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Everything posted by Gorth
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About Eternity
Gorth replied to Alupinu's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Moved to correct forum. I don't think you are alone in asking the question though. -
Lets talk about the camera
Gorth replied to Scribbles88's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
From the bold faced part on the Kickstarter page: "Project Eternity is an isometric, party-based RPG set in a new fantasy world developed by Obsidian Entertainment." Highlight by me. Sort of implies that the game is going to be isometric rather than acrobatic camera movements. -
What if we could have a child?
Gorth replied to KenThomas's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Would a child of a "mixed marriage" elf and dwarf be considered a half-elf or a half-dwarf? I think it adds a lot of complications to the game without adding much. It makes sense in some strategy games (like the Paradox games or some old KOEI games) where dynasties are important. In a crpg it would most likely require you to give up adventuring, settle down, build a cottage and do honest work for a living. -
I never completed Temple of Elemental Evil, but I liked how they handled in-game avatars and their equipment. I suspect Eternity is aiming for similar (speculation on my part based on what little info is there), with 3D models on a 2D background.
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- haberdashery
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Judge Hades Character
Gorth replied to Hurlshort's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
He may have come across as a bit "obnoxious" to some because of his occasional stubbornnes, but the guy had a heart of gold and put a lot of time and effort into helping people, searching for links, tutorials, info etc. regardless of whether it was for an old timer or a newbie. Oh, and he wasn't afraid of changing his mind either, never mind how hard he may have argued the opposite view before. I remember how upset he was when Bethesda announced they were going to make Fallout 3 and how he wished Obsidian would get a shot at the franchise some day (and I think he passed away before FO:NV was announced, so he never knew that it was going to happen). -
I think what you saw in Kotor2 was really only the "baby steps" of where Obsidian wanted to go with reactivity and influence. Stuff went overboard in Alpha Protocol (although the game suffered from other issues that makes it a game you either love or hate), and Fallout New Vegas did a decent job of integrating it into the gameplay itself (influence gained by your actions rather than dialogue). I'm fairly confident that a great deal of effort is going to be put into those mechanisms in their "own" game. Just my 0.25$
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It's a hybrid between IWD, BG2 and PS:T. I loved the setting, the atmosphere the artwork and the music of PS:T. But probably the companions most of all. I loved the sheer scope and scale of BG2, the variety (real or perceived) of areas and archetypes that you ran into. I loved the set pieces, the encounter design and most of the things from PS:T sans the companions in IWD. Having to design your whole party felt a little "odd" at first, but it grows on you when you get used to it.
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What are your favorite Romance options?
Gorth replied to Darth Revan=Boss's topic in Star Wars: General Discussion
TSLRCM is great played through twice with it installed as a male brianna (handmaiden) and Visas are romanceable, as female atton and disciple are although the are undercurrents with bao dur. I just finished my first game yesterday. Damn you Mira, I'm not too old. I guess VIsas is my "second choice" after Mira, Handmaiden never really being my thing I'm not good at playing female characters. I tried it once and didn't "respond" to any of the romances. A flaw that is mine, not the game.- 12 replies
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I'm not opposed to the idea. I don't think the individual Bioware writers and designers have "lost their skill" over the years, but I do think that their corporate goals imposes limitations on what they are allowed to do, resulting in products that may be at odds with what people here would like to see. Would be interesting to see what they could come up with if "unshackled". I for one enjoyed both BG2 and BG1 (when I finally got around to play it years later). Edit: I thought of master Wade (the smith) in DA:O as a cry for help with his "they don't let me make any quality anymore" dialogues.
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Quoted for truth. I think they underestimated the initial response and got caught a bit with their pants down. They do need to get the marketing up and running and that pretty soon. Exactly. I've only followed a few Kickstarters, but they all followed a pattern of large initial burst followed by a long, almost "flatlined" curve with slow but steady trickle of pledges followed by the last 24 hour burst which was even larger than the initial burst. 3-5 million would be nice, but I think the cautious optimists hope for 3, yet prepare for less.
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At the risk of sounding like a false dichotomy, isn't the number of companions a choice between quantity and quality, especially on a tight budget? PS:T had 7 companions of which you could have 5 in your party. I sure enjoyed their company a lot more than the 16 or so I had to chose from in BG1 (which I considered expendable because they were relatively "shallow"). As for races, I don't mind if something like Dwarves exists (not just to escape Volourns wrath), as long as elves are truly extinct and relegated to myth and pictures in lore books. Of course, they could chose to make dwarves short, burly, yet effeminate (think 16th centuries noblemen with lace and everything) magic users. Now that would upset a few.
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Hmm, can it be ripped out, stored, stolen, bargained, like "I would sell my soul for..."? If so, what's the market value of a soul, does it have mass (28 gram)? If it can be damaged or injured, are there healing that targets the soul rather than the body? If not, is it transdimensional/planar thing? Lots of questions that hopefully gets elaborated on as the work progresses and hopefully some lore will get shared before too long. Speculating is fun though.
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Hmm, good thing I finished my play through of Kotor2 before I reformatted and reinstalled Windows. Steam backup wasn't quite what I thought it would be. Despite copying 150gb of game files, only 7 games or so actually got backed up, the rest it still wants to (re)download from Steam. Ah well, getting FO:NV back and running is a priority. Still haven't finished the main quest, nor the last (Lonesome Road?) DLC. But since I usually play games in between FO:NV sessions, I might as well get started on some of those GOG games in my untouched pile.
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Actually, global mods don't have that capability either. Might to try Fionavar or Guildmaster.
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Well, I've only supported 3 so far... Wasteland 2, Conquistador and Project Eternity. I thought about Shadowrun, but it wasn't something I was familiar with or could relate to.
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Player Housing
Gorth replied to Klaleara's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Looks like "player home" came up as a stretch goal. -
Dragons.
Gorth replied to Frank the bunny's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Evil, begone! -
Randomness
Gorth replied to agent12345's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Heh, reminds me of Kotor2. I always wondered what the automated gun turret I just killed was using those jedi gloves of wisdom for. I do like the idea of being able scrounge a dew pennies and maybe a (second hand) item or two off my now defeated opponent. -
[Merged] DRM Discussion Thread
Gorth replied to Arundor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I've got large game libraries from both and they each have their strengths and weaknesses. Still, voted on GOG just for good measure. -
How did it go with that NWN mod of yours btw, did it ever get finished?
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They met their target in the first 24 hours. They better get that marketing machine up and running and start letting bits and pieces, details, concept art etc. trickle through, not to mention a lot of stretch goals to keep the pledging up even if it's only going to be a fraction of the initial pledging for that long stretch between the start and the end.
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You guys managed to make me curious. Bought Startopia and King of Dragon Pass.