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AMD unveils new details on Ryzen, the new name for Zen Ryzen to launch Q1 2017 with Naples (the server counterpart) due in Q2 2017 At least 3.4 GHz base clock on the top of the line Ryzen desktop chip 8 cores/16 threads on the high-end chips 20 MB L2 + L3 cache Boosts in steps of 25 MHz I'll be interested to see independent 3rd party benchmarks. So far they've only given a rather favorable Blender benchmark, which is but a single usage scenario out of hundreds, plus I never trust benchmarks performed by the manufacturer themselves. 3.4 GHz base clock is adequate but underwhelming, assumi
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Hi all. I bought The Outer Worlds the other day and was running it fine on my R9 380. I decided I wanted to get some better performance so I bought a brand new MSI RX 590 OC. The game now runs amazingly for about 2 minutes until it crashes. The screen freezes but the audio continues, then after a few seconds the screen goes black and I'm kicked off to desktop. After the game crashes, the Radeon Adrenaline software also breaks and I have to close it through task manager. As well as this I'm occasionally getting the black screen for a few seconds when outside of games, similar to when installing
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I just recently began playing PoE II again, after switching to a hard drive that runs Windows 10 (I have another that runs Win 7 Ultimate, but haven't played PoE II on it since around the start of this year), with around 20 or so mods. I noticed rather quickly that my game was crashing to desktop, taking anywhere from 10 minutes to roughly an hour, though usually between 10-30 minutes of playtime. Most of the crashes seemed to be happening during a story scene, dialogue, leveling up, changing locations...pretty much any time I wasn't controlling my characters on the map or in combat.
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Description: Prior to today game would occasionally CTD when transitioning between areas. Previously, I would be able to anticipate when this was going to happen as there would be micro-freezes during conversation and combat. Exiting and reloading the last save seemed to handle this issue. After the random encounter in the Narrows where you fight with some undead and get the griffin blade and attempt to leave the area I get a CTD if attempting to leave the city. Traveling to another location in the city loads but attempts to leave the city are now met with more CTD and I am cur
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Linux RadenSI won't start
DarekDeo posted a question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Description: Hi! I would like to report issue with RadeonSI/AMDGPU Mesa open source driver. The game simply doesn't start anymore using newest Mesa drivers. I am on Ubuntu 16.04 and using Oibaf PPA to have up to date drivers from mesa git. The game stopped working since last updates (both Mesa and game, so can't tell which caused the issue). I have Steam version of the game. Other Steam games do work without problems, because of this I decided to report the issue here on the PoE forums, not on the Mesa driver issue/mailing list. Steps to Reproduce the Issue: I have Dell Inspiron 7548, it -
Using the Steam 64-bit client. Cross-posted from the Steam forum. Due to Ubuntu becoming as stable as a unbalanced house of cards on this hardware with the proprietary AMD drivers, I have to run the open souce Radeon drivers (have an HD 6670 2GB). The problem is, the game doesn't even start. Sabertooth 990FX R2.0 motherboard. 8GB RAM. Running from the commandline, Steam reports the following: ERROR: ld.so: object '/home/stuart/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/s
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Hi, Started playing Pillars of Eternity this week-end, and I'm very impressed so far, or I would be if I could play without crashing. I indeed regularly encounter a full "crash to black screen" at any random moments of the game. So far it happened to me before even starting the game during the character creation period, and several times during the first 3 or 4 zones of the game. It can happen during combat, during simple movement/exploration, etc. When the crash happens, the game starts by freezing for a second or two, then it goes fully black for a few seconds, and only then I go to
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Hi.. I own an Eyefinity-System and I love playing games in huge resolutions (5780x1080). As a matter of fact, a game like Project Eterniy is not the typical type of game supporting huge resulitions because of the restrictions/size of maps/dungeons/whatever. Nonetheless a proper support of eyefinty(AMD)/Surround(Nvidia) with a centered UI and proper "zoom" would be a great plus to the game. Maybe it would be possible to use the both side monitors for maps/inventory etc.
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I've recently decided to re-install my old physical copy of TSL since I've heard of the new compatability between TSLRCM and M4-78 or whatever that new droid planet is called.So I start-up the game,make my guy,blah blah blah.Right after the opening cutscene of the Ebon Hawk docking into Peragus and awakening from the Kolto Tank,what starts happening?Massive amounts of lag to cause lag teleportation for my character. I'm running on lowest settings to the point of disabling shadows and grass and using Disable Vertex Buffer Objects=1 and I'm still getting massive lag.I have no mods whatsoever
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- TSL
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The past month has been absolutely incredible. You have blown away our wildest expectations and we are so excited about starting the journey of creating this game for you. The Kickstarter site will be closing down here in the next few hours – 6 PM PDT to be exact. I would like to remind you that you can watch us at the studio for the final countdown beginning at 12 PM (Noon!) PDT. We will be streaming live on UStream and Twitch.tv. Final Fun and Silly Reward Tier - Obsidian Loot Bag Our final fun reward for you is what we are calling the Obsidian Loot Bag at a $350 tier with a limit of
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