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Found 7 results

  1. Preamble – Why Warlock? Edit: I forgot to mention this guide is intended for Real Time with Pause mode. I haven't tried it in turn-based, but judging from the way action speed works in that mode, it's not going to perform as smoothly. Over the last few months, I’ve been condensing ideas on Warlock into a guide. Berserker/Wizard has been my favorite multi-class since Deadfire launched over a year ago and I hope this guide highlights its strengths while providing options for the player to tailor it to their preference. Warlock is a powerhouse multiclass, which offers solid damage
  2. The Imperial Fanatic This is another thematic build (so not 100% min/max). It ends up being tank enough to just run into the fray (with support) and most of boss fights were WAY easier than they should have been because of the amount of crits I could pump out with Last Word silencing the mobs. I just wanted to make a Warrior Priest and this was the result. It was a really fun toon to play that was resistant to every affliction and I even got the party efficient enough that I could let my custom AI run almost all the fights (with a little micro for consumables and empowers).
  3. A howling immortal one-man-army that smashes everything in its path with high Hit-to-Crit conversion. "Sir! The third cohort has been repeled, they suffered heavy casualties! Should we send the cavalry?" "Send the cavalry, the fourth, the fifth, the bloody reserves too! The enemy has us clearly outnumbered!" "...Sir, it's just one man." "what." "With a Morningstar, Sir." https://imgur.com/a/bi7qvIL Until now, Barbarian has been a luckluster class to me, lacking the other martial classes high accuracy, and with not enough sustain to fulfill its role like
  4. Hello, i am trying a solo Marauder build - Berserker / Trickster and i have encountered quite serious problem. My frenzy make me confused and that causes Ryngrim's Repulsive Visage to terrfy me as well. I have resitance to resolve affliction which reduces the terrify to frightened but still. Is there any way to negate the confusion or be immune to resolve afflictions completely? I mean tools available to this class combo. This is solo playtrough. Svef and Captains banquet give only resistance to resolve afflictions, not immunity. Which doesnt solve my problem unfortunately.
  5. Has anyone run a multiclass modwyr berserker? If so, what was your second class? What did you think of it? What would you do differently? Even if you haven't run one, what doth your theorycrafting unveil to thou? I'm curious to hear folks' thoughts on the matter.
  6. I've been theory crafting alot waiting for the release later today (is it 18 o'clock yet?) and I've narrowed my Watcher down to being a Berserker or a Fanatic (Bleak Walker/Berserker). however i can't get a feel for how sustainable the Berserker is on his own, especially since if I pure Berserker it, I have far less fixed idea of what armor and weapons(s) he will be using... Fanatic on the other hand, I know will be in full armor and dual wielding to offset the recovery penalty (I'm very heavily inspired by the Carbide Chainsaw build elsewhere on this forum here)... I know I won't
  7. Has anyone else tried out this combination? I personally think it's insane. This guy gets insanely buffed without ever having to take damage from an enemy making him a great mid/back line fighter. Shattered Pillar Monks are sort of the answer for monks that don't want to get hit, but Berserker circumvents the need to create wounds from enemy attacks. Also, unlike in PoE1, you don't a mage to cause friendly fire to stack your wounds. You also don't have to run into melee, run out taking disengage penalties, and then begin your damage. Background Human - Living Lands - Whatever I'm not y
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