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Everything posted by Sarex
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Nope still the same people talking **** and moaning about elo-hell. Though reddit is a different matter, there are loads of posts like this there.
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Pretty disappointed, this launches in December?
Sarex replied to khermann's topic in Backer Beta Discussion
What does that mean "over time"? In the next game or just over development time in PoE? -
Wait isn't Crimea Russian now? I thought that was over.
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So your answer to that is to get rid of arrows?
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Not really, they are just giving the rebels a push and supporting them just enough to cause a stale mate. If the Ukraine government continues down this path they will seal the fate of their economy. I wonder how helpful the countries around Ukraine will be when refuges start pouring in.
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Yeah I had to mod my saves to get the best ending.
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I'm playing a highly modified IWD and it has a munition belt, makes things so much easier.
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You know what we should do, we should make a petition for combat xp! XD
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The problem of arrows is solved with a container. I never did figure out why the IE games didn't have them, when they had a container for everything else.
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OE: Do you guys not have the resources to do a beta blog?
Sarex replied to PrimeHydra's topic in Backer Beta Discussion
They are mostly kids, it's pretty obvious when you start reading their post others just seem to be angry and are looking to argue and provoke reactions. -
OE: Do you guys not have the resources to do a beta blog?
Sarex replied to PrimeHydra's topic in Backer Beta Discussion
Wasn't talking about you, there are a few people from both side of the conflict/debate who are overly aggressive, bordering on trollish. -
And yet that is how we pick our governments and leaders, the biggest irony of all...
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Pretty disappointed, this launches in December?
Sarex replied to khermann's topic in Backer Beta Discussion
That is why I am not touching it until it's halfway decent. -
I'm gonna vote with all my alts here, so we should have an edge in the race.
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OE: Do you guys not have the resources to do a beta blog?
Sarex replied to PrimeHydra's topic in Backer Beta Discussion
It doesn't matter if there are a few people who are being aggressive, just ignore them. There is plenty of good and constructive criticism on this board. -
Good fun!
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Superweapons
Sarex replied to limaxophobiacq's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Agree that there is no need for that powerful weapons in PoE, but they should definitely be in PoE2. -
Streamlining...
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What Can Change before release?
Sarex replied to wpmaura's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm just going to use an editor and max out all the attributes on the main character, mostly because I like to 100% the game and I want to have all the dialogue options opened. -
Talents what would be wanted, and what is needed.
Sarex replied to Ganrich's topic in Backer Beta Discussion
Hunter: Gain xp from killing monsters -
Problem is people where expecting an improved IE game, not a reimagining of it. The more I look at PoE the more I get the feeling that things were being changed just for the sake of being different from BG1&2 specifically, this is not even aimed at the xp system just in general. I get the feeling that Obs is trying too hard to make PoE their own, it could lead them to their own downfall. I don't know, maybe I'm just being melodramatic, but that is the feeling I am getting from reading a lot of things on this forum on the bb.
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Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]
Sarex replied to Sensuki's topic in Backer Beta Discussion
LoL, the self proclaiming victor. -
I doubt it, that game was held back by it's system in the original, in other words it was good despite of it. The best decision they could have made was to remove combat and just make it stat based. There was almost no point in combat in PS:T.
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