Morgoth Posted April 20, 2009 Posted April 20, 2009 If they drop VATS, it will just be a cheap and boring Stalker clone. Unless of course they also drop the firs person view, but I don't think Beth is gonna like that. Rain makes everything better.
Cl_Flushentityhero Posted April 20, 2009 Posted April 20, 2009 (edited) I would be shocked if they didn't use the same engine. I'd also be shocked if they drastically overhauled the gameplay, but I suppose it's possible. Edited April 20, 2009 by Cl_Flushentityhero
TwinkieGorilla Posted April 20, 2009 Posted April 20, 2009 Seems like a fair bit of people already tempering their expectations. can you blame us? jeezus. first Tactics. then B.O.S. then VB dies. then Beth puts out the mess that is FO3. what i'm feeling right now is a confused mess of guardedly excited and pessimistically optimistic. or sth. hopw roewur ne?
Slowtrain Posted April 20, 2009 Posted April 20, 2009 If they drop VATS, it will just be a cheap and boring Stalker clone. Unless of course they also drop the firs person view, but I don't think Beth is gonna like that. Well, the real question is how much feedom is Obsidian going to have? Though I feverntly hope otherwise, I don't believe Bethesda would allow them to drop VATS. Best we can probably hope for is more of a redesign to make it more challening and fun. I know Josh has thoughts about VATS and what would make it better. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Deadly_Nightshade Posted April 20, 2009 Posted April 20, 2009 **** yeah. I'll buy this when it hits the shelves, hell I'll buy it before it hits the shelves. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
Humodour Posted April 20, 2009 Posted April 20, 2009 If they drop VATS, it will just be a cheap and boring Stalker clone. Absolutely true! Um, except a Fallout game with complex quests and dialogue, no randomly generated areas, set in a wild west casino town, has absolutely nothing to do with Stalker. Oh and did you get the memo? Stalker didn't invent the FPS-RPG hybrid genre.
Morgoth Posted April 20, 2009 Posted April 20, 2009 It seems that John Gonzalez is the lead creative designer on Fallout: New Vegas. Is that confirmed? And who is this gentleman actually? Rain makes everything better.
Hurlshort Posted April 20, 2009 Posted April 20, 2009 I'm not sure what the VATS complaints are about. It is possible to never use it, if you'd like.
fastpunk Posted April 20, 2009 Posted April 20, 2009 If they drop VATS, it will just be a cheap and boring Stalker clone. Absolutely true! Um, except a Fallout game with complex quests and dialogue, no randomly generated areas, set in a wild west casino town, has absolutely nothing to do with Stalker. Oh and did you get the memo? Stalker didn't invent the FPS-RPG hybrid genre. Since when is STALKER an FPS-RPG hybrid? That's one memo I didn't get. "We do not quit playing because we grow old, we grow old because we quit playing." - Oliver Wendell Holmes
Morgoth Posted April 20, 2009 Posted April 20, 2009 (edited) If they drop VATS, it will just be a cheap and boring Stalker clone. Absolutely true! Um, except a Fallout game with complex quests and dialogue, no randomly generated areas, set in a wild west casino town, has absolutely nothing to do with Stalker. Oh and did you get the memo? Stalker didn't invent the FPS-RPG hybrid genre. Stalker was an RPG? I took Stalker as an example because it also features a destroyed world. It's basically a FPS, and Fallout without VATS is also basically a FPS (combat wise). Edited April 20, 2009 by Morgoth Rain makes everything better.
blankers Posted April 20, 2009 Posted April 20, 2009 Sweet. Does this mean we're going to get Fallout games on a COD type schedule?
