Everything posted by BillyCorgan
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[V278] Lisibility of fights need to be improved ! (Wasteland 2 idea ?)
I love playing this game and see what the developers have to offer, but fighting (heart of the game like it or not) are so illegible that every confrontation is a small ordeal ergonomics and lisibility. I know this must be improved, but why not also add a system picture for enemis (a bit like Wasteland 2)? Rapid assembly to explain my vision: Any other idea to fix it is up for grabs!
- Backer Beta Build 278 is live
- Backer Beta Patch Coming Soon
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Issues in the menu.
Look here : http://forums.obsidian.net/topic/67899-list-of-issues-encountered-in-bb-version-257/
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UI too small when 6 players in a group
UI Group selection : Res-1080P
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How are people finding the beta?
BillyCorgan replied to TheTeaMustFlow's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Same for me. I don't really play the beta actually... too many bugs. Waiting for the first patch.
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Shadows always the same.
Day, night or what else... the shadows are always the same. Is there no planet rotation in PoE ? An engine limitation or a bug ?
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Unplayable for me as it is now...
The same for me. Waiting...
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"Colorblind" activated by default.
I think it's an error. Game looks better without it checked by default (green circles etc...)
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"Colorblind" activated by default.
Edit : oops wrong forum. Sorry.
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German translation
Exactly... lol... couldn't be more simple.
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Language bugs (missing texts)
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Language bugs (missing texts)
Same for French.
- First impressions thread!
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Beta Release Time
Waiting....
- Update #83: Backer Portal, Backer Beta, and Wasteland 2 Keys
- Update #83: Backer Portal, Backer Beta, and Wasteland 2 Keys
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To the team : Please, give us a good translation !
I know there's still time until the game's release but i'd like to ask that the translation is not the point that the team believes one month before the release... In a game like this one, story is a massive part of gameplay pleasure... and a bad or incomplete translation can affect the appreciation of the game. Take a look to "Divinity Original Sin"... French language was delayed some days after release because not finalised... when it was done we have see lot of wrong words, missing dialogs or text over UI... a shame ! An another exemple is WASTELAND 2... missing words or bad translation and you can't finalise a quest... A this time the game seems to be delayed to give more time for complete this hard-work... So, i don't know if all the lines are already implemented... but thanks to keep a focus on translation quality ! ) (and excuse my "poor english"... you now know why i need a good translation ^^ )
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Clashing sensibilities
"Current full screen, zoomed in character model, painted background" For me. Really good and nice.
- Update #83: Backer Portal, Backer Beta, and Wasteland 2 Keys
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Guess the release date!
When it's done ! (now i'm playing Divinity OS... next it'll be Wasteland 2 (with a taste of PoE beta)... so i can wait and hope the best for the end of this year ^^ ) (but...and to be consistent with the subject ... I would say the 25 december 2014 ;-) )
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Gameplay video: Detailed Response
I'm really impressed with the feeling that emerges this video... something between BG and IWD... so good to see this in 2014 ! love it ! (of course i expect some improvement on dialog UI, animations or other points... but this old-school rpg feeling is alive.... ALIVE ! ^^ )
- Backer Beta: Coming August 18th
- Update #79: Graphics and Rendering
- Update #76: Music in Pillars of Eternity