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Found 10 results

  1. Hi. So I just installed the game and right after trying to start it, I get the following error message: " Oops! The game crashed. The crash report folder named "2019-02-28_162222" next to game executable. It would be great if you'd send it to the developer of the game! " Attached to this message is a zip file with the crash.dmp, error.log and output_log.txt files. It includes the dxdiag.txt file as well with my system specs. I'd really appreciate it if I could get some guidance as to how to proceed. Thanks! 2019-02-28_162222.zip
  2. Description - Crash to desktop when using map to exit Neketaka by sea from Periki's Overlook. Crash occured when the character reached the end of the map of Neketaka. Reproducible? No, tried to reproduce but no crash occurred.
  3. Good afternoon, Am experiencing a curious oddity of a crash. I've played through PoE before on my Toshiba laptop and had no real issues. However, I recently upgraded to a new (non-laptop) computer, and decided "you know, I think I want to replay PoE and import my character into PoE 2, now that it's out". I've a relatively new system, which includes a GeForce GTX 1060, a Realtek soundtrack, an obnoxious amount of RAM, and no idea why the game locks up. Naturally, I've updated my Nvidia and Real Tek drivers, and despite that the crashes still occur. Upon attempting to load the game, it gets as far as the initial encampment scene, and after wandering for a few minutes around the encampment, the game suddenly locks up. It doesn't BSOD me, it just...locks up. The audio continues to work - Justin Bell's double-fine tunes continue playing in the background despite everything freezing up like some kind of freaky flash mob. As per Obsidian protocol, I've attached my DXDiag text and the Output log. I've attempted to attach my most recent savegame, but am not being permitted to attach it to this message for reasons unclear to me. It would be lovely if someone could attend to this post and perhaps offer an email to which I could send the savegame, should they need it, as well as some advice around how to go about eliminating this issue. Thank you kindly in advance for your time and effort! Best, Ilya DxDiag.txt output_log.txt
  4. I've recently run into a fairly annoying UI bug that essentially makes the UI more difficult to interact with by left clicking. For example, during dialogue I will click "continue" and nothing will happen on the first click. Sometimes this will repeat for two or even three clicks, but it is also very inconsistent, going away and coming back seemingly at random or perhaps only when I haven't made any inputs for a certain period of time (for example, if I stop to read/listen to a particularly long bit of dialogue or to consider a response choice for several seconds). Dialogue isn't the only thing being affected; closing windows by left clicking the "X" at the top of a UI window (any of them) sometimes fails, with the X appearing and remaining depressed even when moving the mouse cursor away. Again, eventually the UI responds correctly. Additionally, but much less frequently, sometimes when clicking to move a character or group of selected characters the input is sometimes entirely ignored, despite the cursor displaying the animation indicating the input was received (the crosshairs come together but no green copy of it appears on the ground where I clicked). I suppose this could be a hardware issue (something with my mouse, perhaps) but I didn't experience these issues until today; specifically, until after I interacted with the second pillar of luminous adra located in Hasongo. To be certain of this, I loaded a save from before interacting with the pillar and, sure enough, the UI responds as fluidly and cleanly as I had experienced up until this point. I have interacted with the pillar multiple times, to see if the bug would come back. Each time I notice that the bug does reappear, at first happening only once or twice every five minutes but then becoming more prominent as I continue to play the game beyond that point, until it happens once every 30 seconds or so of gameplay (with some gaps in between). Another issue I've run into is that, when changing party composition while sailing on the world map, the game will frequently crash to desktop. This only seems to happen after spending a significant amount of time playing the game (>2 hours).
  5. Just had the game crash, exiting the Boars Area in Tikiwara. I'll try again later to see if it crashes again, I was planning on stopping afterwards for the day, anyway. Figured I'd upload the crash log in the meantime and it might help solve any issues.
  6. v1.0.2.0073 (1153) Just at the start of the game and walking in from land to Fort Maje and immediately got a CTD as I click the location. 2018-05-13_014230.zip
  7. I keep getting a crash to desktop when trying to rescue Boha or whatever he's called from the old city, I can take the lift and get the option to remain in the Gullet or go down, but when chosing to go down it crashes while loading the map. Pillars of Eternity II Deadfire.zip
  8. CTD occurs after Berath interaction complete while sailing. output_log.txt
  9. After defeating the drake in the Level 5 of the Endless Pass when I try to walk down the stairs the game just crashes to desktop. The link is to my dropbox with my gamefiles/saves and screenshot of the moment just before. Anyone have a fix on this? https://www.dropbox.com/s/zhx1ldcgszfuu8p/Desktop.zip?dl=0 EDIT: I tried verifying my Game Cache in Steam, it found nothing wrong but now it works. No CTD.
  10. I always crash to desktop when quicksaving.
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