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Everything posted by Sarex
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Not the wheel per say, but the whole game. Also it's counter intuitive for PC players who use the keyboard to select which dialogue they want. It's not a big secret that the dialogue wheel was created to make it easier for console players to select the dialogue.
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Oh it's a great thing, but for console players. Would be intersting to find out how many of the people who liked DA2 played it on a console.
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Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
Well you are not going to do something if it doesn't make you money. What I meant is, that the online game design is possible for large developers who have the funds to bankroll "stable" servers and continued support for the game (online games tend to require a lot of patching). Now the continued support for a game is possible for small studios provided that the game is successful enough that they see a return on their investment soon, where as large studios can afford to support a game in hopes that it will make a profit down the line (like Bioware with The Old Republic). But that still leaves the servers and until the internet starts to be more common and servers start being more affordable, I don't think that everyone is going to go for these games. -
Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
Provided the internet becomes a basic necessity, which is still far off. -
You should make more then one village. Build one to a stable 100 and then just start another farther away, the only problem I can see with this is that you can't set what workers live where so travel time between villages could be a problem.
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Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
Ah so you think Tolkiens Elves are awful, well can't help you there. I can agree with you that today the market is oversaturated with elves, but Tolkiens book is older than all the crap that exist today and in that light I think they where interesting and good, especially after reading Silmarillion. Well you just need to burned on a stake for this heresy. -
Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
The things you describe are called faeries or sidhe and they have very little in common with the Elves. Granted that Tolkien drew inspiration from them, but that doesn't make it his fault that people today took inspiration from him and made it in to something else again. -
Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
My brother from another mother. -
Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
How is that his fault? -
Steel tools and warms coats are the best trading item. edit: Btw, you need to get 2 for obvious reasons.
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Spill your blasphemous opinions on CRPGs here
Sarex replied to IndiraLightfoot's topic in Computer and Console
The only 2 blasphemous opinions I have is that Torment was the worst and Icewind Dale 2 was the best cRPG I ever played. -
No combat.
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RPG elements that I would die for
Sarex replied to Djantari's topic in Pillars of Eternity: Stories (Spoiler Warning!)
So you want Sims + PoE. -
I'm around 60-65 villagers(workers), use steel tools and have between 10 and 15 thousand food in barns and market. Education is near 100%. I have every building and my goal now is to stockpile stone and iron to expand the housing, also to stockpile tools for trade (want to get sheep next so I can get better clothing). I am on my first playthrough and started on medium. As for nomads, did you build the city hall? Because that is how you accept or refuse them. Also I think they need to add something more to the game, this is far too simple once you figure out how to get a stable food supply.
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Nomads come every few years, best to build a boarding house for them, because it will give you some breathing space until you build them permanent housing.
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http://www.pcgamer.com/2014/02/18/irrational-games-winding-down-ken-levine-starting-smaller-team-within-take-two/ Guess Infinite didn't make as much money as they expected.
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Stick of Truth has gone gold
Sarex replied to C2B's topic in South Park: The Stick of Truth: General Discussion
I'll be the one that spikes the drinks when no one is looking. -
Because FF has google as it's default search engine. They are not willing to drop that because FF still has such a large part of the market.
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I'm using FF 27.0.1 and am having no problems with it. The only thing that pissed me off is that they removed the option to hide tab (to hide the tab when only one is open), but I installed an add-on that fixes that.
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RPG elements that I would die for
Sarex replied to Djantari's topic in Pillars of Eternity: Stories (Spoiler Warning!)
To be honest, I really like what DA3 is doing. You capture castles and then upgrade, destroy or do what ever else will be possible with them. I would really like to see a mix between a game like PoE and something like Civilization (but simplified so it more of an feature and not the main point of a game). -
what is your worst rpg game ever played?
Sarex replied to darthdraken's topic in Computer and Console
Now that is the problem I'm facing, while there are games that had horrible gameplay (PS:T), I can't remember one that I didn't finish because it was too bad. Hmmmm.... I guess maybe Arcanum, but to be honest I was a kid then and didn't really get how to play it (My English wasn't good enough and I didn't get the crafting), so I'm hesitant to mention it. Damn, I guess it's hard to remember the games you quit playing. -
No romances confirmed
Sarex replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I swear this forum could be a poster boy for strawman arguments and hyperbolic statements. Oh yeah and lets not forget metaphors that make no freaking sense in regards to the topic being discussed. -
Race and gender affecting gameplay
Sarex replied to drizzan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
But then again that is more then any other game did, so that should tell you something. -
I agree, this year will be a treat, I am even interested in seeing what becomes of Torment. But first, bring on Castlevania LoS2, that demo really psyched me up for the game.
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You are going to wait a while, as the devs are not even sure if they are doing a sequel to dishonored next. http://www.ign.com/articles/2013/08/15/dishonored-developer-discusses-next-project