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Talonfire

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Everything posted by Talonfire

  1. Er, there's a poorly illustrated Robin Hood hat and a countdown timer. King's Quest then. Which reminds me, I should play Mask of Eternity once. And I don't care how departed it is from the original games. Good luck with that unless you never upgraded to either Vista or Windows 7. I recently bought a copy of MoE with the same intent, but apparently it's impossible to get working on newer operating systems.
  2. Well I did appreciate the shorter dungeons. I'll give Awakening that much.
  3. I doubt there will be much of an impact. Chances are your choice at the end of Mass Effect 2 will only come into play during the epilogue of 3. I doubt Cerberus will come after Shepard if you went with the Paragon ending since Martin Sheen believes that Shepard is the only one who can stop the Reapers.
  4. How the heck would a Tali romance work anyway? I mean seriously.
  5. I really wish BioWare would focus their effort on more interesting things. BioWare "romances" are cringe worthy most of the time. Well, at least they're optional.
  6. I agree, he's like a walking Fallout encyclopedia. Anyone that dedicated deserves a cameo.
  7. As long as Mark Morgan doesn't compose something like "City of the Dead" again I'll be content if that rumor is true.
  8. Bethesda is very capable of creating a decent first person RPG. Daggerfall and Morrowind are good examples. Unfortunately they opted for more of an action game approach with Oblivion and Fallout 3. I think one of the big problems Bethesda has always struggled with is that they are incapable of creating games with good and diverse detail because they try to cram in too much content, and most (if not all) of it ends up coming out mediocre at best. Even Morrowind (which I consider Bethesda's best game) came across as bland and lifeless most of the time with uninspired quests, interactions and dungeons. Oblivion and Fallout 3 are no different. The writing in Fallout 3 is an obvious improvement over Oblivion at the very least, but it's also little more than a mashing together of previous plots in the series. Even with the "advantage" of using other people's work Bethesda still managed to litter the game with plot holes, inconsistencies, and illogical design decisions. I'm not even going to mention the oft horrendous dialogue. Fallout 3 is okay for what it is, but it's a horrible sequel and I can't help but feel that Bethesda is incompetent every time I play it due to its banal world and quest design, and uncreative, lackluster writing.
  9. So have I, but not in a BioWare game. Not for a major character anyway. NWN 1 character voice sets."ATTACK! I saaaaa~d ATTACK!" Major characters, not minor voice sets for the PC. There's always a few bad extras here and there.
  10. Obviously I do, but that doesn't mean I'm not going to occasionally voice my opinion about his performance. It's not like I go around complaining about it all the time, after all. I don't hate him; I don't even know him. So have I, but not in a BioWare game. Not for a major character anyway.
  11. Voice acting doesn't make a game. I liked some aspects of Mass Effect, but the PC voice work was not one of them. Well you can, but it's not a good idea to do so unless you like viewing message history logs every several minutes. I'm pretty sure I've skipped exposition several times before; of course it's been a while since I played the game.
  12. That's not the point. If you're going to force a PC voice down our throats at least use a decent voice actor; not the Hayden Christensen of voice actors.
  13. I'm concerned about the dialogue if they use the Fallout 3 engine. The Fallout 3 engine has an eighty character limit in lines of dialogue doesn't it? That's pretty low.
  14. Mass Effect isn't a good example of an action RPG because you spend most of your time watching Shepard talk to random NPCs after picking something on the dialogue wheel. I think only like 25% of the game was combat. A little off topic, but I can't believe I've had this account for all these years and never actually posted until yesterday. I'm the ultimate lurker.
  15. i thought Tactics' soundtrack was pretty good, tho. Tactics did have a few good tracks I agree, but most of it was pretty 'meh. I enjoyed most of his Throne of Bhaal music, and I actually think he did a better job than the guy who composed for Baldur's Gate and Shadows of Amn (can't remember his name). Unfortunately his work since hasn't been all that great.
  16. A shame, the only musical score that Inon Zur ever did a good job on is Baldur's Gate II: Throne of Bhaal in my opinion. His Fallout 3 score was bland and forgettable.
  17. I imagine that the forum for this game would be on the Bethesda forums, isn't that where all Bethesda published games have their forums?
  18. I'm with mkreku on this one. No Bethesda's animations and models aren't that great, but overall their engine is pretty freaking well made. Fallout 3 is the most stable Bethesda game to date, and it has barely noticeable load times in exteriors, and very brief load times for interiors and game loads on the highest visual settings. I can't think of any other large scale game world engines that have that kind of performance.
  19. I'd prefer Obsidian to concentrate on the essentials, such as crates, before moving on to such... extravagant gameplay elements. I've got it! We shall have... crate PORN! With crates that contain dripping toilets.
  20. I'm so looking forward to that, I heard that Morte is going to make a cameo as the local pervert.
  21. AS far as I could tell, all the stories were pretty much utterly devoid of significant consequences. Other than "OMG thank you Wasteland Ranger! Here, have a handful of caps and this old gun." Typical Bethesda. I'm thinking of the wordless pre-war stories, such as a skeletal corpse lying in a tub with nuka cola bottles surrounding it. Epic death right there.
  22. But, unlike last time, the company making the Fallout game is actually competent and has released good products. Well to be fair, Fallout 3 was a very enjoyable game - at least in my opinion. It's not as good as the first two, and certainly has its fair share of problems, but I still found it to be a great game. The main quest had awful pacing and writing in places, but there were a lot of entertaining side quests. There was also a great amount of effort placed into detail, especially inside of structures. If you paid attention there were a lot of stories to be found.
  23. Porn studio? I demand more toilets to drink out of.
  24. It does. You have to enter your DVD-key when you install the game and then it will "call home" the first time it is run. However, there might be an explanation for your lack of DRM - are you, perhaps, from Russia or the owner of a Russian copy? No, I'm from the US and have a US copy. I wasn't asked for the key at install, all I did was set the directory and clicked next. Maybe I just forgot, but I don't remember it asking for the key.
  25. No. Strange then unless it only authenticates behind the scenes on your first use. Since the only time I had to use the key was to register it onto my Bioware community account, I seriously doubt ME has limited installs. How are they going to tell your copy of the game from someone else's? I haven't tried running the game pre-patched, so they had to have removed the limited installs.
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