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  1. I want to install Pillars of Eternity (GOG Edition) on Fedora 34. At first, the game complains about a missing libGLU.so.1 so I install mesa-libGLU.x86_64. After that, I get this. (There doesn’t seem to be an error. It just exits.) $ ./start.sh Running Pillars of Eternity Set current directory to /home/****/Games/Pillars of Eternity/game Found path: /home/****/Games/Pillars of Eternity/game/PillarsOfEternity Mono path[0] = '/home/****/Games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed' Mono path[1] = '/home/****/Games/Pillars of Eternity/game/PillarsOf
  2. I don't think I've played POE since last Christmas break, and back then, I didn't have many sound problems with it. Now, I'm getting frequent garbled sound, but not always. Why would this start all of a sudden when it was working pretty well before? Sometimes it starts immediately when I start the game, and other times it happens after I have been playing for 60 minutes. Confusing. Since I played last, I have upgraded my whole rig, so I do have a new sound adapter. It's the ACL1220. But, I have not idea if that is related at this level of abstraction. I don't have this problem with
  3. HI! I have problems running the game from Steam client on Linux. I can't seem to be able to start the game. I just get a black screen, which closes and the applications quits after a couple of minutes. Tried switching screen resolution as well as clearing all settings. No changes. It does however run, if I run the executable directly from the game directory. It does not play any of the intro FMV though. Is there a way to fix this? Thanks!
  4. I started a completely fresh game after The Forgotten Sanctum launched. The game crash at random. Some times it crashes on the same action (e.g. transition from one floor/area to another) a couple of times, then it stop crashing there (e.,g. in Oathbinder's Sanctum). Had one just now, where it crashed while talking to a NPC (Abocco, bounty manager in The Wild Mare). If any logs are needed, please tell me where I can find them on Linux. The directions in the How to report a bug thread didn't really tell me much. I have telemetry enabled, so hopefully you'll get some info about it via t
  5. I have both Windows and linux machines. In Windows 8, it runs perfectly and smoothly. In linux (Ubuntu 14.04), it does not start at all. I've been reading posts with similar problems, per example: http://steamcommunity.com/app/291650/discussions/0/618458030654402222/%C2%A0 Anyone having this issue too?
  6. Any chance of getting GNU/Linux support? And macOS support, for that matter?
  7. I reported this back in the BB as well, but figure it's OK to repost it here, along with a workaround. Essentially, if your OS version of libSDL2 does not match the one needed by the game, the libAkSoundEngine.so library freezes and the game gets stuck at a black screen with 100% cpu use. A workaround is to add this line under Launch Options in steam: LD_PRELOAD=$LD_PRELOAD:./PillarsOfEternityII_Data/Plugins/x86_64/libSDL2-2.0.so %COMMAND%(Original thread: https://forums.obsidian.net/topic/95886-linux-unable-to-start-game-hangs-on-black-screen/ ) edit: soulsource has another,
  8. System specs: Debian Buster, upgraded from Stretch (so the fixes should work for that version too). Platform: intel amd64 i5-4460/16gb ram, ASUS H81M-K board, built-in HD Audio, running a daemonized pulseaudio under an xorg/xfce4 environment, up to date Steam installation with current game patches pre-August 2018 DLC/patches. Logs: There are no logs for this issue, none whatsoever, and I have never seen an output log from PillarsOfEternityII. Not once. I have seen logs in ~/.xsession-errors and I include a cut and paste example log for when it can't find a library, in this case libpulse-s
  9. Hello, I have a 2560x1440 144 hertz monitor with an Nvidia card using driver 390.48. When I'm running the monitor at 144 hertz the graphics options in the game's menu only offers 60 hertz at various resolutions. I've confirmed that I'm actually set at the higher refresh rate via both the system display settings and the Nvidia X Server Settings. Of course 60 hertz is fine, but you know how it is, it's just gonna bug me until I figure it out... The output of xrandr in the terminal gives me: DP-4 connected primary 2560x1440+0+0 (normal left inverted right x axis y axis) 598mm x 336mm
  10. I'm on linux and I cannot use the "space" key to paus/unpause and the default keybindings for the map, inventory, character, aso. What does work is stealth (Ctrl), the tab key and escape. When I try to set a keybinding only a few keys work and none of the letters (it just stays "Set" and waits for input). I downloaded the game from GOG. I tried to attach a Player.log file to this post, but I get a "Error You aren't permitted to upload this kind of file"
  11. Hello I installed GOG version to Ext4 drive on my ubuntu 16.04 and game does no start. It fails with exception "There is no data folder". PillarsOfEternityII_Data folder exists and seems named correctly, and file execution rights are given. However, if I install to a NTFS drive game works fine. Other Unity games run fine from my Ext4 drive, including POE1 Would love to have this fixed, since my SSD drive is Ext4 formated.
  12. Steam is reporting that the backer beta is not available for my platform, which is Linux. While not entirely surprising, I *am* disappointed. Does anybody know if this might change before the beta is over?