funcroc Posted April 20, 2009 Author Posted April 20, 2009 (edited) It seems that John Gonzalez is the lead creative designer on Fallout: New Vegas. Is that confirmed? And who is this gentleman actually? hmmm... he was the former creative lead on the Aliens RPG. John R. GonzalezLead Creative Designer, Fallout: New Vegas Current * Lead Creative Designer at Obsidian Entertainment Past * Lead Narrative Designer at Ubisoft Entertainment (Shanghai) * Writer at Outrage Entertainment Summary Narrative designer with extensive in-house game development experience. My current focus is storytelling for open-world role-playing games. Because they are awesome. Edited April 20, 2009 by funcroc
Slowtrain Posted April 20, 2009 Posted April 20, 2009 STALKER is more of an immersive crpg than FO3 on its best day. WHich is pretty sad. @hurlie: I think VATS hurt the realtime combat because the combat was balanced for VATS not for rt play. I played throigh FO3 using only the real time combat, and it's not good. It was better than VATS though. If nothing else RT was a bit more challenging and entertaining. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Undecaf Posted April 20, 2009 Posted April 20, 2009 In my first post I just wish J.E. and the whole Obsidian team the best of luck with this one. Maybe the years of waiting will finally pay up. I'm counting on you. Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
Kaftan Barlast Posted April 20, 2009 Posted April 20, 2009 I played throigh FO3 using only the real time combat, and it's not good. It was better than VATS though. If nothing else RT was a bit more challenging and entertaining. The FPS combat was horrible, they clearly meant for you to use VATS. I liked vats, it just got a bit much with the constant slowmo closeups. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
Talonfire Posted April 20, 2009 Posted April 20, 2009 (edited) I'm more excited about this than the time I escaped the Soviet Union with naught but a toothpick. I sure hope Obsidian takes the opportunity to fix that broken combat system, though. Edited April 20, 2009 by Talonfire
Humodour Posted April 20, 2009 Posted April 20, 2009 If they drop VATS, it will just be a cheap and boring Stalker clone. Absolutely true! Um, except a Fallout game with complex quests and dialogue, no randomly generated areas, set in a wild west casino town, has absolutely nothing to do with Stalker. Oh and did you get the memo? Stalker didn't invent the FPS-RPG hybrid genre. Stalker was an RPG? I took Stalker as an example because it also features a destroyed world. It's basically a FPS, and Fallout without VATS is also basically a FPS (combat wise). More than most FPS's, but not really. Still that makes them even less alike. Purely combat-wise? Well, sure. Personally I'd prefer a Deus Ex combat system, though that's not even too different to Stalker's. Would it even be a bad thing if the combat was like Stalker's - FPS in a desert? I doubt Obsid will overhaul combat (besides a melee spruce up) and that's fine - story, dialogue and atmosphere are what matter.
steelfiredragon Posted April 20, 2009 Posted April 20, 2009 wooohooo Vegas.... oh wait, which vegas, las vegas NM pr las vegas NV?? ,, wonder if we will see area 51??? Strength through Mercy Head Torturor of the Cult of the Anti-gnome
Morgoth Posted April 20, 2009 Posted April 20, 2009 Hey, wasn't Van Buren set somewhere in Nevada? Rain makes everything better.
TwinkieGorilla Posted April 20, 2009 Posted April 20, 2009 I doubt Obsid will overhaul combat (besides a melee spruce up) and that's fine - story, dialogue and atmosphere are what matter. QFT. and story, dialogue and atmosphere were what Bethesda failed miserably with. hopw roewur ne?
funcroc Posted April 20, 2009 Author Posted April 20, 2009 (edited) http://forums.somethingawful.com/showthrea...mp;userid=17931 Edited April 20, 2009 by funcroc
Deadly_Nightshade Posted April 20, 2009 Posted April 20, 2009 Hey, wasn't Van Buren set somewhere in Nevada? IIRC, yes. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
J.E. Sawyer Posted April 20, 2009 Posted April 20, 2009 Hey, wasn't Van Buren set somewhere in Nevada? Van Buren dipped into the eastern edge of Nevada, around Hoover Dam. The rest was Utah, Colorado, New Mexico, and Arizona. twitter tyme
FabMan_UK Posted April 20, 2009 Posted April 20, 2009 I'd like to see less wandering super-duper mutants, strange animals, mis-functioning robots, bandits and slavers. Instead have a civilised feel to it. An organized environment with farmers, builders, doctors, carpenters and so on but organised by criminals, pimps and corrupt politicians so it has the New Reno feel to it and the mafia has some control of outside area's. However if you go to the borders/outskirts of Vegas you get the mutants, monsters, crazy robots and under ground bunkers. Making you want to explore to find these wonderful/bizzare things, however you still get the core story based around scumy humans.
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