HoonDing Posted April 24 Posted April 24 Yeh I don't even level beyond 3 until halfway main quest. Doing Kvatch facing an army of clannfear/daedroth is a nightmare The ending of the words is ALMSIVI.
melkathi Posted April 24 Posted April 24 (edited) I found the solution to most annoyances with Bethesda games is solved by hitting ~ then typing tgm Of course I realised by doing that I kinda skip playing the game, so my solution to my grievances with Bethesda games is ignoring the games altogether. Edited April 24 by melkathi 2 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Wormerine Posted April 24 Posted April 24 Ah, Oblivion. The very first Bethesda game I tried and didn't like.
LadyCrimson Posted April 24 Posted April 24 (edited) On 4/23/2025 at 10:41 AM, Hurlshort said: Does the remaster fix the funny leveling system where bandits are all walking around in in super expensive glass armor towards the later game? According to one review I saw - nope. 4 hours ago, Wormerine said: Ah, Oblivion. The very first Bethesda game I tried and didn't like. I bought Oblivion because I liked Morrowind, and also, Patrick Stewart. I recall starting in that dungeon, wandering around some green hills, got to some castled town, quit, and never fired it up again. I just didn't find the early sections, combat, visuals (not quality, but lighting/tones, UI/menu/other changes vs. Morrowind) attention grabbing. Felt kinda meh. Which is exactly what happened with Skyrim. The only Bethesda game outside of Morrowind that I played for a moderate time period was FO:4, and that only because of the dog and the simplistic base building. Edit: for some reason after Morrowind I found the whole menu UI interface re: ES off putting. The PC vs. console UI perhaps. The emphasis on graphics in UI vs. text. I have the same gripe re: Borderlands 1 vs. the rest, too. Edited April 24 by LadyCrimson “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Lexx Posted April 24 Posted April 24 Oblivion is the first time where Bethsoft introduced their very boring and unskippable intro tutorials. It just feels like it never ends and keeps on going and going... 1 1 "only when you no-life you can exist forever, because what does not live cannot die."
LadyCrimson Posted April 24 Posted April 24 12 minutes ago, Lexx said: Oblivion is the first time where Bethsoft introduced their very boring and unskippable intro tutorials. It just feels like it never ends and keeps on going and going... Is that what that Stewart/dungeon beginning was? I don't even remember. I just remember it was boring. There's something about ES where the combat/action stuff feels so --- clunky and restrictive somehow I can't explain it. Combat (and the level scaling) was never something I liked in ES, not even in Morrowind. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Wormerine Posted April 24 Posted April 24 2 hours ago, LadyCrimson said: I bought Oblivion because I liked Morrowind, I really need to give Morrowind a try one of these days. Some people who know me, assured me I would actually enjoy that one. It's been sitting in my GOG library for a while, but never got around to modding it and booting it up.
Lexx Posted April 24 Posted April 24 41 minutes ago, LadyCrimson said: Is that what that Stewart/dungeon beginning was? I don't even remember. I just remember it was boring. There's something about ES where the combat/action stuff feels so --- clunky and restrictive somehow I can't explain it. Combat (and the level scaling) was never something I liked in ES, not even in Morrowind. Yes, it slowly introduces you to walking, talking, picking up items, your first combat, looting crates, stealth, etc. and it's so god damn slow, occasionally broken up with bringing back the janky NPCs with their janky NPC combats where they glide over the floor into each other until someone dies. It's just not very cinematic, even when polished up in the new remake. It just feels very dated now. I can accept such jank easily if the rest of the game is good, but Oblivion is just such a turn-off for me, I can't. In FNV on the other hand, I have no issues with it at all, because everything else is easily carrying it. "only when you no-life you can exist forever, because what does not live cannot die."
Humanoid Posted April 25 Posted April 25 My unholy trinity of bad games I've had the misfortune to purchase are Oblivion, Mass Effect 3 and Civilization Call to Power. 1 L I E S T R O N GL I V E W R O N G
Lexx Posted April 25 Posted April 25 (edited) I actually started the ME remaster thingy a few weeks ago. Oh boy did ME1 age badly instead of just upping the graphics and some slight interface changes, I would have liked it a lot if they completely overhauled the combat and some other stuff. It just feels... not great. Navigating the dialog trees is very annoying as well, since you always get send back to the root node after clicking on something. Crazy how this was the pinnacle of RPG gaming back then. Edited April 25 by Lexx "only when you no-life you can exist forever, because what does not live cannot die."
