, but Fallout does it with style. :(

Perkele, tiädäksää tuanoini!

"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."

Posted
Porn studio? I demand more toilets to drink out of.

I'd prefer Obsidian to concentrate on the essentials, such as crates, before moving on to such... extravagant gameplay elements.

 

 

I've got it!

 

We shall have... crate PORN!

Guest PoziomyPion
Posted
Holy cowz, did not expect that to happen!

 

Does it mean Aliens RPG was put into a coffin and at the moment is being buried?

 

If yes, then I'll cry whole night!

 

I wish I was Polish. :(

 

 

Well just log on to www.findmeapolishhusband.com and see my offer. I'm not cheap, but we can barter.

 

PS. The plane ticket is on you.

Posted
Porn studio? I demand more toilets to drink out of.

I'd prefer Obsidian to concentrate on the essentials, such as crates, before moving on to such... extravagant gameplay elements.

 

 

I've got it!

 

We shall have... crate PORN!

 

With crates that contain dripping toilets.

Guest
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