Everything posted by TrueMenace
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I feel happy for all the non steam people
I'm so annoyed by these bugs. They haven't even fixed the reckless assault bug that I detailed in a bug report last week. Then someone makes a thread about the same issue TODAY and it gets recognized by a dev and added to their database. Seems like I'm being ignorned or just devs only read the first page of a forum. I'm shelfing PoE until the expansion comes out. Going to keep playing Dota and wait for Mortal Kombat X. thx obsidian. You get a negative review from me. Nice 4th place position on steam with 92% review compared to 96% cities. Was hoping to play this game so I can get a break from dota, but nope, Bugsidian lives on. Bugs...bugs everywhere.
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Rogue's Reckless Assault ability doesn't turn off, but tries to stack itself
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)bumped, not fixed.
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Reckless Assault (rogue skill) Buged
http://forums.obsidian.net/topic/72998-rogues-reckless-assault-ability-doesnt-turn-off-but-tries-to-stack-itself/ I made a bug report about this a while ago, seems like devs ignored it and created more bugs with Patch 1.03. At this rate, looks like I'll have to shelf this game until it gets 10 more patches.
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Companion Attribute changes in 1.03?
So these aren't retroactive? Wtf. This and the lockpick bug forces me to wait for another god dam patch to play this game.
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Can't interact with locks after patch
can anyone verify if this works?
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Patch notes for 1.03
I stopped playing when I got to the second floor of the Temple of Eothas dungeon after realizing the bugs. Can't wait for Patch 1.03. Should make the game much more playable and less nerve-wracking in encountering nasty bugs.
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Patch notes for 1.03
I am very curious about that. Same. I'm assuming Josh made the Companion's attributes more "logical" than what it is now?
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Enemy AI disengages and splits up when the player kites/runs away
Short 2 minute video showcasing the bug: https://www.youtube.com/watch?v=8-i4o0GT8FI
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Is there communication regarding patching?
TrueMenace replied to ShaunOfTheFuzz's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Will this week's patch fix the double-clicking equipment and attribute stacking bugs? Those 2 are the biggest IMO that need to be fixed.
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Hard mode is too easy.
I rather have the game stupidly hard than stupidly easy. Unfortunately it's the latter. Josh, UP THE DIFFICULTY
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Why does fan of flames do so much damage?
Every game has unbalanced abilities. Relax and all of this will eventually be patched. For now, use the more powerful stuff and stop crying.
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Hard mode is too easy.
I might restart my game and try Path of the Damned now. Anyone know how much harder Path of the Damned is vs. hard?
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Why does fan of flames do so much damage?
Josh Sawyer designed it that way because it's harder to land a Fan of Flames than a Fireball, thus it should do more damage. He mentioned this during a tumbler or twitter response IIRC.
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Rogue's Reckless Assault ability doesn't turn off, but tries to stack itself
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Been experimenting a bit in trying to fix this today, but no luck whatsoever. Hopefully it's an easy issue to fix, but I'm not sure if a dev is aware of it.
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[PSA] GAME-BREAKING BUG AFFECTING EVERYONE INCLUDING YOU! Temporary fix for party members only currently.
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)http://forums.obsidian.net/topic/72998-rogues-reckless-assault-ability-doesnt-turn-off-but-tries-to-stack-itself/ I made a bug report about it.
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Option to bash open doors and chests
My Eder has this door shield that is enchanted with "bash" but I have no clue how to use it? It's the shield you get from completing Gilded Vale's smith quest.
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[PSA] Don't hoard consumables, use them
Food, Potions, Alcohol, Traps, Scrolls, Summons. Consume that ****, and don't hoard them! Your welcome. Pro Tip: Buy all the cheap ingredients whenever your at an inn, they restock eventually!
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Why do camp sites disappear?
Unlimited camping supplies = 0 challenge mode. No thanks. Play easy if you are really struggling to handle 2 camping supplies. I bet 98% of you guys aren't using consumables either.
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[PSA] GAME-BREAKING BUG AFFECTING EVERYONE INCLUDING YOU! Temporary fix for party members only currently.
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Please hotfix this, don't wait to release it next week or something...it's the weekend O_O
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Rogue's Reckless Assault ability doesn't turn off, but tries to stack itself
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I have the same problem. I really wish there was a console command to remove active effects. At least with that we could fix this ourselves while we wait for a patch. Do you know if it the ability still works or is actually being suppressed? ------ I think it actually works, but just one stack of it. The issue is that you can't turn it off, ever. Well that's a bit comforting to hear. It's just a pain in the ass to see it displayed like that.
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
Are you doing AttributeScore Durance Intelligence 20? You need to do "FindCharacter Durance", you'll get something like NPC_Durance(Clone)_0 in the console command. So then use this name instead of just "Durance" for the attributescore command. I can't do this for my own PC. Every time I do: "FindCharacter True Menace" nothing but an error comes up so I can't get my own PC ID. It says "No command or script 'FindCharacter' accepting 2 parameters exists." Ok I found out your supposed to use "Player" instead of your actual PC...
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POSSIBLE SPOILERS Modding thread: A simple mod and Console commands
When I do the "FindCharacter [insert your PC name]" command, it doesn't give me the ID. It works for my companions though. What gives?
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Rogue's Reckless Assault ability doesn't turn off, but tries to stack itself
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)I have the same problem. I really wish there was a console command to remove active effects. At least with that we could fix this ourselves while we wait for a patch. Do you know if it the ability still works or is actually being suppressed?
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[PSA] GAME-BREAKING BUG AFFECTING EVERYONE INCLUDING YOU! Temporary fix for party members only currently.
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Fighting Spirit requires low endurance, so I assume it won't be active out of combat. I just tested Constant Recovery though and it is not listed under active effects unless you are in combat. Shouldn't the racial abilities still be listed under your abilities section (not under the Active Effects)? I don't see Fighting Spirit for Eder anywhere. I see Death's Usher for my PC (death godlike) out of combat. Ok now i see fighting spirit after I quit the game and reloaded. Wtf is going on
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[PSA] GAME-BREAKING BUG AFFECTING EVERYONE INCLUDING YOU! Temporary fix for party members only currently.
TrueMenace replied to TrueMenace's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)That will disable achievements. But more importantly, if you do the long convoluted method through the IE mod, it will add the abilities/talents TWICE so you get double the benefit so you technically creating another bug...