Wormerine Posted April 25 Posted April 25 3 hours ago, Lexx said: I actually started the ME remaster thingy a few weeks ago. Oh boy did ME1 age badly instead of just upping the graphics and some slight interface changes, I would have liked it a lot if they completely overhauled the combat and some other stuff. It just feels... not great. Yup. However, I still really, really like it. ME3 weakened it quite a bit for me - I found myself getting annoyed when talking to Tali and getting her backstory, and recalling how botched it will be in two games time. I don't think ME was ever an RPG pinnacle - I think many of us liked ME2 so much because they ditched the poorly implemented RPG systems, and went for more streamlined narrative action game.
uuuhhii Posted April 25 Posted April 25 me2 are favorite season of tv show for a lot of player a hole they can never fill with any other game
HoonDing Posted April 25 Posted April 25 (edited) With a 20-year-old game in a new coat of paint obliterating both "Avowed" and "Veilguard", Bethesda has now learnt that they should never stray too far from their roots. Edited April 25 by HoonDing The ending of the words is ALMSIVI.
LadyCrimson Posted April 25 Posted April 25 Does ME= Mass Effect? I still have never played any of those. 7 minutes ago, HoonDing said: Bethesda has now learnt that they should never stray too far from their roots. I wouldn't count on that too heavily. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Wormerine Posted April 26 Posted April 26 16 hours ago, HoonDing said: With a 20-year-old game in a new coat of paint obliterating both "Avowed" and "Veilguard", I mean it's Elder Scrolls and Bethesda. I am sure Starfield obliterated both of those. I am sure Fallout76 obliterated both of those. I am sure we could list a staggering amount of truly excellent titles, that didn't come close to Bethesda level of success. So I wouldn't use that metric against "Avowed" and "Veilguard".
Lexx Posted April 26 Posted April 26 Hate it when people compare those games. Avowed doesn't even try to be like Oblivion or Skyrim or whatnot. It's not that kind of game. "only when you no-life you can exist forever, because what does not live cannot die."
Wormerine Posted April 26 Posted April 26 (edited) 2 hours ago, Lexx said: Avowed doesn't even try to be like Oblivion or Skyrim or whatnot. It's not that kind of game. Aye. I am more interested how Avowed will end up doing compared to PoE1&2. It being bigger budget, action RPG should draw considerably bigger crowd. I wonder if it succeeded (will succeed) in that, or not. Edited April 26 by Wormerine 2
HoonDing Posted April 26 Posted April 26 I was half-joking, but I checked and Avowed/Veilguard have around 1,000 players on Steam. What happened? The ending of the words is ALMSIVI.
Hurlshort Posted April 26 Posted April 26 (edited) 1 hour ago, HoonDing said: I was half-joking, but I checked and Avowed/Veilguard have around 1,000 players on Steam. What happened? Why would people play Avowed on Steam when they can play it for cheap on Xbox Gamepass? Anyways, Avowed did quite well. Not sure why they'd be lumped in with Veilguard. edit: Sounds like Avowed reached about 6 million, and Veilguard reached about 1.5 million, so not really close to comparable. Edited April 26 by Hurlshort 4
MrBrown Posted April 28 Posted April 28 https://www.videogamer.com/news/nexon-blizzard-team-up-for-new-starcraft-game-alongside-overwatch-mobile/
LadyCrimson Posted April 28 Posted April 28 There has been no actual update for Manor Lords for a while, but there was this "what we're up to/doing" post recently. I think he/they like to use Discord more than anything else last I knew, so it's nice to see something on Steam. I like these types behind the scenes posts. It's not a "1 man" project anymore, either. https://store.steampowered.com/news/app/1363080/view/573753783490708647 And the thought process idea of where the progression nodes/skills will be going finally sounds more full-fledged. Although from a city-build pov, it's starting to sound a little bit over-typical vs. something more unique, if that makes sense. I'm still not really getting a sense of Stronghold+citybuilder like I was hoping, tho. We'll see. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Theonlygarby Posted Wednesday at 06:33 AM Posted Wednesday at 06:33 AM (edited) On 4/28/2025 at 6:44 AM, MrBrown said: https://www.videogamer.com/news/nexon-blizzard-team-up-for-new-starcraft-game-alongside-overwatch-mobile/ I was so excited until I saw that it likely won't be RTS and an open world shooter instead... lame Edited Wednesday at 08:21 AM by Theonlygarby
MrBrown Posted Wednesday at 08:58 AM Posted Wednesday at 08:58 AM 2 hours ago, Theonlygarby said: I was so excited until I saw that it likely won't be RTS and an open world shooter instead... lame In Korea, Starcraft2 wasn't super popular but the Starcraft brand is very well known. So, time for a quick cash grab game! 1
melkathi Posted Wednesday at 12:24 PM Posted Wednesday at 12:24 PM Oh, why can't you simply be happy it isn't a mutalisk aerobic flight simulator for the Wii, where you have to use those sticks to flap your arms/wings? 2 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
Serrano Posted Wednesday at 05:15 PM Posted Wednesday at 05:15 PM 4 hours ago, melkathi said: Oh, why can't you simply be happy it isn't a mutalisk aerobic flight simulator for the Wii, where you have to use those sticks to flap your arms/wings? Maybe I *want* it to be a mutalisk aerobic flight simulator for the Wii, where you have to use those sticks to flap your arms/wings. Because now that you mention it, that actually sounds kind of novel. 1
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