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kozzy

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Everything posted by kozzy

  1. Got a few friends to pick it up on steam, hope it sells well! I personally see it doing around what Divinity did, possibly more.
  2. Wow, thanks for this post! Can tell Josh Sawyer and the team put a ton of work into this! dat lore though!
  3. Anyone know when we get our steam/gog.com code for the game? Will we get it before release so we can preload or atleast register the key on steam/gog.com? Thanks! Super excited to play the final game!
  4. I comeback to check on the forums and I see my thread is 15+ pages, mainly discussion about romance lol. What have I started!
  5. Yes I backed the game but I also love to see Obsidian games selling as much as they can and getting more pubicity and positive feedback the better. I have never let reviews decide for me if I like a game or want to buy a game, BUT... there are alot of people out there who have no idea what POE is and will now give it a chance after watching a video from the likes of TB or Angry Joe.
  6. Don't think he is a console fanboy, one of his favorite companies is Paradox
  7. I am sooo excited to, Obsidian and Cd Project Red are my fav devs and for them each to be putting out a new game in the coming months, has me very excited! So close now I can taste it!
  8. He talks about the upcoming Paradox games he got to play, his favorite? Pillars Of Eternity! God I can't wait for this game, Godsidian at it again
  9. Keep up the good work! Loving Pillars so far and also enjoying Wasteland 2 also! Glad to see you guys are checking the forums lots and checking out what the fans have to say, keep up the good work! What a good time to be an old shcool rpg fan!
  10. Cosign! Good job Obsidian! I see a bunch of the fixes are things people complained about. Reminding me of Wasteland 2's late alpha/early beta and issues I had, all of which have been fixed now. Keep it up Obsidian!
  11. The Wasteland 2 beta is actually the metric I'm using to conclude that the game will unlikely be ready for release in 3-4 months. At release the Wasteland 2 beta felt less buggy than this and it's still taken them over 8 months to get to where they are now. That said, they did add a lot of content and features during the beta period, which Obsidian won't need to do but still... I think Obsidian's reputation with buggy releases is preceding them and influencing concerns aswell. Nope, at the start of beta there was numerous issues I had, now they are gone. Obsidian has alot of time to add more polish, it is on track with what I have seen with Divinity Original Sin and Wasteland 2 near the end of there alpha/start of beta. We will have to agree to disagree, but having played Wastealnd 2 and Divinity since early alpha, it makes me extremely excited for Pillars and what we have so far. I had many issues with Divinity and Wasteland 2 4-5 months before they came out, all of which got fixed by the time the games came out (will come out in wasteland 2's case in 2 weeks). I was a little worried with those 2 and the problems I had, but seeing how those got cleaned up nicely and I actually have less issues with pillars than I did with those two 4/5 months before release (Divinity performance/Wasteland UI and optimization). This game comes out at the end of the year, with 4-5 months to go for Divinity's release and 4-5 months to go for Wasteland 2's release, they are all pretty even imo. One thing aswell is that this is a very early beta version. The 3 games I have mentioned are all doing things slightly different (Pillars only a small portion compared to Divinity and Wasteland2, we got W2 and DOS in Alpha,etc..) but overall there quality 4/5 months out of release are very close imo. We will have to agree to disagree. Also some betas seem to come out 1-2 months before a game is out and are just really the end of the beta stage, while this seems to be at the very start of beta stage, with still 4-5 months to go.
  12. I like the portraits, but definatly hope we get more in the final version
  13. I don't mind it to be honest, should take away some of the grindy aspects of some rpgs. If they do add exp for killing enemies I hope it is just a little bit and that you get a hell of a lot mroe for doing quests.
  14. This guy is a beast, keep up the good work. I agree with most of what you have posted on the forums
  15. Nice work dude! My prediction? Sensuki will end up getting hired by Obsidian like some of the fans on the Tex Murphy forums did for Tesla Effect: A Tex Murphy Adventure Keep up the good work
  16. Cosign 100%, the first UI for wasteland 2 annoyed me so much, as did some of the bugs and optimization issues early on. Now though it is fantastic, same can be said (although to a smaller degree) for Divinity Original Sin. I knew both games would be good, but they both had some things that annoyed me early on, thankfully they got worked out by launch. Have faith everyone, there is a good amount of time now for them to go crazy on the optimization and bug hunting.
  17. True, but there is alot of time for bugs and polish to be honest, that is usually alot of what beta stage is about. Wasteland 2 I had crap performance and now a few weeks before release I am getting great performance and not big bugs, we shall see.
  18. Seeing how much a game like Wasteland 2 improved over time, I have no worries with this to be honest. The UI in Wasteland 2 bothered me so much when the first version came out, but later on now I love it. Same goes for the performance early on it was meh performance wise and now it is fantastic in that aspect. I would expect Obsidian to crack down on the bugs and optimization, this is usually the time for such things. They have the rest of the year if im not mistaken to work on bugs/polish,etc.. Same goes for Divinity original sin to some degree (but not as extreme as wasteland 2 imo), the issues I had in beta where fixed by the time the game came out. Now until the end of the year is a good amount of time for Obsidian to hunt down the bugs n add some poish.
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