  13. Hello fellow GNU/Linux GOGers! As you most probably know GOG does now provide patches for Linux games. Which is great, they’re quick to download and easy to apply so you might think it would be the end of my work on unofficial patches. At least that’s what I thought… As you most probably noticed, especially if you have a poor Internet access, GOG does *not* provide patches for The White March, Part 1, and you’re stuck downloading the whole ~2.8 GiB each time it gets updated. Well, you don’t need to do it anymore Like I did previously with the base game, I’m now building patc
  14. Curious, because in the past, Obsidian did manage to put Pillars of Eternity on some tablet variant. ​Some market trends, Konami (those bastards) focusing (2015) on mobile platforms, we also know how successful Pokemon GO was on mobile, of course, it was made for mobile (which I hope Deadfire isn't even remotely thought of as a Player interface). Anyways, Fire Emblem (Konami) is "Coming soon" "Released" on the Play Store (Android, don't know about iOS). ​I know Baldur's Gate & Icewind Dale exists for mobile, Shadowrun Returns too. And Deadfire shrunk down to 5 party members "for space"
  15. will we see cloaks=) and other fancy new effects in PoE2 on linux?
  16. Description: Hi! I would like to report issue with RadeonSI/AMDGPU Mesa open source driver. The game simply doesn't start anymore using newest Mesa drivers. I am on Ubuntu 16.04 and using Oibaf PPA to have up to date drivers from mesa git. The game stopped working since last updates (both Mesa and game, so can't tell which caused the issue). I have Steam version of the game. Other Steam games do work without problems, because of this I decided to report the issue here on the PoE forums, not on the Mesa driver issue/mailing list. Steps to Reproduce the Issue: I have Dell Inspiron 7548, it
  17. Hey people, yesterday i purchase PoE and i think it awsome because i played once in a computer of a friend, nevertheless i have been trying to start the game but there is no starting it say - launching, syncing and then nothing, i already did the cheking in the game cache and it says it is fine, i also uninstalled the game and try to downloading again but the same thing, i disable my firewall and then the same, i even update my OS and the same results. Please i need help, it has been really frustating. thank you and i hope you cna help me my options are limited right now. , maybe it
  18. Hi, I cannot visit Durgan's Battery - no matter from which location. The game crashes during loading screen. So far, I've tried lowering graphics setting, disabling vsync, lowering the framerate from max to 75 - did not seem to make a difference. I/m using GOG version of the game (I have both expansions installed), version 3.02 (as far as I can tell). My system information: Linux Mint 17.2 Cinammon 64-bit (Cinammon version 2.6.13) Linux kernel: 3.16.0-38-generic Processor: Intel Core i3-4000M CPU 2.40Ghz x 2 Memory: 3.8 GiB Hard Drives: 642.9 GiB Graphics Card: Intel Corporation 4th
  19. Hello fellow Debian users, Ubuntu lovers and Mint freaks! Here you’ll find scripts allowing you to build .deb packages from your GOG-provided MojoSetup installer (.sh) of Pillars of Eternity. You can install them through DPKG and remove them through any APT front-end (apt-get, aptitude, synaptic, etc.). Scripts and usage instructions can be found on the following page: Pillars of Eternity I hope you’ll enjoy the comfort provided by these scripts as much as I enjoy writing and tweaking them
  20. Hello fellow penguin lovers! You probably noticed that the patches for the DRM-free backer DVD have a tendency to lag a bit behind the patches for the Steam & GOG versions… Well, not anymore I now build custom patches allowing to update your game installed from the DVD to the latest stable version, so you don’t have to wait for the official builds anymore. You just need to go to the following page for download links and instructions: unofficial patches for Pillars of Eternity Your feedback is welcome here, as well as your thanks, calls for help, reminders I’m late for a
  21. I just read that Brandon Adler stated that it probably wasn't worth the effort to support Linux in Pillars of Eternity. While this definitely is bad news for the Linux gamers out there, as it means that future Obisidian titles might not be available for that platform, I'd like to focus on the positive side. Many games are nowadays released for Linux, but it's by far not something to be taken for granted. Pillars of Eternity though has been released for it, and by that one of the (in my opinion) best games of this year has become available. This game has given, and will give, countless hour
  22. Hello, my Pillars Of Eternity wont start. Running manjaro (arch based), and using primusrun %command% to run it with my nvida card (optimus laptop), but it wont even start. Using the same for all the other games, works fine with them. What to do? Is this some bug? Should i do a refund, or should i wait for bugfix? Really want to play this game. For you guys that it works for in linux, what dist are you using? I am pretty sure this is game specific too, a bug in the game, since i play wasteland 2, also tried cactus demo, and they use the same engine (unity), but poe uses a different version I t
  23. Heya, I'm having audio issues with Pillars of Eternity on Debian GNU/Linux kernel version 4.4.0-rc8. I am able to get POE running and play the game, but there is no audio. If I execute start.sh from command line using sudo then audio works. I don't generally have audio issues, all of my other programs and games work except for one: Bastion (on Steam). That game has the same issue, that audio only works when running sudo, so I think the two may be related. Do they both use the same engine? I noticed that both have folders with Mono. Is it possible that the sound issues are related to th
  24. I really like PoE and was hoping that maybe there was going to be a second game but I read the other day that one of the devs said getting the game workig on linux was a mistake and took loads of time. Does that mean any future sequel will be windows only?
  25. /!\ This thread is now obsolete, here you go for up-to-date instructions: Install PoE & extensions on Debian/Ubuntu/Mint/etc. ----- Hello fellow Debianists, Ubunteros and Mint addicts! Here you’ll find scripts that will build .deb packages from your GOG installers of PoE. These packages can then be installed via the standard way (dpkg -i package.deb) and will give you the possibility to have your game as well integrated to your system than if it came from official repositories. Here you go for the download links and usage instructions: https://debian-facile.org/ut
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